MMOs and Gaming, part the second.

Raesvelg

I Reckon.
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Some of the topics on the board got me thinking on this one again, so meh, I shall post my thoughts. Rejoice, all ye loyal readers.

Or something.

Incidentally, Miros totally ruined my master plan to be the only person in the 5 most recent blogs. THANKS A LOT MIROS.
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Anyhoo.

It's kinda weird to me to see people's reactions to games prior to, during, and post-launch. I've noticed that there are a lot of people who hype themselves up enormously, I'm talkin' full-on-Jonestown-Koolaid here, over a new game. They play it religiously, defend its faults to anyone who complains about them, drag their friends into it...

And then.

Something happens. I'm not entirely sure what it is, though I have my guesses. But regardless, that individual goes from being a fan of the game, to hating it, functionally overnight.

This puzzles me.

It's similar to the point I made a while back about "sour grapes". I don't understand it.

It's this sudden, apparently spontaneous revelation that they actually hate something that they loved up until about, oh, two days ago.

I have to attribute it to one of a relatively limited number of factors, possibly working in concert.

On the one hand, they were lying to themselves over how good the game was because they wanted to like it so badly. They'd become so emotionally invested in the game that they refuse to see its flaws until they literally cannot ignore them any longer.

On the other hand, they were simply enamored of one aspect of the game, and refused to listen to people who were exploring other aspects of the game and have a good grasp of its flaws in the grander scheme of things. Once they actually get past that single activity (leveling up to the cap, for example) and game begins to fall flat, their feelings change abruptly.

On the gripping hand, they're trying to recapture some sense of wonder that they experienced in a previous game and turn on their new obsession once it fails to materialize. This one I've noticed rather frequently; people playing a game that is technically superior to the game that they loved, but they just can't get into it, because that sense just isn't there.

Alternately, of course, it's just an extension of the earlier "sour grapes" principle: They quit playing the game, so it must suck. There is no middle ground, no "hey, it could be good if they improve aspects a,b, & c", or "if we give it time it'll get finished and then will have the options I'm looking for", it's just "I quit, the game therefor sucks. Period."

It's a big thing with MMOs that I've noticed, and it's part of the problem I see with bad launches. That attitude "I quit, it sucks" seems to be common the point of being nearly ubiquitous, and it's just murder on a game going through growing pains.

Of course, one of the other things that's just murder on a game going through growing pains are fanboys who refuse to acknowledge its flaws, but that's a tale for another day.
 
The Old Republic will be the best MMO to ever have been released in the history of ever, it will accomplish the number of subs in 1 day that took WoW 5 years!


>.>
 
But do you like the rainbow? :o
 
I've actually book marked this to show it to a friend I know irl. Fits this description perfectly lol. Good read
 
You also have to remember that games are like art, its subjective, your good game or bad game doesn't equal my good game or bad game.

Many people I knew in WoW would rail on and on about how much FFXI sucked, and many of the aspects they pointed out as examples of why it sucked, were the exact aspects i LOVED, and missed when i was playing WoW.

and like you said, many people make an emotional investment into the game, even before it comes out, so even as they start to see what the others were complaining about, they don't want to admit they were wrong when defending it earlier.

Not that they ARE wrong, again games are subjective. Its just going from defending a game relentlessly to realizing whats wrong with it can FEEL like an acknowledgment of being wrong.

I'm also betting that leads many to feel somewhat betrayed, when coming to this realization, as tho they were wronged by the game company that used to be their best friend, so theres an aspect of bitterness there.

Sorta like a, "I stuck up for you SE, I put my neck out there for you. and this is how you do me?"
 
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