March 10. Update Discoveries and Fun Facts.

Davion

.::[free yourself]::.
Adventurer
Joined
Mar 17, 2005
Messages
1,279
Age
43
Location
Atlanta, GA
Nation Banner
Bastok
Main Job
BlackMage-Male
Secondary Job
RedMage-Male
Third Job
Scholar-Male
I made this topic as a reference as to what people have discovered about the updates where it be abilities, spells, npcs, etc.

Just post it.

Elemental Siphon - 5 min recast. - Max MP drained from Light Spirit = 234 MP. (no gear on)
 
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Valor Edge WS = Bone Crusher did 450 on a goblin gambler w.o any attachments and animator

Harliquin WS = Magic Mortar, fought an elemental and did poor numbers.
 
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Also, 1 big deal about Addendum. It does cost 1 charge, but once you use it, it remains for the entire effect of Light or Dark arts (until you zone, 2 hours are up, or you change it). You don't have to keep reusing it to spam like -na spells.

The new SCH Refresh job ability has a 30 sec timer. When used, it gives a small icon and "charges up". After 6 min, the arrow from the icon disappears. When you use it again at this point, you gain a certain amount of MP back, and the timer once again resets to 30 seconds. The MP restored seem to be based on a stat, possibly current max MP, as the ammount restored varies. Highest ammount currently reported is 260 MP. While active, it reduces your HP at -2/tick.
 
Sekkanoki: Limits TP cost to 100 for next weaponskill. Recast: 5 minutes
 
Elemental Siphon appears to be effected by the day of the week.

I drained that 234 from LightSpirit on Lightsday.
I drained IceSpirit on the same day and got 213 MP this time.
I drained 191 MP from DarkSpirit.
 
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I discovered that the Auction House will be unavailable from 17:15 PDT until the issue is addressed.
 
Elemental Siphon appears to be effected by the day of the week.

I drained that 234 from LightSpirit on Lightsday.
I drained IceSpirit on the same day and got 213 MP this time.

note this was an instant drain, since the duration of the ability is instant so that implies the spirit will start draining after the drain occurs.

davie's words- I just self aspired myself...

freakin sweet
 
I will definitively level SCH to 37 as a sub for my WHM now. I just hope it stacks with Refresh, as a RDM reported being unable to cast Refresh on himself while the ability is active. Hopefully that is only a bug, as it otherwise removes the fun of the ability =(

Also, Davion, what's the recast timer on that SMN ability?

edit: nvm, you had it posted in your OP.
 
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5 min recast on smn ability... its in the original post just kinda wedged between other info
 
yeah, I saw that :p hence why I edited it in my post xD
 
Addendums as of now

Poisona 40
Paralyna 12
Blindna 17
Silena 22
Cursna 32
Erase 39
Reraise 40
Viruna 46
Stona 50
Raise II 70
Reraise II 75


Sleep 30
Dispel 32
Sleep II 65
Stone IV 70
Water IV 71
Aero IV 72
Fire IV 73
Blizzard IV 74
Thunder IV 75
 
mitra male NPC @windy CS o.O or it seems.
 
Blah, still updating FFXI for me, started 10 mins before 6pm EST. Too bad I didn't fall asleep and just woken up around then otherwise I would've updated earlier :o Oh well, at least I have super smash bros brawl to play to keep myself occupied ^^
 
Because Summoning Magic "directly effects the summoned spirits", and after testing it.

Summoning magic does effect Elemental Siphon's return on MP.

got 245 MP on Lightsday with LightSpirit.
 
with how much smn magic skill did you add?
 
I made this topic as a reference as to what people have discovered about the updates where it be abilities, spells, npcs, etc.

Just post it.

Elemental Siphon - 5 min recast. - Max MP drained from Light Spirit = 234 MP. (no gear on)


So... good.

/ma "(day?) spirit" <me>
/wait 2
/ja "Elemental Siphon" <me?>
/wait 2
/pet "Release" <me>

lol, not as efficient as Aspir, but still very good imo. Not to mention keeping spirits out is slightly easier now, lol. Well, at least every 5 minutes >.>
 
I will definitively level SCH to 37 as a sub for my WHM now. I just hope it stacks with Refresh, as a RDM reported being unable to cast Refresh on himself while the ability is active. Hopefully that is only a bug, as it otherwise removes the fun of the ability =(

Also, Davion, what's the recast timer on that SMN ability?

edit: nvm, you had it posted in your OP.


Think I will lvl this to use as sub for BLM, since apparently you can use -nas with it now. Between that and the fact you can push enfeebling magic up to 300+ with the right setup, I like^^.

Edit: Can't use erase /dnc >.<
Lol almost replaced /whm entirely for myself.
 
with how much smn magic skill did you add?

since I am under the Summoning magic cap still, when I added my normal gear, it gave me 273 Summoning skill (4 points over the natural cap).

It is true that more will give you a big of an increase in MP.
 
Think I will lvl this to use as sub for BLM, since apparently you can use -nas with it now. Between that and the fact you can push enfeebling magic up to 300+ with the right setup, I like^^.

Edit: Can't use erase /dnc >.<
Lol almost replaced /whm entirely for myself.



Still no stoneskin and blink with /sch though ;|
 
ran another test on it. Elemental staves used, where it be the same, opposing or different in element, or just not having one at all doesnt have an effect on MP return.

Tested: DarkSpirit summoned with Apollo's Staff and 273 Summoning Magic skill on Darksday returned 245 MP from Elemental Siphon.
 
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