Mar. 11, 2008 (JST) Update Details

Both of those questions have been answered previously. German does indeed state that it will be raised. JP says there will be a cap (I think, you can find Rappa's post that states what it exactly says).
Since you obviously didn't know what I mean, I simply ment that the english one can be a translate error as the german version had a translation error. And when I said "What do the JP version say?" I ment what do the JP version say of the Scholar abilities. I thought that was obvious considering what we talked about, but apparently it wasn't.
 
Addendum: Black is also at lvl 30 instead of 10. All of SCH's earlier job abilities opposite I dunno, maybe to let us know the job trait is needed. This is SE we're talking about, they can be stupid at times.


Did they, or did they not, state that the Haste cap would be raised in the German version.

What does the JP version say?

The following new terms have been added to the auto-translate dictionary.
Category Term
Spells Recall-Jugner
Spells Recall-Pashh
Spells Recall-Meriph
Spells Retrace
Spells Klimaform
Spells Absorb-ACC
Job Abilities Modus Veritas
Job Abilities Elemental Siphon
Job Abilities Dancer's Roll
Job Abilities Scholar's Roll
Job Abilities Sublimation
Job Abilities Addendum: White
Job Abilities Addendum: Black
Job Abilities Sekkanoki
Job Abilities Retaliation
Job Abilities Collaborator
Ninjutsu Monomi
Place Names 2 La Vaule
Place Names 2 Beadeaux
Place Names 2 Castle Oztroja
Game Terms 2 Deep Cover
Game Terms 2 Search and Seizure
Game Terms 2 Bridge Too Far
Game Terms 2 Steel Resolve
 
Olrox- Isn't that the new nin sneak? why is that bad lol? You guys get something for a change.

wow.. sneak, now us ninja's can do... nothing more than sneak ourselves. Big deal, to the ninjas who can't afford sneak oils, quit playing this game. Seriously this is the lamest excuse to give ninjas something I have ever seen, is this supposed to make all the 75 ninjas say oh WOW we can sneak? I'm not expecting Utsu: San, but maybe a diff or a few more enfeeb tools, maybe some job ability I can't think up at the moment, but sneak? ugh. Better off not doing anything like they just did to PLD.
 
I see what you mean though, the big update seems to be sliced in half for now, now that you mention it; SE was supposed to include a sort of new ability that allows the nin to control their enmity to lower it then shoot it back up along with the damage reflection ability mentioned earlier and the rdm line spells.

Still nin is a powerful job adjustments are made to other jobs to "keep up" with others, whether they're successful or not is a different case. It's not much different for rdm which also got nothing, the boost we just recieved was indirectly from buffing Sch which has become a much more viable sub now.
 
The following new terms have been added to the auto-translate dictionary.
Category Term
Spells Recall-Jugner
Spells Recall-Pashh
Spells Recall-Meriph
Spells Retrace
Spells Klimaform
Spells Absorb-ACC
Job Abilities Modus Veritas
Job Abilities Elemental Siphon
Job Abilities Dancer's Roll
Job Abilities Scholar's Roll
Job Abilities Sublimation
Job Abilities Addendum: White
Job Abilities Addendum: Black
Job Abilities Sekkanoki
Job Abilities Retaliation
Job Abilities Collaborator
Ninjutsu Monomi
Place Names 2 La Vaule
Place Names 2 Beadeaux
Place Names 2 Castle Oztroja
Game Terms 2 Deep Cover
Game Terms 2 Search and Seizure
Game Terms 2 Bridge Too Far
Game Terms 2 Steel Resolve

Now, that's better proof, although Auto Refresh is also under it, no?

It would benefit SCH more if they are job traits, although abilities will still be useful for them, albeit less. In either case, they are a rather useless sub for BLM still, as a BLM doesn't exactly benefit from changing in to Light Arts to cast Stoneskin, even if they got Stoneskin through Addendum: White
 
The following spells have been introduced:
Monomi: Ichi (NIN Lv.25) *Uses the ninja tool, "sanjaku-tenugui."

-complete garbage, I can't believe anyone would get excited over this, they have done nothing to enhance NIN for the past 8+ updates, and the job 2 section merits are a joke, once again NIN gets jewed.
I said this once before, but if this keeps all the stingy players from going without a form of sneak and expect me to guide them every step of the way, it'll be a godsend. It'll probably be 10 gil each which for anyone is very affordable. I do agree, NIN has been slightly neglected, but they do have quite a bit to keep them happy and busy.
 
Since you obviously didn't know what I mean, I simply ment that the english one can be a translate error as the german version had a translation error. And when I said "What do the JP version say?" I ment what do the JP version say of the Scholar abilities. I thought that was obvious considering what we talked about, but apparently it wasn't.

