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Skaw

One Bad Man
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Joined
Feb 6, 2005
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Age
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Baltimore, MD
"Resolution of several issues."

Lightening the Ranger Nerf?
Dropping the hammer on exping NPCs twice/day?
Duct taping Vang's mouth? :wink:
 
Letting your NPC lvl twice a day seemed intentional to me. Since you only get one new pearl everyday. THough it might be about the rng nerf, gotta wait to find out.
 
Tyrath said:
Letting your NPC lvl twice a day seemed intentional to me. Since you only get one new pearl everyday. THough it might be about the rng nerf, gotta wait to find out.

Pearl Returning was only really meant for if you accidentally drop it though. People makeshift used it for exping twice.
 
Even so, how are they gonna fix it otherwise? People may still accidently drop it. I still doubt they are going to change that.
 
Tyrath said:
Even so, how are they gonna fix it otherwise? People may still accidently drop it. I still doubt they are going to change that.

They could make the timer stick with your character and not the actual item.
 
I stick to my original thought. I honestly think SE knew it would be used to xp twice and doesn't mind that...we'll have to wait and see :|
 
i love how vague the patch explinations have become in recent months >.>
 
They have became vague because SE doesnt really do anything. They want people to level slower to play longer to pay more so they get richer.


I doubt thats the case but it sounded good to me.
 
I think the reason is partly to keep from accidently de-stablizing the economy. Same reason insider trading isn't allowed on the stock market.
 
There was a topic on Allakhazam where someone reported the "drop a pearl to get a new timer" thing to a GM, and the GM said it was very much unintentional and they would inform their superiors immediately. Too lazy to dig up the link, but I'm about 99% sure they had screenshots of the conversation.
 
Why not make ranger more powerful than they were beofer the patch, right?

About the Ranger Nerf,

mrt_stfu.jpg
 
Ruck said:
They have became vague because SE doesnt really do anything. They want people to level slower to play longer to pay more so they get richer.


I doubt thats the case but it sounded good to me.

yeah, thats exactly why they lowered the xp by 100,000 to get to 75, get real.

:roll:
 
neophytal said:
Ruck said:
They have became vague because SE doesnt really do anything. They want people to level slower to play longer to pay more so they get richer.


I doubt thats the case but it sounded good to me.

yeah, thats exactly why they lowered the xp by 100,000 to get to 75, get real.

:roll:


Technically, because of the crowded as of late, it'd probably take about just as long as before to hit 75 because of mob competition and lack of camps, but that's just from my view., and referring to time-wise, not exp-wise.
 
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