NIN Questions

Reishu

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I've been levelling NIN for my RDM as a subjob, and right now i'm wondering what's the best kind of gear to stick to as NIN. Of course, Dual Wield is nice, but how do i use it to its' best? And what about the gear, should it be +eva (nice for utsu) or +hate? or both?

I hope my question can be answered, because nobody in my LS can give me good reasons when one and not another.
 
If this is for exp parties pre level 74, step away from the NIN sub and no one will get hurt. Check the flameboards. You’ll be referred to as noob and laughed at behind your back. :P

If you are merely looking to sub this for ballista/solo/quests, then ok. Dual wield is just that. You get to dual wield one-handed weapons. Most people use katanas in both hands or a status-boosting weapon in off hand, such as beestinger or small sword. As you don’t plan on taking NIN past level 37, there really isn’t a need to just use katanas exclusively (they are cool looking though :wink: ). You can use swords or daggers for other stats, such as parrying knife for the +10 parry. Several of the katanas have really good status ailments like silence (great against worms). It’s up to you whether you want more damage or faster swings. Swords do more damage, daggers are faster, and katanas are in between.

As for gear, there really isn’t a lot of +hate gear low level (other than pumpkin head II & cache-nez). So, stick with +evasion all the way. Pre Ni, you aren’t the best of tanks. Evasion means mob will miss you more therefore evasion is good. And, please don’t do what a lot of people do at low levels and that is to only wear the eastern gear. It has fewer helpful stats, comes at later levels and has less defense than harnesses and leathers.

Another possibility (for the NINs that have PLDs & WARs as main tanks) is to sub RNG. NINs are surprisingly good at ranged DD. (Note: This info passed on from Jsoft.) Sub RNG toss out a few stacks of shirukens and you’ll find out you can out damage the RNGs & BLMs in your party as long as your throwing is capped.

But this is just my advice. Most people ignore me anyway. :roll: Hoped this helped a little. Good luck on NIN. :D

Edited: Because SOME people have a problem reading without breaks. Better?
 
/praise Elyssa :D :wink:
 
are you a melee?
or are you a tanker and + hate for being a rdm/nin?
did you get book title "How to play RDM for n00bs"

rdm/nin is never and will never be good in exp pt.
Solo and ballista ONLY.

*ballista is only a maybe*
 
Elyssa said:
If this is for exp parties pre level 74, step away from the NIN sub and no one will get hurt. Check the flameboards. You’ll be referred to as noob and laughed at behind your back. :P
If you are merely looking to sub this for ballista/solo/quests, then ok. Dual wield is just that. You get to dual wield one-handed weapons. Most people use katanas in both hands or a status-boosting weapon in off hand, such as beestinger or small sword. As you don’t plan on taking NIN past level 37, there really isn’t a need to just use katanas exclusively (they are cool looking though :wink: ). You can use swords or daggers for other stats, such as parrying knife for the +10 parry. Several of the katanas have really good status ailments like silence (great against worms). It’s up to you whether you want more damage or faster swings. Swords do more damage, daggers are faster, and katanas are in between. As for gear, there really isn’t a lot of +hate gear low level (other than pumpkin head II & cache-nez). So, stick with +evasion all the way. Pre Ni, you aren’t the best of tanks. Evasion means mob will miss you more therefore evasion is good. And, please don’t do what a lot of people do at low levels and that is to only wear the eastern gear. It has fewer helpful stats, comes at later levels and has less defense than harnesses and leathers. Another possibility (for the NINs that have PLDs & WARs as main tanks) is to sub RNG. NINs are surprisingly good at ranged DD. (Note: This info passed on from Jsoft.) Sub RNG toss out a few stacks of shirukens and you’ll find out you can out damage the RNGs & BLMs in your party as long as your throwing is capped.
But this is just my advice. Most people ignore me anyway. :roll: Hoped this helped a little. Good luck on NIN. :D


holy block of text batman!
 
Really...depends on how you want to play...if you want to be as a NIN should be NIN Blink tanking then use alot of EVA+ sh*t but the thing you run into with there is if you use Ichi > Ni > Ichi again and all 4 shadows are gone from Ni...then Ichi wont work and timers are set off...

The thing is tho with more EVA+ when shadows are gone you do get alot of evades, so...

If you want major DEF instead of main eva for Utsusemi, then use alot of VIT+ and DEF+ stuff but keep in-mind NIN dont have a good defense in 1st place...so do what you will

About the other stuff (Dual Wield) well that i always use, Dual Katana for me especially post 30... Nikkarroi(sp) Spell interrupt -25% ^^ great thing to have!