Yeah really obvious when you say it just after asking about the German version's interpretation of the Haste cap stuff. It'll be an ability i'm 99.9% sure.
 
Well +18 is not the highest enspell damage it's 23(if you use fencer's ring) for rdm, not counting hollow earring which is another 3 but I hardly see people get it.

If you count weather or day that's an additonal possible 1-3 damage at most. I can say that multiple weather has increased effect but not sure how much precisely.

Sch can do the aoe version of rdm spells now if they sub rdm, it was out well before the "frontline update"(?).

According to wiki enspells can achieve a 20 damage base, so add fencer's(5), hollow, (3), and weather(1-3) you should be able to get up to 31 on a lucky blow.

http://wiki.ffxiclopedia.org/wiki/Enspell

http://wiki.ffxiclopedia.org/wiki/Red_Mage:_En-Spell_Damage_Calculations
yes 17/18 is base line without gear just hope with this new update with caped enhance maybe it will hit those numbers more on higher lvl mobs instead of the 1- 8 it normally does unless you have insane amount of mac acc gear.

I see what you mean though, the big update seems to be sliced in half for now, now that you mention it; SE was supposed to include a sort of new ability that allows the nin to control their enmity to lower it then shoot it back up along with the damage reflection ability mentioned earlier and the rdm line spells.

Still nin is a powerful job adjustments are made to other jobs to "keep up" with others, whether they're successful or not is a different case. It's not much different for rdm which also got nothing, the boost we just recieved was indirectly from buffing Sch which has become a much more viable sub now.
think the nin update is like the enspell update it more for /nin then main nin. Only make since though if they can cast invis why not sneak. As you said think there more job updates still out there and a lot of this update is more for sub job improvement then to main.

edit:

La Vaule

Deep Cover
Search and Seizure
Bridge Too Far
Steel Resolve

Davoi called La Vaule (bet I know what sandy missions are going be about)

Wonder what these new game term going be for, campaign ops?
 
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wow.. sneak, now us ninja's can do... nothing more than sneak ourselves. Big deal, to the ninjas who can't afford sneak oils, quit playing this game. Seriously this is the lamest excuse to give ninjas something I have ever seen, is this supposed to make all the 75 ninjas say oh WOW we can sneak? I'm not expecting Utsu: San, but maybe a diff or a few more enfeeb tools, maybe some job ability I can't think up at the moment, but sneak? ugh. Better off not doing anything like they just did to PLD.
Silent oils/whm sneak have that random duration, tonko is fixed at 3/5 minutes for ichi/ni, which is damn sexy. It's nothing game breaking, and you'll completely forget about it when you realize that you took a small hit from the drk nerf.



Job Traits are not Job Abilities, they are Abilities.
 
Yeah really obvious when you say it just after asking about the German version's interpretation of the Haste cap stuff. It'll be an ability i'm 99.9% sure.
I assumed the intelligence of this board was high enough to understand that my argument was that it could have been a misstranslation, by sarcasticaly asking if the German Version did not state a misstranslation. And I hope my expectations of this boards level of intelligence is not higher then it really is.
 
A wyvern’s attributes will now increase in correspondence to the amount of experience gained from the moment the wyvern is summoned.
*This increase will not be affected by experience gained from Campaign, Besieged, or items.
**A wyvern’s attributes will be reset to their original values when the wyvern is KO’d, dismissed, or changes areas.


Random Tank:"Dude.... is your wyvern tanking now??"

Pelori: "I guess so, it's what happens when you xp for 8 hours......."

This of course is a complete fabrication, I'd be seeking for 8 hours not xping.
 
not sure if it's plausible but you could be soloing exp while seeking then do kickass damage in the same exp spot, assuming there are spots with soloable mobs and then mobs to merit/exp off of in the same spot=0
 
I assumed the intelligence of this board was high enough to understand that my argument was that it could have been a misstranslation, by sarcasticaly asking if the German Version did not state a misstranslation. And I hope my expectations of this boards level of intelligence is not higher then it really is.

You arrogant prick Uzor.
 
not sure if it's plausible but you could be soloing exp while seeking then do kickass damage in the same exp spot, assuming there are spots with soloable mobs and then mobs to merit/exp off of in the same spot=0

drgs and "kickass damage?" I think you have your jobs mixed up.
 
Not very earthshattering I know but I think they seem to have doubled the number of screenshots you can save, I see 200 total amount now.

Apologies if this mentioned earlier.
 
Can't say I know enough of the melee perspective to speak, I was being hopeful and joking a bit at the same time lol.
 
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