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http://kotaku.com/5127251/nintendo-patent-reveals-potential-paradigm-shift-in-design
Yes, it's from Kotaku, get over it if that bothers you.
Basically, it's a way to make a game playable by both casual and hardcore gamers. For the hardcore gamers, the game's pretty much the same. But for the casual gamers, you can set the game to basically play itself, allowing you to bypass difficult areas or skip some boring aspects of gameplay while you watch. This would allow the casual players to experience games, but without forcing them to become as skilled as the hardcore players.
It's fucking genius, everyone has puzzles or parts of games they find difficult or they don't enjoy, and now you can just skip through those sections while still experiencing the game.
Yes, it's from Kotaku, get over it if that bothers you.
Basically, it's a way to make a game playable by both casual and hardcore gamers. For the hardcore gamers, the game's pretty much the same. But for the casual gamers, you can set the game to basically play itself, allowing you to bypass difficult areas or skip some boring aspects of gameplay while you watch. This would allow the casual players to experience games, but without forcing them to become as skilled as the hardcore players.
It's fucking genius, everyone has puzzles or parts of games they find difficult or they don't enjoy, and now you can just skip through those sections while still experiencing the game.