BTW Good luck Rei :P I still remember ya grats on 67 saw ya last night in Jeuno^^ have fun
 
Alright, I'm only a level 15 NIN and I know I don't know as much about RDM as you, Rei, but here's my opinions...

+Evade vs +Emnity: It depends on if you're the primary tank or a secondary tank, and if you're able to hold hate off of the other players. If you only tank when you've got shadows up (and someone else tanks when they're down), +Evasion gear should probably help the most. If you're the party's only tank, you might want some +Emnity instead. Of course, it's probably best to bring gear for both occasions and switch depending on what the party's like - if you have no hate issues, use +Evasion, and if you're having problems, go with +Emnity.

Dual weild: I'm not sure if Dual Weild 1 will reduce delay at all (i.e. if you have two 200 delay weapons, will your total delay be 400 or will it be less?); I've heard it both ways. If it does, though, two weapons is probably best. If not, you might want a stat-boosting weapon (such as the Beestinger) for the off-hand.

Now, as for RDM/NIN... I really have no idea how effective it is, but the general public thinks it's a newbie combo for parties (and I -know- that's not what you are). You're losing some INT and MND. Plus you can't use any WHM or BLM only spells, and you don't have elemental/divine seal. You're also giving up a pretty decent chunk of MP (probably over 100 at your level). Now, unlike the other jobs, max MP is very important for RDM. Two reasons - first, they have the smallest MP pool out of all the pure mage jobs, and second, they need high MP for Convert. The higher your max MP when you Convert, the more MP you gain (duh). So, that's what you're giving up for NIN sub. What you're gaining isn't much, though - I think Utsusemi and Tonko are the only spells that don't rely on Ninjutsu skill, and you've already got Invis and Blink. The status effect ninjutsu will rarely stick, and you'd have a much easier time casting the equivilant spells off your RDM main. There's also the elemental nuke/resistance debuff ninjutsu, but I think the ammount they reduce resistnace by depends on your ninjutsu skill - which isn't much. Plus they'll be easily resisted and will probably never break 100 damage. You've also got Dual Weild, but I'm sure you've already noticed that you pretty much never hit the mob in exp parties.

Of course, most of that applies to only exp parties. Soloing is a different beast entirely (Utsu really helps with that, as it costs no MP and has a different timer than Blink). Same with questing (Tonko's ability to invis without magic aggro is very helpful in some areas) and ballista.
 
Sethala said:
Alright, I'm only a level 15 NIN and I know I don't know as much about RDM as you, Rei, but here's my opinions...

+Evade vs +Emnity: It depends on if you're the primary tank or a secondary tank, and if you're able to hold hate off of the other players. If you only tank when you've got shadows up (and someone else tanks when they're down), +Evasion gear should probably help the most. If you're the party's only tank, you might want some +Emnity instead. Of course, it's probably best to bring gear for both occasions and switch depending on what the party's like - if you have no hate issues, use +Evasion, and if you're having problems, go with +Emnity.

Dual weild: I'm not sure if Dual Weild 1 will reduce delay at all (i.e. if you have two 200 delay weapons, will your total delay be 400 or will it be less?); I've heard it both ways. If it does, though, two weapons is probably best. If not, you might want a stat-boosting weapon (such as the Beestinger) for the off-hand.

Now, as for RDM/NIN... I really have no idea how effective it is, but the general public thinks it's a newbie combo for parties (and I -know- that's not what you are). You're losing some INT and MND. Plus you can't use any WHM or BLM only spells, and you don't have elemental/divine seal. You're also giving up a pretty decent chunk of MP (probably over 100 at your level). Now, unlike the other jobs, max MP is very important for RDM. Two reasons - first, they have the smallest MP pool out of all the pure mage jobs, and second, they need high MP for Convert. The higher your max MP when you Convert, the more MP you gain (duh). So, that's what you're giving up for NIN sub. What you're gaining isn't much, though - I think Utsusemi and Tonko are the only spells that don't rely on Ninjutsu skill, and you've already got Invis and Blink. The status effect ninjutsu will rarely stick, and you'd have a much easier time casting the equivilant spells off your RDM main. There's also the elemental nuke/resistance debuff ninjutsu, but I think the ammount they reduce resistnace by depends on your ninjutsu skill - which isn't much. Plus they'll be easily resisted and will probably never break 100 damage. You've also got Dual Weild, but I'm sure you've already noticed that you pretty much never hit the mob in exp parties.

