Meastoso and Garbageman Pauk

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Well Pauk or Meastoso should call GM on Doors? O.O

you think those 2 think Fubio mpked them using closing the door? and that considering mpk?

I'm not on no one side, just wanna know did fubio close the door or if he was standing still at the door switch
 
On a rather tangential note, I've never really understood the motivation behind CC'ing exp mobs or exping at a crowded place.
 
Vilurum said:
On a rather tangential note, I've never really understood the motivation behind CC'ing exp mobs or exping at a crowded place.

cuz all NA wanna be JP

one of my JP friend told me, JP likes completition, and they usually CC one another exp mob hehe
 
Shaunessy said:
Sorry, I like my big cock and driving ability.



What about your Ls, don't you like those?
 
Shaunessy said:
Um...all you would lose is experiance. How is that frustrating? Have you ever played a PvP game where you drop gear and other items that you have on your body? That is frustration. I'm curious though what is the 1st game you were thinking of?

You lose a lot of experience in a game where it's hard to get it back quickly, relative to other games, especially at mid levels.

The first most I was thinking of was Lineage, since you lose a random equipped item upon dying.

Also, I have money and $47 a month was nothing when I enjoyed playing the game. Don't be jealous.

So, uh, if you're so proud you paid $47/month for this game why did you say -

So it's pussy to not want to pay $47 a month to play this game??? You make sense.
 
Tagrineth said:
You lose a lot of experience in a game where it's hard to get it back quickly, relative to other games, especially at mid levels.

The first most I was thinking of was Lineage, since you lose a random equipped item upon dying.



So, uh, if you're so proud you paid $47/month for this game why did you say -
Because the content is crap, the people are egotistical and you can't kill them with their "1337" gear on to put them in their place. Replay value = none. I do like leveling though and that's about it. BCNMs can be fun too but farming for items is ridiculous.

I would come back to FFXI though for good if they made it to where if you kill someone they can lose an equipped item, even R/EX items. Just think about it, if they implemented that how many people would still bitch about RMT and CCs? And guess what, no more leaving your toon somewhere over night to get a ToD. Would also solve some problems with LS hoppers I believe, PK that osode right back off of him^^.
 
Shaunessy said:
I would come back to FFXI though for good if they made it to where if you kill someone they can lose an equipped item, even R/EX items. Just think about it, if they implemented that how many people would still bitch about RMT and CCs? And guess what, no more leaving your toon somewhere over night to get a ToD. Would also solve some problems with LS hoppers I believe, PK that osode right back off of him^^.

thats kinda a retarded idea, because in that case, then people would own you daily until you have nothing. =/
 
If FFXI gained a system like that, I guarantee there would be a mafia group which would systematically fuck people over.

Endgame would also be destroyed completely. HNMs would be unkillable because there would, guaranteed, be a group of BLMs ready to -Ga III anyone that got in their way. Lose claim, lose chance at drops, lose exp, AND lose gear? FUCK THAT.

And they'd probably be a cluster of RMT wearing crappy gear, that doesn't even care if they lose any of it. And if they actually got banned for griefing, another RMT cluster would probably fill in their spot.
 
How would RMT get to that level if they are PKed all the time? It would set up more teamwork, and HNMs would actually be easier to fight because if you are setup right you won't have to worry about beink PKed. Linkshells would mean more, and -ga IIIs take enough time to cast that the squishy little BLMs wouldn't matter.
 
Shaunessy said:
How would RMT get to that level if they are PKed all the time? It would set up more teamwork, and HNMs would actually be easier to fight because if you are setup right you won't have to worry about beink PKed. Linkshells would mean more, and -ga IIIs take enough time to cast that the squishy little BLMs wouldn't matter.

So you mean the alliance fighting Nidhogg will be secure enough to be able to stop, ignore Nidhogg, kill the stoneskinned and probably blinked BLMs, and then go back to Nidhogg without a single -Ga III going off?

And RMT numbers are simply too high, and they could probably GM call for griefing if players absolutely halted their leveling.
 
Open PK would make land kings entirely impossible since people would be killing each other back and forth in a war to keep claim on the king, eventually resulting in everyone being dead and no safe way to RR. Unless LSes increased their number to 54+ just for one HNM, there's no way they'd be able to live against other LSes. And sorry, 3-4 drops split between 54 people is not in any possible way ever going to be worth it.
 
While we're talking fantasy, if SE implemented PvP, they would probably have to implement instanced NMs too. Which would be so sweet... Go go Ouryu and Bahamnut-eseque fights. :smile:
 
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