Need More then 1 set?

NaughtyMithra

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Nov 2, 2005
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Why am i hearing that people need more then 1 set of equipment? for example, my friend Is a level 30 THF and he has NOCT Gear. Does he need a second set of equipment? i know the noct gear has DEX to it, but does he need a second set of equipment for ACC or something like that?
 
Dunno about THAT early, but jobs may use acc gear, then switch to STR (or a different complimenting stat) gear when they WS.
 
People have multiple sets of equips depending on what they are doing. It usually gets used to macro in /equip changes. I honestly didn't start macroing in gear changes until lvl 51 with rdm, but I wish I had started earlier once I got multiple sets of rings and what not. It all comes down to how much money you want to put into your job and how seriesously you take your performance I guess.
 
Yea, what Eilistrae said. You can be a very good player without ever having gear swap macros, or multiple sets of equip... But you'll never reach the absolute peak of performance without equip swaps. BLMs and their staves, melee and WS macros, NINs and attack / evasion sets, everyone has something they can boost at different times to make their job even better than it could be with only one equip set.

On the topic of THF 30, there's not much you can do at that level, not enough equip available. But as it gets higher, more accuracy and DEX/AGI gear becomes available, and can start swapping.
 
I think almost any job should at least consider seperate sets of gear. For example I have several sets of gear.

Soloing gear.
Accuracy gear.
STR gear.
Dark Magic Casting gear.
HP gear(Spirit's Within).

However alot of the different sets of gear dont really apply till you are higher lvl. At lvl 30 I dont know if I would worry about it too much. When lvling my thf through the 30's I had eva gear and dex gear. Thats it. Eva for pullin and dex for everything else. Some of the higher lvl thfs may be able to tell you what they prefer.

All in all at that lvl its not too big of a deal but at higher lvls you may find having different sets of gear for different situations very beneficial.
 
Just wait until/if you ever decide to play Beastmaster. I've got an entire suit of +Chr gear and Fight Gear divided between 3 macros >_> and yes it is completely neccessary since Charisma determines the failure rate of my charm ability.

As for THF, yea it would get you more TP to macro what little ACC gear is available during battle, and then switch to Dex/Agi just before the SATAWS pre-60. But that is a luxury and completely unneccesary since you don't have any good WS's that early on to spend the TP on if you gain 100% before Sneak/Trick are out of cooldown.

Maybe he's got STR/Attack gear for during battle, and DEX/AGI for SATAWS?
 
You're a thief, and that changes the answer.

As a 30 thief, don't worry about it, but as a thief, keep it in mind once you hit 40. By the time you hit 60, you will want to have equipment swaps. They don't have to be expensive, but they're almost necessary to help correct some imbalances the game throws thieves. Unless SE boosts thieves, multiple equipment swaps will be the standard for even average play.

Swaps you will want as a pickup party thief:

Melee set--I boost acc, att, triple attack, and criticals
SA set--dex primary, attack secondary, str tertiary emphasis
TA set--agi primary, att secondary, str tertiary emphasis
SATA set--dex->agi->att->str->
WS set to modify the above--DE will require acc modification to the above macros because it is a 5-hitter, SB won't usually since it is only 2, and the first is the most powerful and never misses.
Steal set--the bane of mages trying to cast on you in bibiki

I'd also recommend a pulling set with ranged attack and bolts if you can find the time to level your mark (because you can't keep it leveled while leveling without hurting the team).

At the end of your career you'll have one more set to build--your soloing set. Emphasis on evasion.

Bottom line is that a good thief accomodates their pickup parties to the best of their abilities. And because your power is governed by more variability than any other meleer, you have to be equipped for whatever your pickup party needs you to do, whether it be to sa/ta the tank. Ta the tank. SaWS on your own, etc. If a mob turns from the tank, you should be ready with a sa/ta/ws. But if your partner fails to turn the mob, a good thief will mash their ta-only macro, then use their weaponskill, mash their SA only macro, run around, and sneak attack. In that situation, equipment swaps can literally mean the difference between hitting a taws with +20-something agility buff and a sa followup with +30-something dexterity...or simply hitting a pretty poorly-buffed ta/ws with worthless dex thrown in there while you outright blew your entire sneak attack.
 
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As a lvl 30 I would say no... As you get higher though /equip macros become VERY extensive. I know THFs like to make one for steal, SATA, and regular hitting the mob. As a SAM I have a TP gain macro (+acc) and a +STR macro for my WSs.
 
hell, ive got 6 sets of gear either on me or in storage somewhere. most are for different jobs, but either way, thats all i have sitting in my MH
 
RDM get it up the ass with equipment. Healing gear, Enfeebling gear, nuking gear (we do that too you know :P not bad in an exp party too), and solo-ing/melee gear (sometimes might be two completely sets or.. close enough). Granted these aren't ENTIRE sets (unless you get a lot of the newer gear out in which case most of it is a complete set change). All the jobs do really need more than one set. Maybe not a full two sets sometime but the melee jobs should have their own normal melee damage (accuracy and atk+ gear) while having SC gear, maybe a solo-ing set for gear (but not all that much depending on job and level). Some mages luck out in not needing TOO much gear, I believe, but they will have a lot too.
 