Of course, most of that applies to only exp parties. Soloing is a different beast entirely (Utsu really helps with that, as it costs no MP and has a different timer than Blink). Same with questing (Tonko's ability to invis without magic aggro is very helpful in some areas) and ballista.

Well That all would be nice but she said she's using it for a SUB so not much you can do for ENM+ pre-37...and that's the Sub max so...

Unless of course ur taking it past 37 then Eris' Earrings help alot along with Mermaid ring(s) i dunno if the mermaid is Rare...
 
Rei, what level are you? Maybe it would just be easier to tell you what you should be wearing lol I got ninja to 34 as my first advanced job, but then got tired of the tanking. I'd be glad to toss you some pointers. Which is basically what everyone said, and to go for +Evasion, with +Dex and +Agi as a second choice if there is no evasion gear to use.
 
ok let me make myself clear, i i'll be using it for quests/soloing, not for exping. like Seth said, i have no intentions of screwing around with a good party.

thanks for the advice though ^^
 
As other said, Duel Wield wont be too impressive til 25 when you get the upgrade. Before then, you can equip whatever you like. I went with a katana and sword to skill up both and cause it looked cooler. It really wont matter much.

This is a little tip you might not need. As a ninja, leveling off worms is amazing. You get a party of big one shot hitters like thief or ranged DoT like Rangers or Black Mages and kill worms. You just sit out of melee range and keep voking. Use some shurikens if you prefer, I found it sped battles up a bit. Honestly you will lose shadows much less slowly this route.

Fae
 
Ronith said:
Sethala said:
Alright, I'm only a level 15 NIN and I know I don't know as much about RDM as you, Rei, but here's my opinions...

+Evade vs +Emnity: It depends on if you're the primary tank or a secondary tank, and if you're able to hold hate off of the other players. If you only tank when you've got shadows up (and someone else tanks when they're down), +Evasion gear should probably help the most. If you're the party's only tank, you might want some +Emnity instead. Of course, it's probably best to bring gear for both occasions and switch depending on what the party's like - if you have no hate issues, use +Evasion, and if you're having problems, go with +Emnity.

Dual weild: I'm not sure if Dual Weild 1 will reduce delay at all (i.e. if you have two 200 delay weapons, will your total delay be 400 or will it be less?); I've heard it both ways. If it does, though, two weapons is probably best. If not, you might want a stat-boosting weapon (such as the Beestinger) for the off-hand.

Now, as for RDM/NIN... I really have no idea how effective it is, but the general public thinks it's a newbie combo for parties (and I -know- that's not what you are). You're losing some INT and MND. Plus you can't use any WHM or BLM only spells, and you don't have elemental/divine seal. You're also giving up a pretty decent chunk of MP (probably over 100 at your level). Now, unlike the other jobs, max MP is very important for RDM. Two reasons - first, they have the smallest MP pool out of all the pure mage jobs, and second, they need high MP for Convert. The higher your max MP when you Convert, the more MP you gain (duh). So, that's what you're giving up for NIN sub. What you're gaining isn't much, though - I think Utsusemi and Tonko are the only spells that don't rely on Ninjutsu skill, and you've already got Invis and Blink. The status effect ninjutsu will rarely stick, and you'd have a much easier time casting the equivilant spells off your RDM main. There's also the elemental nuke/resistance debuff ninjutsu, but I think the ammount they reduce resistnace by depends on your ninjutsu skill - which isn't much. Plus they'll be easily resisted and will probably never break 100 damage. You've also got Dual Weild, but I'm sure you've already noticed that you pretty much never hit the mob in exp parties.

Of course, most of that applies to only exp parties. Soloing is a different beast entirely (Utsu really helps with that, as it costs no MP and has a different timer than Blink). Same with questing (Tonko's ability to invis without magic aggro is very helpful in some areas) and ballista.

Well That all would be nice but she said she's using it for a SUB so not much you can do for ENM+ pre-37...and that's the Sub max so...

Unless of course ur taking it past 37 then Eris' Earrings help alot along with Mermaid ring(s) i dunno if the mermaid is Rare...

Well, she -did- ask if she should use +hate for NIN, and I'm guessing she meant +emnity, so that's why I talked about it.

As for fighting worms, personally, I think Utsu is a waste of money if you're long-distance tanking worms. They cast spells incredibly slowly, and most of the spells do hardly any damage. The only spell that will actually hurt is Stonega, and Utsu and -ga spells don't mix too good.
 
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