MNK Advice

Elemmire

Red Mage Extraordinaire
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Jan 8, 2005
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RedMage-Female
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TheNameless
FFXI
Elemmire
well.. just curious what I should be getting for a lower level monk job. I pretty much have things from 40-75 easily settled XD things like Ochidus Kote, Fuma Kyahan, Jujitsu Gi, Jujitsu Sitibaki(sp?), Nomad's Mantle then Jaeger's Mantle then Amemet Mantle+1, Spiked Collar, and such down (AF coming around 50-60 range replacing somethings and then those boots with +kick attack for 64ish I believe). However I am lost on exactly what to do for rings and earrings. That and head peice (prior to AF). Just wanna get some advice on equipment that'd be needed ^^ Thanks!
 
I never had any of those things :(

I was into my late40/early50s when I got Ochiudo's, then sold them when I got AF since the STR+ helped my over all damage. Didn't get Fuma's until 60's. NEVER had Jujitsu Gi.. And I turned out well. :)

As for head peice. Merc. Captains is good for MNK until Optical Hat(Or Pinneal if you have gil to throw out,) the temple crown just isn't viable to wear during combat. Good for macroing Focus and Chi Blast though. And DEX or STR rings will do you well if you don't have Snipers.
 
well I was thinking that with the ochidus kote that for the WS you could just switch in the AF gloves and then back to O.Kote for more damage during just normal meleeing ^^ not entirely sure what rings and earrings might be good in early levels. I was thinking 1 DEX ring and 1 STR ring and the beetle+1 earrings with the atk+ on them. And then being elvaan switching to the snipers (or atleast 1 sniper) at 40ish. So much to think about XD
 
heh for earrings I used bone till I could use beetle +1 and for rings I have been using courage rings
 
Assuming you have access to a very large sum of gil, this is what I would reccomend.

Head: Voyager Sallet (41), AF (56), Feral Mask (70), Optical Hat (70).

Neck: Spike Necklace (21), Peacock Charm (33), Spectacles (59), If you can't afford spectacles or a peacock charm, switch to Grand Temple Knight's Collar at 65.

Ear: Beetle Earring +1 (21), Tortoise Earring +1 (40), Spike Earring (55), Coral Earring (63). (if you can find any on the AH, Accurate Earrings beat out all of the aforementioned.)

Body: Jujitsu Gi (40), Master's Gi (55), Scorpion Harness (57). The scorpion harness is worth every gil, I myself am working on getting one.

Back: Cavaliers Mantle +1 (37), Royal Army Mantle (55), Amemit Mantle (61).

Hands: Ochiudo's Kote (34). Kote is definitely the best thing until 52. But at 52 Enkelados's Bracelets will get you a little more damage. But I would advise hanging onto the Kote until 60 (when you should buy Pallas's Bracelets); since attack is the secret to doing damage against crabs.

Finger: Sniper's Rings (40), if you have a bard in your party, switch to the current strength rings for your level.

Waist: Brown Belt (40), Life Belt (48) (if you have a bard in your party, switch to brown belt), Black Belt (71).

Legs: Jujitsu Sitabaki (37), Master's Sitabaki +1 (53), Rasetsu Hakama (72)

Feet: Fuma Khayan (39), Fuma Sune-Ate (73). I sold my Fuma's when I got my AF, and I regret it immensely.

I left out all the Abjuration Gear from the list. Hope this helps.
 
thankies ^^ this'll help me a lot :D
 
A few things gear-wise:

Knuckles: Do not skimp early. Republic Knuckles last from 15-32, then you can switch to Impacts. Mythril +1's are good at 38 (or Tourney Patas if you want the +VIT,) and Patas +1 at 48. 50 it gets tough, because you can either go mega expensive (Cross-counters) or you can go reasonable (T.M. Hooks.) If you have 4-5 million in the bank that you can't spend any other way, get CC's and use 'em until endgame. Otherwise, TM +2s or Spartans will be fine.

Head: Sure, the Sallet is great, but to get it you need a lot of things:

1) Be on CoP 2-5 or later
2) Drag 12-18 people out there at the same time
3) Hope you know the ToD of Carmine Dobsonfly and can win the lot on the Sallet, since only 1 drops per day.

If you can't get all those together, Merc. Headgear is fine from 30-AF, as is Emp. Pin.

Neck: I basically agree here, but you should also have a Justice/Promise Badge on you for a Chi Blast swap macro.

Ears: I can't remember the last time I saw Tortiose Earrings or Accurate Earrings on the AH for any reasonable price. Beetle -> Spike is working fine for me.

Body: Agreed here, but if you don't have the money to blow on Scorp, AF will do you just fine (you still get a +5 acc bonus and better Chakras.)

Back: I prefer Nomad's at 24 and Jaeger Mantle at 47, since I don't think I'll have 32k CP to blow on the RA Mantle at 55.

Hands: Kote, Kote, Kote. Every test I've seen with Enkelados's has shown it subpar to Kote in just about every situation. But get Pallas's at 60.

Fingers: Yes, Snipers. Get these at 40 if possible. A lot of people say you don't need them until 50-60, but they're wrong. That +10 accuracy means you're going to be running circles around everyone else's TP at that level. I've been at 200%+ before the DRK even hits 60%, it's THAT noticable.

