Can we, like... stop with the Zam and discuss things that are remotely possible? >_>
Capes won't work, PS2 limitations (or so SE will say). Hell, my laptop has enough trouble in Besieged, why kill it entirely by having everyone and their mother running around in some fluttery thing that is either badly animated to save system resources, or properly animated and a resource hog? A visible linkshell marker, instead of a dot besides the name, would be cool, but as Xalioniaf said, it doesn't make any sense for a game like FFXI that lets you change shell at will. It's a freaking pearl out of a clam shell, it's not gonna make your ratty brown cape suddenly change colors.
@Josudes
There's a Necromancer in an area of Chains of Promathia, an expansion that added no new jobs. PUP has been discussed as a merging of Necromancer and a couple other jobs, much like COR is a merged Gambler / Pirate.
@Celvantes
"Either it'll be something so insignificant people will wonder why they bothered, or it'll have a serious effect on gameplay and fuck over said Taru PLDs"
What you posted falls under the "something so insignificant" category this time. For racials to be worth adding, they need to be decently strong. But if they're decently strong, then they create a serious imbalance. And either way, it's adding something waaaaaaaaaaaaay too late in the game. "OH HEY GUYS, THE GAME'S BEEN OUT FIVE YEARS, SO WE'RE GONNA ADD RACIAL ABILITIES NOW, K?"