MMORPG Tycoon

Elemmire

Red Mage Extraordinaire
Adventurer
Joined
Jan 8, 2005
Messages
10,286
Main Job
RedMage-Female
Secondary Job
Dragoon-Female
Third Job
Paladin-Female
Server
Quetzalcoatl
Linkshell
TheNameless
FFXI
Elemmire
Last edited:
Well ive had a crack at it and its harder then it sounds. Ive made a shite ton of 1-2/1-3/1-4 zones with plenty of towns and respawn points and people are still complaining its too hard and leaving my game :(
 
They like to overload my starting zone -_-

MMO.jpg
 
I have no idea what's going on. I'm clicking random things and people hate teh gaem.
:(
 
I don't understand the game's concept. Is it to build a town or something and computers play it? Or other people play in your town? Lol :S
 
ummm.jpg


Kinda confused lol, I seem to be capped at 10,000, is there anything more to it then this ?
 
I think this version is only capped at that :P hehe. I think they're making more to improve on it and such. This is a private and small group that made it (I think)
 
Ah ok lol, Will be interesting once they work on it a bit more then.
 
I don't understand the game's concept. Is it to build a town or something and computers play it? Or other people play in your town? Lol :S
haven't played it yet, but I do believe the game's concept is that you, the player, are a game company that have released a MMORPG, and the computer then plays it and sends in complaints about it being too easy, too hard, laggy etc. And your job is to fix that and keep the game updated, to fit the request of the players (the computer).
 
lol
So, a game that simulates working?
Retarded.
 
Anyone else reminded of the episode of the simpsons where a toy company used the school as an ongoing focus group to make the "funzo"?

/paranoia on
10 gil says its a game to see how they player would make an MMO that would appeal to the MMO crowd and how they would react to certian situations just so they could use that info to make an actual game. /paranoia off
 
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