Mar. 11, 2008 (JST) Update Details

Well Scholar got some cool additions, wonder how well that storing mp thing will work, especially since it's low enough level to use for a subjob. lol @ the weapon attack speed, especially depending on how low the cap is.
 
Just a note here, but someone on the BlueGartr forums just made this observation:
Can anyone verify one way or another?

Die akkumulierbare Obergrenze für den Effekt „Hast“, hervorgerufen durch Magie, Items bzw. Job-Fähigkeiten, wurde erhöht.

Edit - Erhoeht doesn't just mean to raise it also means to be updated.
 
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Wow, this is good update for all those scholars out there. Only thing I'm mostly looking forward to with this update though are the new blu spells, and perhaps the quests I suppose.

So anyone want to come with me to hunt down the new blu spells? ^^

I invited you already on the other thread. ^^

ps - I will head to BLU learning school after I get my WHM Recall spells and that new and weird BLM warp. Still don't know what it does...
 
Just a note here, but someone on the BlueGartr forums just made this observation:
Can anyone verify one way or another?

I'm assuming the German one is wrong, considering there was no real cap to a combination of all of those.


I know zerg drks could get up to like 93~% area.
 
I wonder if the new Recall spells will require getting key items from crystals like the other Teleports?
 
probrably just the corresponding maws since there isn't any sort of structure that would 'be fit' for a telepoint like the present.

Dias: You should have known SE be smart and realize Rdm is strong enough as it is, I'm a little upset but I don't blame them, maybe it'll come later.
 
Jeez, I was expecting an actual spell... isn't abs-dex the same thing as abs-acc? /sigh
 
Jeez, I was expecting an actual spell... isn't abs-dex the same thing as abs-acc? /sigh

Not really.


And it really depends on how much of an accuracy boost it gives. If its along the lines of the other (excluding TP) absorb spells, then it'll be forgotten like them. If its a significant boost, then it might be a very nice spell.
 
God, SCH got a huge boost. If they gave them Stoneskin and -na's, they might just drag SCH out of its grave.
 
Oh also...

"Characters below level 20 are no longer able to mine for items in the following areas:
Newton Movalpolos/Mount Zhayolm/Halvung/Gusgen Mines/Ifrit's Cauldron"

Okay so they will just totally forbid low levels from mining in zones, but for fishing they have to add in stupid bounty hunters and do nothing about them fishing in zones without the gobs. Thanks S-E.
 
Abs-Acc isn't a DRK buff guys, it's a mob debuff... if you need more acc then you're doing it wrong.
 
Oh also...

"Characters below level 20 are no longer able to mine for items in the following areas:
Newton Movalpolos/Mount Zhayolm/Halvung/Gusgen Mines/Ifrit's Cauldron"

Okay so they will just totally forbid low levels from mining in zones, but for fishing they have to add in stupid bounty hunters and do nothing about them fishing in zones without the gobs. Thanks S-E.

They need to do this for fishing in SSG etc. Legitimate fishers work hard enough as it is without gilselling ****s stealing their profit.
 
Abs-Acc isn't a DRK buff guys, it's a mob debuff... if you need more acc then you're doing it wrong.

Mob shit always wears off so much faster :<

You might not need more acc, but depending on how useful it is, it could allow for lesser acc set ups ;| Idk, need to see the damn thing.
 
I think the first thing I will do is start lvling SCH again, as it just became an event better sub for WHM due to the wanabee-convert.

And Absorb-ACC will actually be awesome in Arrapago Remnants on the QQTH. They have very high evasion, and more often then not, you are not exactly decently geared with only head, waist and weapon unlocked.
 
what's the french and JP one say?
 
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