kaikyaku said:
Thank you mdkuser
Are the mobs true sight past here as well? Main reason why I ask I because there is a one way drop off at the tip of D-4. When you actually look at it you can see a tunnel of what looks like, some other area. I’m just kinda guessing that area is a drop off from the area past that door… and I’m dyin to check it out.
Basically all VT-IT beastmen in mamook are true sight, this means all beastmen in 2nd and 3rd map, and the ones around J12 first map.
woot, finally someone interested in the unexplored zones of the game ^^. I guess you have to be a BST for that, perfect job for explorations.
Ok so actually the second Mahogany door is in F8 3rd map at
http://www.ffxi-atlas.com/maps/mamook/general/
thats where Gulool Ja Ja is. You can access this zone np at anytime, but need to sneak through true sight mobs. The costume works only on non mages, cause the blue mamooljas see through the costume... so its suxs to get there. either use sleepga logout trick or kite with your pet then logout or w/e, or suicide pull with death reraise in a safe spot. If your more than 2 memeber you can get there using 2 transcale keys, avoiding a lot of true sight mobs.
The G6 door on 1st map is the astral candescence zone entrance, it leads to 2nd map. Ive explored it during a recovery expedition and its doesnt have a drop exit to D4. All there is is many doors that finally lead to the BC at G10, starting from I5.
Now for D-4. as far as i know, no one can go there yet. But i have a theory for that.
Look at the second map here
http://www.ffxi-atlas.com/maps/bhaflau-thickets/general/
and look at the F6 island. You can reach it through the island of Mount Zhalyom. This island is divided in 2 and you cannot access the eastern part because of a one way drop. Go there and use widescan and you will see a *secret*. You will see a taru-taru NPC at the upper right corner in F6!!!! this means that this is one of the two not accessible zones of Alzadaal Undersea ruins. whats more the tunnel you see at G6 is certainly a zone, otherwiese why put an unaccessable zone to the undersee ruins? So my theory is that this tunnel leads to your drop at D4 in mamook, or to a zone ( remanants?) that exists there. Whats more this is logical if you compare the positions of this tunnel and the I9 zone, with the pos of D4 and F10 in mamook first map!!!
There are still mysterious places in the new areas that
no one know how to get to.
for example:
D11 halvung 1st map, there is a door there that you cannot open, even with 6 member in pt ( i dint try since last update though). It zones to mount Z, so certainly to the 2 island at F9 or I12.
http://www.ffxi-atlas.com/maps/mount-zhayolm/general/
In arrapago reef, 11th map is not accessible as far as i know. But I know "where it is". I discovered another secret lol. If you go on 5th map through dvucca island, thats where you have cor af quests and the BC for ahturghan missions on the ghost ship. AT H8 is a non clickable door. go at this door, turn your back to the door and... miracle, you see a new map, which is the 11th! so this door might be openable someday. I didnt use widescan there! The same trick works at I11 2nd map and you can see the astral candescence special zone.
I5 first map and J5 second map, are one-way drops, idk where they come from. Certainly not from the AC recovery zone (4th map). Its probably an exit to the Medusa fighting zone, or related to the two unclickable tidal gates on maps 1 and 2. Medusa room is behind the clickable tidal gate at I5 3rd map, btw.
You cannot get on Sharug isle and Heldiva isle yet, on caedarva mire maps, but you guess there is a staging point on sharug isle, and a Undersee ruin zone on Heldiva.