Mirrors Edge

Ruffyreborn

Jai Guru Deva, Om
Adventurer
Joined
Dec 21, 2005
Messages
3,198
Age
38
Location
Elizabethtown, Ky
Website
www.facebook.com
Nation Banner
Bastok
Main Job
DarkKnight-Male
Secondary Job
BlueMage-Male
Third Job
Paladin-Male
Server
Quetzalcoatl
Linkshell
United
FFXIV
Ruffyreborn
Game looks weird... But really fun for some reason. Definitely looks like a first of its kind, to me... Like a first person sonic game, or something... Maybe its been done before, but I havent seen anything like it.

http://www.gametrailers.com/player/33586.html

Slated for release on PS3, 360 and PC
 
First person free running? I don't anticipate this to do terribly well.
 
Yeah, since it's no run-n-gun it prolly wont do well. It's a shame. However, I'm lookin' forward to it and hopefully a change. Looks to be a lot of fun it'll just be how well the story is.
 
The trailer I watched had some hand to hand fighting and a little gunplay as well. I doubt it would just be a game of jumping from rooftops, sliding down lines, running across pipes, and whatnot.
 
I'll buy the game whether it sucks or not. My friend is on the team making the game :P
 
looks cool, but yeah, I kind of doubt it'll be a blockbuster.
 
Not enough out on it yet for me. Sounds like a cool idea and the graphics looked pretty dec. We'll see once more shit is out about it.
 
I think it looks pretty decent. I like the use of colors to show the ways through the city that will help you move the quickest. I am not sure if I like the first person view though.
 
I'd have to see more trailers in the future, but i agree. This really seems like a game that would be more suited to a third person view.
 
Being first person, the games going to need some weird disorienting snap-to system for when you get close to one of those interactive spots.
 
Last edited:
Yeah, make it like the cover system in GTA, but instead, have you snapped to one of those designated red areas that have you hit. It really should be Crackdown like and 3rd person for roof to roof jumping.
 
Well, in first person, it will be a different game than third. I assume they want you to feel like youre the woman jumping from roof to roof. imo, it looks like a good idea.

How it is now is how I would want to play it, personally. Not that I want to be a woman. If it was in third person, it would be too much like some other games already in existance, i.e. Tony Hawk, Sonic, Spiderman, etc. I like the uniqueness of this game.

Also, yeah, Im sure there will be a snap system. You can kind of tell there there is in that demo video when she crosses the pipes and runs the wall. But after snapping, youll have to balance her, yourself.
 
Well, in first person, it will be a different game than third. I assume they want you to feel like youre the woman jumping from roof to roof. imo, it looks like a good idea.

How it is now is how I would want to play it, personally. Not that I want to be a woman. If it was in third person, it would be too much like some other games already in existance, i.e. Tony Hawk, Sonic, Spiderman, etc. I like the uniqueness of this game.

Also, yeah, Im sure there will be a snap system. You can kind of tell there there is in that demo video when she crosses the pipes and runs the wall. But after snapping, youll have to balance her, yourself.

/sigh

I hate you Sixaxis.
 
/sigh

I hate you Sixaxis.

maybe PS3 will do it... But as of this immediate moment, PC and 360 have no (convenient) means of tilting a controller for balance. Which I wouldnt want to have, anyway... Ever since I got a wii, Ive become more and more unimpressed with its little remote. But that may be because of the long list of utter trash that the Wii has.

I like joysticks.
 
about what every other game is these days unless it has an online mode

hopefully FFXIII will change that. I certainly hope that game won't take 4 hours to play through. Well, games.
 
hopefully FFXIII will change that. I certainly hope that game won't take 4 hours to play through. Well, games.

I didnt play Lost Odyssey, but how long was that? Also not sure, but I think it was a multi-disc game. Which more developers could do to lengthen a game without subtracting from the visuals. They did in in the past all the time, why not anymore? Well, they do, but rarely as often
 
Back
Top