- Joined
- Feb 8, 2005
- Messages
- 35
So I found this on a random KI post and it looks really great for some jobs
http://seph.zantetsukan.com/detail.html
[Job Adjustment]
We would like to adjust certain jobs in the upcoming update in November. we do not wish to weaken the job, but we are trying to balance jobs compared to other ones.
Red Mage
We want to adjust the spell, Gravity in the next update, we have no intentions weakening the spell, however we have noticed Gravity is a powerful spell. Graity recast time is currently 60 seconds, in the future we will adjust it's recasting timer to 180 seconds. There will also be faster resistance build by monsters that rate "Impossible to Gauge" in the future.
Black Mage
Black Mage is a powerful job with powerful spells, we have no intentions weakening spells or weakening the job, however we plan on adjusting resistance on spells that deal damage, that are casted repeatly on monsters that rate Too Weak, Easy Prey, Decent Challenge, Even Match, Tough, Very Tough, Incredibly Tough. Also monsters that rate "Impossible to Gauge" will build faster resistance to the Black Magic spell, Bind.
Ninja
Ninja is a powerful job, in the upcoming update we plan on adjusting the spell, Utsusemi. From now on the spell "Utsusemi: Ichi" will give 5 shadows instead of 3 and the spell "Utsusemi: Ni" will give 6 shadows instead of 4.
Dual Wield and Martial Arts
There are jobs that dual wield one-handed weapons, warriors, ninjas. In next update we are going to adjust the Haste cap of jobs that use martial arts and dual wield. The haste cap that was able to abtain with gear is currently 25%. In the future we are going to reduct this to 15%. This counts for all jobs that use dual wield and martial arts.
Samurai
We have noticed that Samurai is a very powerful job, in next update we are going to adjust Samurai.
Meditate, is a useful and strong job ability allower sam to generate fast TP. In the future we are going to reduce Samurai's limit allowing them to not get more then 60 TP per time using this job ability. Also we would like to adjust the weapon "Soboro Sukehiro" the damage formula that is calculated isn't correct compared to higher base damage great katanas. We are going to change the base damage of Soboro Sukehiro from 40 to 25.
http://seph.zantetsukan.com/detail.html
[Job Adjustment]
We would like to adjust certain jobs in the upcoming update in November. we do not wish to weaken the job, but we are trying to balance jobs compared to other ones.
Red Mage
We want to adjust the spell, Gravity in the next update, we have no intentions weakening the spell, however we have noticed Gravity is a powerful spell. Graity recast time is currently 60 seconds, in the future we will adjust it's recasting timer to 180 seconds. There will also be faster resistance build by monsters that rate "Impossible to Gauge" in the future.
Black Mage
Black Mage is a powerful job with powerful spells, we have no intentions weakening spells or weakening the job, however we plan on adjusting resistance on spells that deal damage, that are casted repeatly on monsters that rate Too Weak, Easy Prey, Decent Challenge, Even Match, Tough, Very Tough, Incredibly Tough. Also monsters that rate "Impossible to Gauge" will build faster resistance to the Black Magic spell, Bind.
Ninja
Ninja is a powerful job, in the upcoming update we plan on adjusting the spell, Utsusemi. From now on the spell "Utsusemi: Ichi" will give 5 shadows instead of 3 and the spell "Utsusemi: Ni" will give 6 shadows instead of 4.
Dual Wield and Martial Arts
There are jobs that dual wield one-handed weapons, warriors, ninjas. In next update we are going to adjust the Haste cap of jobs that use martial arts and dual wield. The haste cap that was able to abtain with gear is currently 25%. In the future we are going to reduct this to 15%. This counts for all jobs that use dual wield and martial arts.
Samurai
We have noticed that Samurai is a very powerful job, in next update we are going to adjust Samurai.
Meditate, is a useful and strong job ability allower sam to generate fast TP. In the future we are going to reduce Samurai's limit allowing them to not get more then 60 TP per time using this job ability. Also we would like to adjust the weapon "Soboro Sukehiro" the damage formula that is calculated isn't correct compared to higher base damage great katanas. We are going to change the base damage of Soboro Sukehiro from 40 to 25.