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- Nov 29, 2005
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- Quetzalcoatl
To distract me from the marked absence of WotG on store shelves here, I'm trying to figure out some odd things with how the game handles NPCs.
Some NPCs are basically like player characters in how they appear - if you switched around the .DAT that loads armor X for a PC, it would affect these NPCs.
Some NPCs are their own single file, so you can't change their appearance in this way.
What I am trying to figure out is, what .DAT file loads the base pseduo-PC NPCs? Like Naji, Ayame, Raogrimm, etc.
(Two other things.
I know -someone- knows the answer to this, because of that file set that replaces a lot of the game's icons: what .DAT is the tiny "advance text" cursor?
And the difficult question: what .DAT is the "advance text" noise?)
Or, redirect me to an editing forum.... because I'm sure one exists somewhere. Thanks, all.
Some NPCs are basically like player characters in how they appear - if you switched around the .DAT that loads armor X for a PC, it would affect these NPCs.
Some NPCs are their own single file, so you can't change their appearance in this way.
What I am trying to figure out is, what .DAT file loads the base pseduo-PC NPCs? Like Naji, Ayame, Raogrimm, etc.
(Two other things.
I know -someone- knows the answer to this, because of that file set that replaces a lot of the game's icons: what .DAT is the tiny "advance text" cursor?
And the difficult question: what .DAT is the "advance text" noise?)
Or, redirect me to an editing forum.... because I'm sure one exists somewhere. Thanks, all.