Waist: Agreed. Life > Brown in most XP situations, though.

Legs: I disagree. Republic Subligar (25) is better than anything else I can currently find up until AF. Maybe get the Sitabakis if you're tanking (which I hope you aren't.)

Feet: Yes on the Fumas, but keep a pair of Federation Kyahan available for when you're using your Life Belt.
 
CubsWoo said:
Legs: I disagree. Republic Subligar (25) is better than anything else I can currently find up until AF. Maybe get the Sitabakis if you're tanking (which I hope you aren't.)
I agree totally about the Subliger being great, but I couldn't stand to look at an elvaans ass for 28 levels. Master Sitabaki+1 is better than your AF for parties. Our pants really don't give anything that are good for parties (unless you're tanking, then the counter and gaurding is good). They're mainly for solo'ing or counter tanking. Anyway, not trying to flame you or anthing. Just a difference of opinion I suppose. ^^
 
That's why I like first-person mode.

Anyway, the main problem with MNK leg gear is there's simply so little of it that's actually useful. The Sitabaki +1 is a really good piece for Elvaan (and maybe Galka) since they're really not hurting in the damage department. But for the other races, it's attack, attack, attack. Since there really aren't that many +STR or +attack leg pieces, I could see someone taking the Republic Subligar all the way to 72.
 
My personal setup at 65 (used Draciot's post as template);

Note: All "replacements" will be if I get opportunity to do so, or if I can afford it.

Head: Emperor's Hairpin (24), AF macroed, will replace with Optical Hat (70). Since I used Combat Caster's Body to 55 I never had any Headpiece between 40 and 55. Before 40 I didn't own a hairpin.

Neck: Spike Necklace (21), will replace with Peacock Charm (33). Might try the Grand Temple Knight's Collar (65) now (EDIT: no I won't, I'm not San D'Orian)

Ear: Merman's Earring's (63 HQ of Coral Earring (63)). Used Drone Earrings (35) and Spike Earrings (55).

Body: Scorpion Harness (57), AF macroed. Used Combat Caster's (40) to Master's Gi (55).

Back: Amemit Mantle +1 (61). Used a Wolf Mantle (28), but in retrospect I would've used Nomad's (24).

Hands: Ochiudo's Kote (34), AF macroed. Have not tried any alternatives; Pallas's Bracelets (60) or Alkyoneus's Bracelets (70).

Finger: Grace and Victory Rings (54). Might replace with Sniper's +1 (40). Might also get another of each.

Waist: Brown Belt (40). Used a life Life Belt (48) to about 60. Want to replace with Black Belt (71).

Legs: Master's Sitabaki +1 (53), AF macroed, alternative Rasetsu Hakama (72). Used Combat Caster's before.

Feet: Marine F Boots (62), AF macroed. Hume Female RSE2. Def: 9 HP: 60 STR: 3 DEX: 3 VIT: 2 AGI: 2 INT: -3 MND: -3 CHR: -3. Used Combat Caster's (40) and AF before 62.

Weapon: Cross-Counters (50). Considering Shiva's Claws (65 EX) to play with. Of course Avengers (69 EX) or Indra Katars (73 EX). Used Metal Knuckles, AF1 (yea I was saving for CCs), Tact. Mag. Hooks (50). Got CCs on LV50 or LV51, I can't recall.

Must admit, I don't have Rare/EX items fully in check. Will have to do some research for end-game. Note also that my "main" setup is MNK/SAM, but I do have WAR and THF subs levelled.
 
The setup I used up to a 56 Monk is:

Head: Merc. Captain's headgear (30) then AF (56)

Neck: Spike Necklace (21), I'm going to get a Royal Knight's Collar at 65. For non-Sandorians, you can get the Sandorian CP items, but it just costs more CP.

Earings: Bone +1 (16), then beetle +1 (21) then Fang (55). I would use tortoise earings, but they are never on sale. I spent about 2 months checking every chance I got, never saw any on sale.

Body: RSE +1 STR, +32 HP (32) then Jujitsu Gi (40) then Master's Gi (55). I've got my AF body for when I hit 58, and I'm saving for a scorpion harness now.

Hands: Ocuido's Kote (34). I've got AF for boost macro and incase I need more STR (mithra).

Rings: Venerer's Ring (32) and Courage Ring (14), then Puissance ring (36) replaced the Courage. Replaced the Puissance ring with a Sniper at 40. I'm going to get another sniper after I get a scorpion harness.

Back: Total crap, I've got a Dino Mantle until I get enough CP for the Sandorian Cape. I have an amemit mantle for when I hit 61 though.

Waist: Purple Belt (18), then Brown Belt (40). I've got a Life belt (48) that I carry around with me, but I rarely use it.

Legs: Jujitsu Sitabaki (38) then Master's Sitabaki (53). I'm still working on getting AF.

Feet: RSE boots +3 STR +16 hp (29). I've got AF feet for Dodge Macro.

Weapon: Tropical Punches (10) then Republic Knuckles (15) at 20, then Impact Knucles (32) until Patas (48). Right now I have Bone Patas +1 (56) and Torama Cesti (52) that I switch out depending on what we're fighting.

I liked the 0 delay and +10 acc from the tropical punches, but they just didn't do enough damage to the crabs in Qufim so I switched to Relic knuckles.
 
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