Nyzul Relics and other stuff

chinis

Limit Breaker
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DarkKnight-Male
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Quetzalcoatl
Linkshell
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FFXIV
Chinis
A battlefield challenge will be added in the next version update as the final step to receive the Nzyul Isle relics. Also, the cost in Alexandrites to obtain the relic weapons will be reduced, and changes are planned to make collecting the currency easier.

Players will also be able to acquire new weaponskills with the relic weapons, and the new skills will be usable even without the relic weapon being equipped. However, the weaponskills will give players additional benefits if used with the relic weapons equipped. The Nyzul relic weapons are not designed to be the most hard-hitting weapons in the game; rather, they are meant to enhance the defining traits of each job.

Premier sites were given a chance to view seven of these amazing new weaponskills. The best part is, adventurers too busy to get a relic weapon will still be able to obtain the weaponskills through other means.

More details about the relic weapons will be released Sunday, with full summit details to follow soon after

Highlights of Q&A Session with FFXI Development Team

- The ability to rapidly exchange campaign tags will be adjusted to discourage players who spam songs and self-buffs to gain experience in campaign.

- A security feature is being planned similar to the Account Authenticator device created by Blizzard.

- Dynamis costs will be reduced in next version update.

- An addition to the battle system is being planned to encourage melee and mage jobs to work together to coordinate attacks.

- The development team is considering revealing hidden food effects, but some effects will remain hidden.

- Campaign in the cities is intended to reflect the harsh times of the Crystal War, but adjustments are planned to keep certain NPCs, such as the warp NPC, from disappearing during battle.

- More job adjustments are planned, but no adjustments are planned for puppetmaster.

- Square Enix is working on improving the account recovery process.

- There are no plans to enhance the Square Enix-sanctioned windower.

- Winning numbers for the Mog Bonanza lottery were randomly chosen, and the process was strictly supervised to prevent any improprieties. Participation in the lottery was a huge success and the event will likely be repeated next year.

- A new scheme is being created to help low- and mid-level players gain experience.

- No immediate plans are in place to increase the number of weapons players can merit.

- Group 1 merits are planned to be added soon for Scholar and Dancer.

- Additional rewards will not be added to notorious monster bosses on floors 20, 40, 60 and 80 of Nyzul Isle assaults.

- The development team is against the concept of transferring content IDs because the feature could possibly be exploited by RMT.

- It may be possible in the future for players to change their faces and hairstyles.

- Chocobos will soon be added to the WoTG areas.

- A hint is in the PlayOnline topics banner about new relic armor for recently added job.

- More sellable gear is planned to be introduced as the RMT threat declines.

http://www.bluegartrls.com/forum/showthread.php?t=60844
Also shows some of the relics in that thread. Pretty cool stuff.
 
- The ability to rapidly exchange campaign tags will be adjusted to discourage players who spam songs and self-buffs to gain experience in campaign.

- Dynamis costs will be reduced in next version update.


- Campaign in the cities is intended to reflect the harsh times of the Crystal War, but adjustments are planned to keep certain NPCs, such as the warp NPC, from disappearing during battle.

- More job adjustments are planned

- A new scheme is being created to help low- and mid-level players gain experience.

- More sellable gear is planned to be introduced as the RMT threat declines.

- An addition to the battle system is being planned to encourage melee and mage jobs to work together to coordinate attacks.

horray
- adventurers too busy to get a relic weapon will still be able to obtain the weaponskills through other means.

best part whole dang thing
 
se said:
- It may be possible in the future for players to change their faces and hairstyles.

While everything is interesting, it's funny they say this since there has been all kind of backlash on them wanting to let anyone change their characters.
 
While everything is interesting, it's funny they say this since there has been all kind of backlash on them wanting to let anyone change their characters.

I think they're only including it because some other MMO's (Guild Wars especially comes to mind) has either allowed it in the past, or is allowing it now.

Honestly, I made a damn good conscious choice when I chose Face 6B on Tristam. I wanted him to look Tarutaru, but not as childlike as the rest, so I chose grey hair.

I'd feel weird about seeing someone different.
 
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