Metroid Prime: Hunters Funday

Which game mode do you prefer?

  • Battle

    Votes: 2 33.3%
  • Survival

    Votes: 2 33.3%
  • Bounty

    Votes: 1 16.7%
  • Defender

    Votes: 0 0.0%
  • Prime Hunter

    Votes: 0 0.0%
  • Capture (F.F. off)

    Votes: 0 0.0%
  • Capture (F.F. on)

    Votes: 0 0.0%
  • Nodes

    Votes: 1 16.7%

  • Total voters
    6

Skaw

One Bad Man
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Joined
Feb 6, 2005
Messages
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Age
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Yeah, bad pun. Anyway, looking to get a game(s) of Metroid Prime: Hunters going today(Sunday, Aug. 27) at 8 P.M. EST. The poll will decide the type of game the main game(mine) will be, others can follow suit or have thier own rules. Any other options, such as the goal amount and time limit can be decided over the in-game lobby VOIP/Key chat.

An overview of the modes, if you haven't played anything outside of the default over WiFi.

Battle: The Default, First to a set amount of kills/highest when time is over wins.

Survival: Each player has a set number of lives, when you lose them all, you're out. Last one standing wins.

Bounty: An Octolith spawns somwhere in the map, find it and take it to a drop point. Person with that hits the capture amount/has most captures wins.

Defender: A ring appears on the ground in the middle of the map, be the only one to occupy it to count toward your timer. Person who hits the time amount/most amount of time occupying the ring wins.

Prime Hunter: First person to score a kill becomes the Prime Hunter. Faster. More damaging shots. Jump higher. Ofcourse, your health drains. To remain the prime hunter, you have to kill others to replenish health, while the other remaining players are gunning for you to become the Prime Hunter. Person who's been the Prime Hunter longer consecutively wins.

Capture: CTF with an Octolith, not much else to describe it. You cannot capture if the other team has your teams octolith. Team with the most captures wins.

Nodes: 3 rings(smaller than Defender's) are around the map. Capture them to earn you points over time, bonus points for more rings under your control. Most points wins.

Since it's automatically team based, Capture has been given the option of Friendly Fire On/Off ahead of time. We can still do teams on other modes if everyone wants to.
 
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I've been a Survival fan ever since Unreal Tournament.
 
I have an ENM at 7 p.m., but I should be finished by 8. I'm still not that good at the game, but it'd be fun to play against someone who isn't a total stranger.
 
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