Moink (again)

a cure 5 at start is just as bad and has been known to happen in merit parties due to fast pulling. I have -15 in emnity gear, and i run towards the DD when i do have hate, if it ever sticks after voking. I implying the benefits of what the club/shield can do and what staves can't do.
Provoke > Cure V
Not only should that situation be a rarity, but a shield won't do crap if it happens.You're not going to block, the piddly defense it gives you isn't going to suddenly help you resist the hit.

The current benefit of Templar Mace/Shield is that you can one-hand Cure Potency+10%, yet still get additional MND or MP from your offhand. Nothing to do with defense at all. In the event that a grip is added that gives relevant stats back to WHM while using a staff, it changes the dynamic back away from Templar again.

[before my account was compromised]
Haha
 
Well to be honest i don't know who the hell you are.
 
lol. yea mr.funny guy. go back to playing lolWow with your friend it suits idiots like you better.
 
lol. yea mr.funny guy. go back to playing lolWow with your friend it suits idiots like you better.

They way you put "lol" in front of "Wow" with no space makes me shiver in fear.

PS: I'm still better than you.
PPS: I don't play anymore, either. You should be ashamed.
PPPs: You're still stupid.
 
a cure 5 at start is just as bad and has been known to happen in merit parties due to fast pulling. I have -15 in emnity gear, and i run towards the DD when i do have hate, if it ever sticks after voking. I implying the benefits of what the club/shield can do and what staves can't do.

You just said cure 5 is just as bad hate wise as cure 4. How long have you been a 75 whm?
 
They way you put "lol" in front of "Wow" with no space makes me shiver in fear.

PS: I'm still better than you.
PPS: I don't play anymore, either. You should be ashamed.
PPPs: You're still stupid.

Yea becasue Wow is a piece of shit game for loser and idiots who can't play MMO or have a brain.

#1 you quit you ain't better then me.
#2 Good i'm glad your asshats gone you ain't worth shit
#3 Says the idiot that plays Wow.
 
Provoke > Cure V
Not only should that situation be a rarity, but a shield won't do crap if it happens.You're not going to block, the piddly defense it gives you isn't going to suddenly help you resist the hit.

The current benefit of Templar Mace/Shield is that you can one-hand Cure Potency+10%, yet still get additional MND or MP from your offhand. Nothing to do with defense at all. In the event that a grip is added that gives relevant stats back to WHM while using a staff, it changes the dynamic back away from Templar again.

I did say at start right? like maybe when DD engage a mob and strike it before someone vokes off the puller? That has happened. hell i've been smacked by a mob just casting Regen III at start. shit happens and rather then running from it i take it back to the DD where it belongs.

Here's my ground on Templar Mace/Shield
I'm a taru (I have one of the worst mnd stats) I need the +5 the mace provides. If a Grip comes out where it adds an additional +4 mnd and spell interuption rate %- then i'll go back to staff. til then (Thanks for the offer, but I'll have to pass)
 
I did say at start right? like maybe when DD engage a mob and strike it before someone vokes off the puller? That has happened. hell i've been smacked by a mob just casting Regen III at start. shit happens and rather then running from it i take it back to the DD where it belongs.

Provoke > Cure V
Not only should that situation be a rarity, but a shield won't do crap if it happens.You're not going to block, the piddly defense it gives you isn't going to suddenly help you resist the hit.


Bolded my old post so you can try again.

Here's my ground on Templar Mace/Shield
I'm a taru (I have one of the worst mnd stats) I need the +5 the mace provides. If a Grip comes out where it adds an additional +4 mnd and spell interuption rate %- then i'll go back to staff. til then (Thanks for the offer, but I'll have to pass)
+MND and Spell interruption have a higher priority for you than Cure Potency? Wow.
 
Provoke > Cure V
Not only should that situation be a rarity, but a shield won't do crap if it happens.You're not going to block, the piddly defense it gives you isn't going to suddenly help you resist the hit.


Bolded my old post so you can try again.


+MND and Spell interruption have a higher priority for you than Cure Potency? Wow.

I have cure potency +20 :crazy: and the mnd is greatly need since ima what? TARU ya you can read too ^^
 
I have cure potency +20 :crazy: and the mnd is greatly need since ima what? TARU ya you can read too ^^
I can read perfectly fine. I said a few points of MND over stacking cure potency higher is retarded.
 
I can read perfectly fine. I said a few points of MND over stacking cure potency higher is retarded.

we shall see when these grips come out, you base your assumption there will be a cure pot and i assume there will not be. SO, until then let's keep ass-u-me mmk?
 
I did say at start right? like maybe when DD engage a mob and strike it before someone vokes off the puller? That has happened.

FFXIclopedia said:
The enmity received from Cure V is about equal to that of Cure III, despite the amount of HP that is recovered. *

* (Link)

why wouldnt you toss a cure before/as the last mob dies, instead of before the initial voke?
 
* (Link)

why wouldnt you toss a cure before/as the last mob dies, instead of before the initial voke?

cus i phrased the initial talk in merit party format, where (normally) there is no time between mobs, called a pacing the cure at the wrong time thats why
 
I have cure potency +20 :crazy: and the mnd is greatly need since ima what? TARU ya you can read too ^^

Cure potency is far more effective than MND for Cure V. Not only that, but it grants the same +% bonus to all your cures...

So, ummm... what exactly do you need MND for other than that? Your stoneskin is easily capped through macro-swaps and WHMs don't enfeeble so good.
 
cus i phrased the initial talk in merit party format, where (normally) there is no time between mobs, called a pacing the cure at the wrong time thats why

Regen III + cure IIIs, there will always be time.

Unless I see some proof that there are going to be any such grips that are NOT strictly damage, attack rate/speed/accuracy bonuses, I will continue to believe that none of them will have any magical stats/boosts/enhancements whatsoever.
 
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