It varies really. I'm a Lv.67 Summoner and I actualy have a lot of equipment I switch through. I have every elemental staff except Earth for my summons because it lower Perpetuation costs and I switch between 3 different armors. Seer's for healing, Austere robe for my summons, and Evoker's Doublet when I'm just running around because I like it so much XD So really I just have two pieces, but still. I see most equipment change macros in mages and Monks. Actualy it gets kinda irritating when you target someone to heal them and they switch equipment and you can't cast on them and hafta retarget. I also see Paladins using them with Dark Staves and/or Earth Staves.
As for Thieves. I dunno. I never payed much attention. I just thought Noct gear was best at that level and didn't know if there actualy was anything else good to wear at that level.
 
i've got 3 sets of gear atm for my thf.

Pulling
TP gain
SATA

and 60 i'll have different macros for SA gear and TA gear so if i'm just doing a TA>WS i can get as much AGI as possible.

gear changing is ra/ex is ealier lvls but later on they become more and more important.


Dont even get me started on how much gear i have for my blm lol
 
As a BST I've only had 2 macros most of my career. A Melee macro and a Charm macro. The Charm macro is my Light Staff and 4 pieces of gear (head, body, waist, and hands) that give a lot of +CHR. The Melee macro is my axe/shield and the aforementioned 4 pieces of gear that this time give +STR and other melee stats. I also have a Rest macro that equips my dark staff and uses the /heal command. I used to have 2 more macros when I was using full AF, one to equip all the AF and the other to re-equip melee gear in the AF gear slots, but once I hit 70 and was able to use Ogre gear I quit using them.
 
Holy shit... the stuff u guys are talking about sounds complicating! But i think me and Mithra can get a grip on it.... really does come down to the money.
 
Cuacos said:
Holy shit... the stuff u guys are talking about sounds complicating! But i think me and Mithra can get a grip on it.... really does come down to the money.

it may seem that way at first, but once you understand how to write equip macros and what gear is good for what. do gobbie quest the help with inv space, and do research for your equipment and plan your macros. Keep it organized, and that will keep it simple, plan as that. keep your macro set planned for the future also, it helps keep your flow going smoother when adding more into your game from higher lvls.


on my blm, i have 8 different gear macros lol. 60 macro's all together, and they all form around lvl cap events and keeping myself organized. Techniqally i have more then that, cause i use a few of my rdm job macros as blm. like my dispell and bio 2 ^^ but everything is so well organized it makes it easy the bounce between those 4 pages of macros lol
 
Shiitt... lol i'll try... But i'm still in the low levels.... But my mains are DRK/THF and BLM/RDM so i dont know how much space that'll take up lol
 
when i go lvl my 66blm i take somewhere around 33 peices of gear +food oils and powders for the magic agro areas.

gear swaping doesnt really have a set lvl. it just sorta starts coming into play as different gear that makes you better for certain instances becomes available. that where your research comes into play :wink:

if you meleeing DONT MACRO YOUR WEAPON CHANGE lol you'll lose tp. even with dual weild changing your second weapon will lose tp :wink:

i suggest going to allakazam.com or whatever and checking job forums and reading gear guides the get a hint at whats good for your job your playing and help playing it. then use that info the make your own decisions and just sorta jump into it. wont know how till you try :shock:
 
Yea as a THF i have a ACC set(still need a SH to complete it), DEX set, AGI set,a steal set, a rngd acc/att+ set, and a soloing set. The ACC set is the only thing thats really pricey but in order to be a good THF post 50+ you should have at least a ACC set, DEX set, and AGI set.
 
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Early on most jobs shouldn't have to worry about having to have more than one set of gear, since (as said earlier) not enough equipment is available to warrant it.

A few jobs do benefit from it however if you have the time/money. For instance, mages could probably benefit from the rare/ex wand that drops -somewhere- (Don't even remember where) that gives you a +% (again, don't remember) to resting MP. This could possibly be beneficial to swap in between battles to rest MP, then swap back to a stat boosting wand or something.

BST also benefit from equipment swaps very early in the game, as early as level 15 in fact. Noble's Ribbon, Bird Whistle, dual hope rings; all beneficial peices of equipment you will only want to use on a situational basis (Usually when charming a mob).

Later on however, it's a much different story. Almost every job post 50 I'd say has equip that is a good idea to swap to depending on what you're doing. Most common is during Weaponskills to increase damage done, then swapping back to normal gear (For instance I swap to a spike necklace, dual sun rings, and a vanguard belt when doing Rampage, since it has a +30% strength modifier, thus boosting damage when more strength gear is applied).

Mages also have to swap gear, most noteably when resting. Bards and red mages tend to swap the most I'd think (Just off the top of my head, don't start nit picking my mage friends). Since I'd imagine they are constantly changing setups depending on spells cast (BRD constantly changing instruments and equipment relative to songs, RDM swapping between enfeeb equipment, nuking gear, etc) or situation.

All this really means is:

If you intend to play your job to its absolute potential, be prepared to spend a little extra time farming and learning to write macro's.
 
mainly depend on few things
A) how good do you want to be
B) how much money you want to spend
c) if you wanted you could switch gear for every spell every ja you wanted but remeber the amount of space you have in your moghouse and invitory is not that much
 
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