- Joined
- Dec 23, 2005
- Messages
- 717
- Age
- 47
- Location
- New Jersey
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- Third Job

- Server
- Quetzalcoatl
- Linkshell
- Custidioanima
I was out testing Distortion and Light on Lesser Colibri's. I had seperate macro sets for each sc, though my equipment access is a bit small currently, so they are relatively the same. Noticable difference, head gear: AF for MND+ (savage blade, and magic hammer when I decide to MB it) and Empress's Hairpin for DEX+ ( Disseverment has DEX_20 , or is supposed to..). I was screwing around with it, and decided to keep my AF head on for Distortion, to compare the decrease in Disseverment, and the increase in Savage Blade. Savage Blade barely noticable difference. Disseverment..... lost 500+ DMG O.O (w/pin 1300-1500 ; w/o 800-1000) Tried this several times.
Now, the question I have is, is there some sort of threshold for dmg that when you hit it, can possibly increase your dmg output greatly? Or has it been confirmed that even BLU spells that dont mention Critical Hits in text can still Crit? I am thinking it may be the former, since it's more believable that I hit the DEX vs AGI point where my crit hit rate on spells went up, if these resemble WS's more then I had realized (considering that I got about a 100dmg per hit boost from +3 DEX).
I haven't done extensive tests, I don't have the patience, lol. I just wanted to figure out what the cause for this was, so I can work on getting the same result on much higher mobs.
Now, the question I have is, is there some sort of threshold for dmg that when you hit it, can possibly increase your dmg output greatly? Or has it been confirmed that even BLU spells that dont mention Critical Hits in text can still Crit? I am thinking it may be the former, since it's more believable that I hit the DEX vs AGI point where my crit hit rate on spells went up, if these resemble WS's more then I had realized (considering that I got about a 100dmg per hit boost from +3 DEX).
I haven't done extensive tests, I don't have the patience, lol. I just wanted to figure out what the cause for this was, so I can work on getting the same result on much higher mobs.