New HNM(s)?

Tymon

Double Rainbow
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FFXI
Tymon
Obviously we'll get them sooner or later, but the question is where, and is there an area in the game now for one?

I believe I found one of them a few minutes ago.

This was already brought up on BG, there is a tunnel at F-6 past rolanberry that leads you to a large oval area with no exits, and only some dragonflies and trees.

there are no ???s or npcs, you can only exit by going back to rolanberry.

you can also get here via a secret area with lots of VT orcs, but it's a drop down like DA with only one other way out.

www.phuxed.com/1.png
www.phuxed.com/2.png

speculations on what might be here?
 
Am I a hume now? lol

My guess it's Nidhogg before he grew up and moved out of the house to the Aery. lol :D
 
Go go dat changes. No way you got that shit in like 2 weeks lol
 
First confirmed HNM in this expansion is the Sandworm: http://www.bluegartrls.com/forum/viewtopic.php?f=2&t=26433&st=0&sk=t&sd=a

It's in between Behemoth and Fafnir in difficulty, has very high defense, hits very hard and has very ugly TP moves

-One absorbs the buffs from the agro target which have to be dispelled
-One strips you of all gear (would need re-equip macros for this, especially on the tank)
-One does extremely high spike damage that can one shot a NIN if not absorbed

SMN and BLM (or anyone with magic) do very good damage on this mob where as melee are next to worthless as they hit for 0's mostly and only give him TP to own everyone with

No confirmed drops yet, title is Sandworm Wrangler.

Roams Rolanberry, Sauromugue, Batallia {S} and switches zones frequently. Respawn time unknown.
 
FFXI: The only place where even going back in time can't make melees useful on real HNMs.
 
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FFXI: The only place where even going back in time can't make melees useful on monsters.

Yeah.. if you ignore the fact that melee can completely dominate Blm in terms of damage output per fight on anything that isnt a pld or melee resistant and if they dont already then a brd can fix that. if you give a bunch of blm's a brd though it doesnt make them do extra damage. the blm's will still have to hold back to not get hate if they wanna live vs DD that dont.
People kinda figured out that blm were holding em back a while ago.
Just look at how fast kirin can die with a bunch of melee vs kirin with BLM.
 
Sorry. I should have said real HNMs. Hopefully other people got that point.
 
JOL tough enough?
30-45 minutes on a meleeburn strat for sea linkshells vs 2-3+ hours on a manaburn strat.
 
Go ahead and melee burn Aspid/KB/Nid and tell me how that goes.
 
So everything except the 3 kings doesnt count as an HNM?
 
Your definition of the term vs. mine. Those and AV are the only ones consider HNMs. Maybe JoL too, but thats readily going the way of Kirin.
 
So basically this discussion between us will go nowhere since we both have different defenitions of the word HNM. K. end the derail. There's no point in arguing when we cant even agree on what we're arguing about.
 
Touche' salesman.
 
Go ahead and melee burn Aspid/KB/Nid and tell me how that goes.

You don't need BLMs for KB, melee can do fine as long as they are smart enough to run away at the appropriate times or PLD can maintain hate a majority of the time.
 
Your definition of the term vs. mine. Those and AV are the only ones consider HNMs. Maybe JoL too, but thats readily going the way of Kirin.
All sea gods are considered HNMs. Don't forget Cerberus, Khim, and Hydra, and also the CoP Wryms such as Tiamat, Vrtra, etc. Most of which drop high ticket items so you can't say they're not considered HNM's because they don't drop shit, because they have good drops for the most part.

And I know you think that melee are worthless on HNM land kings; Faf/KB/Aspid, but they aren't. You being a DRK even though you're not SCing should be able to do some good damage given the right gear. You can also make darkness and light if you are SCing for MB. Oh I also forgot the mention KV, which is TP burned. The majority of HNM can be TP burned. So stop saying melee's are worthless on most HNM.
 
Ive been a part of Vrtra melee burns, and hydra melee burns. Both are considered HNM and both have other strategies besides melee burns, but a melee burn will work.

The only thing about a melee burn on KB is that it would take a hell of a long time since you would have to run away from it limiting the time your 2hrs, and JAs would actually be of any use to you.
 
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