MKd Head Augments

Rari

/equip Moogle Rod
Adventurer
Joined
Apr 6, 2004
Messages
247
Location
CA, USA
Nation Banner
Windy
Main Job
Summoner-Male
Secondary Job
Beastmaster-Male
Third Job
Bard-Male
Server
Quetzalcoatl
FFXIV
Rari
...after looking at them, I'm not sure about this peice for SMN. Pet haste and crit might be a possibility, would be +6 acc for you, but not pet, too. However, with having two out of three current pieces focusing on prep cost and the third having SMN skill (AF2, AF+1, and Karura Hachigane), would this really be worth it? I'm leaning towards ...no.
 
idunno, i saw a couple possibilities for it. one being for soloing, where i'd put on the pet dmg taken-10% and the pet regen, and the other replacing my af2horn w/o weather with the pact delay-3 and the crit+3%.

As it is, the af2horn only has the weather(which you can switch in conditionally) and the -3pact delay, and considering you can duplicate that with it, it looks like itll be my new main head piece :)
 
I'm thinking of doing the delay -3 and Crit hit rate there.
 
Regen is going to be 3hp or 1hp/tick. (Betting on the latter.) Which really wouldn't help us much. We all know the solo SMN guerrilla/kite tactic (cast, run far enough away to safely cast again) which would also make the regen pointless. The only scenario I can see this being useful would be for farming on SMN. Where the mobs are ideally low enough they'll miss you and your avatar, giving time for the regen effect to return a modest amount of HP. If you're avatar pulls hate on something tougher, say a lvl80+ NM, your avatar will die too quickly to make it worthwhile.

I guess I'm disappointed with these augments because there's no -prep cost option. I already macro in AF2 horn for BP timer. And for all but Garuda, I wear AF+1 horn for the SMN skill translating into avatar acc. I feel like a good "always wear" prep cost head piece is what I'm/we're missing.

On my Royal Reddingote I put on the -2 prep and dbl att/crit+2%. Stacking more crit does sound nice. But for the second option... I think I'll go with haste. I'm more interested in killing the mob quickly than delaying the fight.
 
if youre more interested in quick killing, wouldnt you want -delay? after all, most of your dmg will be in your pacts.
 
if you're more interested in quick killing, would'nt you want -delay? after all, most of your dmg will be in your pacts.

I already macro in AF2 horn for BP timer.
stink'n 5 character minimum to post doesn't count quotes....

XD
 
stink'n 5 character minimum to post doesn't count quotes....

XD

Yeah, i got that, but if you macro in the horn for pacts, you wont get the crit+3% on any of them.
 
Yes I could. Switching between pieces is only a matter of timing in my macros.
 
Adding the Bp- is good for those who have never seen a Smn horn drop, ever..
 
; ;

I think reguardless of what you want it for, it'll be good for something.
 
Yeah, it will be good for something. Its just that, like I posted above, a little disappointed with the choices. An unconditional -prep head piece, I'd think, would make us all happy.

Adding the Bp- is good for those who have never seen a Smn horn drop, ever..
lol... seen 3 drop in 5 months of once-a-week-die-namis runs. I got mine a couple weeks after SE adjusted the drop rate. Geez, that seems so long ago now lol

/comfort
 
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I'll be taking the whm route with the head.

None of the pet job augments looks appealing to me.
I already have the summoner's horn for the blood pact delay.
On my Blood pacts I also rather switch to my Marduk's Tiara for the accuracy.
 
After I buy my Bahamut's staff I'mma start saving up for a Marduk's Tiara. I'm sure the Kupo expansion will have the same "Toss it and request it" thing that ACP had. So I can get the Bp- and not worry.
 
Evoker's horn (+1) will do fine if you're worried about the accuracy.
Although the Tiara is pretty nice for whm too.
 
Yeah, I want it for Whm too D: Damn awesome gear being so annoying to get.
 
yeah, relic horn all the way baby, -perp is what keeps me going in the long run and +skill on af horn is what keeps the running going

wish they put these nice little things in spots that dont already have good gear slots like

waist, earring, rings(after mp rings then switch to avatar -perp ring and enmity), ammo, grip, neck,etc.
 
This hat not really a stand out peace as the body was I been thinking what to get for all 4 of my jobs and don't really see anything that stands out. - 3 bp nice but you can use the a2f or austere and get same or almost the same effect. Haste has very little effect because most the time don't keep pet out long enough to do dmg and if use the crit rate then cant use af1 or marduks.
 
Haste has very little effect because most the time don't keep pet out long enough to do dmg and if use the crit rate then cant use af1 or marduks.

Some SMN like to let their pets build TP for lvl75 BP's. Other SMNs, like me, like to let their avatar melee the hell out of anything that looks at them funny. (And then others forgot what job they're playing and think they're something lvl37; but that's another discussion.) This head piece isn't as nice as the Royal Redingote. But, I am slowly warming up to it (Blame Whisp) and it could be something to use in solo'ing/Campaigning.

We all know most SMN gear is situational. My RR has -prep and +dbl att/crit. Which really isn't all that great. But I do grin when I see the dbl att occur. Adding haste and more crit...that's a situation that just might make me giggle.
 
Yeah, I want it for Whm too D: Damn awesome gear being so annoying to get.

+1 ....joined my 3rd salvage static, hope it works out. And still haven't found a shell that will sell b.staff. >_<
 
Some SMN like to let their pets build TP for lvl75 BP's. Other SMNs, like me, like to let their avatar melee the hell out of anything that looks at them funny. (And then others forgot what job they're playing and think they're something lvl37; but that's another discussion.) This head piece isn't as nice as the Royal Redingote. But, I am slowly warming up to it (Blame Whisp) and it could be something to use in solo'ing/Campaigning.

We all know most SMN gear is situational. My RR has -prep and +dbl att/crit. Which really isn't all that great. But I do grin when I see the dbl att occur. Adding haste and more crit...that's a situation that just might make me giggle.
well ya guess you keeping it out be nice but most cases that I use smn giving mob tp is a bad idea and don't get use it party that often. be decent for any job except garuda if using it for tp.
 
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