New mob types for the next expansion?

Looks like Norg there is being attacked ... on the 2nd pic.

Or maybe Dynamis - Mhaura/Selbina/Norg? ^^;
 
That duck looks interesting.
 
Look like awesome new monsters! =D
 
Would've been cooler if it were a Mad Mallard from the Seiken Densetsu/Mana series. :(
 
Ooh Classic FF Mobs >=D me likey

Lmao I know who you're talking about ,"Mad Mallard". XD Those guys were crazy lol along with rabbites.
 
All I can say is: About Friggin Time! I really wanted to fight something more the just meaner "crabs" and "rabbits". "Oh no! We can't beat that rabbit, its lvl 70!" I'm sorry but how does a rabbit, the worlds most harmless creature become able to kick the everloving trash out of a solo player at lvl 65+ let alone a party of them? I welcome the thought of new looking mobs with open arms. Its about time the devolopers gave us something other then same old regurgatated and renamed same animals and beastmen.

Like that snake lady! Sure she looks like something out of Clash of the Titans, but atleast its something we havent fought yet. And the aflack duck. I can imagine the fun being able to cast Firaga 3 on those things. Hell we can finally beat the snot out of Imps, something that this game is sorely missing.

Oh, dont know if anyone noticed this, but is it just me or is that Galka in the first pic with the imp holding a WarHammer? Looks like there might be some new weapon classes comming to the game as well^^.
 
They look awesome ^^;

I wonder what special abilities they have that Blue Mage can learn? O.o;
 
Rorschach said:
I'm sorry but how does a rabbit, the worlds most harmless creature become able to kick the everloving trash out of a solo player at lvl 65+ let alone a party of them?

Monty python opened the worlds eyes to the lethality of Lagomorpha Leporidae, but fear not, as SE has also included the bane of all such creatures-> the Czar egg .

~Syn
 
LOL ah the rabbit that can take a man's head clean off. Good times, good times. But honestly, there are too many repeat mobs that we fight over and over. Look at crabs. We have the ability to fight them from lvl 1 to lvl 65+. Am I the only one who sees this as a lack of imagination? Same with Rabbits, Flies, Pugils, and a ton of other mobs that we fight from the dunes on up to endgame.

Atleast now these mobs seem to look like they have nothing in common with what we have fought before. I cant wait to lvl some of my other jobs on these mobs^^.
 
Rorschach said:
LOL ah the rabbit that can take a man's head clean off. Good times, good times. But honestly, there are too many repeat mobs that we fight over and over. Look at crabs. We have the ability to fight them from lvl 1 to lvl 65+. Am I the only one who sees this as a lack of imagination? Same with Rabbits, Flies, Pugils, and a ton of other mobs that we fight from the dunes on up to endgame.

Atleast now these mobs seem to look like they have nothing in common with what we have fought before. I cant wait to lvl some of my other jobs on these mobs^^.

Oh yes, we will. I bet you 10k gil that the normal mobs are still in the new area... Those creatures will almost exclusively be in mission areas

I bet you that fish-woman will be a necromancer-type NM that summon skeletons, and that fish will be a HNM or NM on the ship that occasionally spawns <.<; The only normal mobs we'll fight is the imp and the bird-dude XD And the normal, old, boring mobs will still be there too... with new colors -.-;

You know I'm right <.<;
 
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