New HNM

cohibuu

Limit Breaker
Adventurer
Joined
Oct 6, 2004
Messages
455
hnmturtle.jpg

hnmsim.jpg

hnmroc.jpg

hnmniwaar.jpg

not my pics......................................
 
lol, people tried stalling it after the update already?
 
Must have either been a problem on that particular
server, or they just played with the HNM's to see how
strong they would get. Wich it seems is pretty strong :P
 
So wait, HNMs take effort to kill again? FOR SHAME SQUARE
 
cohibuu said:
stalling fafnir? not likely


Yeah i didnt even see that lil one bout Fafnir.
I was talking about the babyones, that are totally
playable. Then i would think the update just ran
amok on that particular server and started to
powering em right at pop, or at a crazed speed.
Because none of this didnt happen on our server,
or atleast not on the ones i saw.

Poor guys though.
 
I know Arcknight in RL. He has ~1800 hp and he got wtfpwned hahahahaha.
 
Right, that's not difficulty. When they say "get stronger" they mean "your team is done trying"
 
methinks SE made a mistake.... again

No one stalls Simmy. I think the "Strength increese" is kicking in way to early. If we have to bring more than 12 people to kill Simmy fast enough, i'ma be pissed, and the price will rise so that theres more gil for more people.
 
King Arthro went from hitting me for 30-60 dmg about 15-20mins into the fight to hitting for 150-200 within about 2 mins... so it looks at if it goes up in stages and big chunks...
 
Well I killed Roc after the update and that guy was a pussy as always. Had a nin tank so can't say what the dmg was like though.
 
Rones said:
So wait, HNMs take effort to kill again? FOR SHAME SQUARE
This has nothing to do with their difficulty. Its the anti stalling effect SE added.

'Difficulty' meaning you can't just send 2-3 people to Simurgh/Roc/etc anymore. Campers need to bring enough firepower to actually take them down instead of slowrolling a duo on Roc or whatever.
 
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