one year has passed...

Dayner

camel man
Adventurer
Joined
Mar 15, 2005
Messages
1,601
Location
saudi arabia
Main Job
DarkKnight-Male
Server
Quetzalcoatl
FFXIV
Dayner Camelman
as on 18th, it will be the one year anniversary of treasures of aht urghan, lets talk about some of the Pros and Cons that came with this expansion so far.

pros

new set of merited abilities/traits
DRK Buff ^^
Assault
Salvage
alot of good gears

cons
alot of ppl have forgotten how to skillchine
alot of blm have forgotten how to magic burst
stll some jobs are not welcome in exp party
 
Last edited by a moderator:
as on 18th, it will be the one year anniversary of treasures of aht urghan, lets talk about some of the Pros and Cons that came with this expansion so far.

pros

new set of merited abilities/traits
DRK Buff ^^
Assault
Salvage
alot of good gears

cons
alot of ppl have forgotten how to skillchine
alot of blm have forgotten how to magic burst
stll some jobs are not welcome in exp party
All of those cons existed before the expansion came out.
 
refresh from sanction
w.turban

cons
band wagon jobs now even more bandwagonish b/c of cannons
 
true but its happn more snice alot of ppl are doing burn pt onry

Burns are pretty much still 65+. I'd hope people were learning to skillchain pre 65 (although my poor BLM only had 2 parties with skillchains up to L38 ; ; )
 
cons
band wagon jobs now even more bandwagonish b/c of cannons

that's really the only con.

Most jobs that previously had important function seem to have been cast aside because they aren't "uber" enough or needed, but yeah there seems to be a large amount of blms and melee DD that don't bother with skillchains or magic bursting anymore. It's not so much that they forgot how, I think it's just because cannon parties have broken them into just being spam hamsters.
 
I've seen lv 50 blm that have never even heard of magic bursts or how to do them. on the other hand I was forced to practice magic bursting as a ninja because people patently refused to skillchain with my blm in pt about 1-2+ years ago.


Pro: Tons of stuff weak to peicing for my THF to fight as well as drg and rng .
Troll exp kills off unskilled players who try to fight them.
Hauticlaire for pld
Assault
Good storytelling so far,
The ruins have a ridiculous amount of detail put into them.
Food sanction is like crack.(in a good way)
Shiny gear to obtain and expensive gear has shot down in price alot since there are actual alternatives to certain peices of gear.

Con:
People will still invite the war instead no matter how crappy they may be.
SE hasnt released a mamool ja NM named Godzilla yet.
Practically everything in that expansion used for exp resists/evades acid bolts so my marksmanship skill is just for show.

Now I have to compete with BLUs for homam when I get limbus acess.
People willingly solo on what would be exp mobs for parties to the point that many camps have been rendered obselete/uncampable.(lesser colibri)
No massive NM of death spawning to slaughter all RMT or noobs in the area.(You know hydra needs to spawn at the mamool ja staging point)
Getting people to actually help you with all the new events that now exist from tau.
There are way to many horny bastards that say they wanna hump Aphamau becauseshe is only 15 and has a flat chest.
Puppetmaster
And the #1 con for tau is:
Drumrole please......................





That BITCH stole my crown and we can't beat the shit out of her for it yet!
I'll make some more stuff up later perhaps.
 
Last edited:
Pros

I hear assault gives pretty damn good items. And just having new places to go is appreciated. Beseiged = easy xp for people that hate xp grinding.

Cons

People still don't know how to play THF lol.
 
pro:

Very good exp camps 55-75 ( please forget crabs in kuflta and spiders in the tree please)

easy exp with low man pt ( low man manaburn, or 2melee+1mage pt).

slavage/assault.

cons:

main camps always packed (caedarva dunes, valkurm satging point).

too many noobs that dont have all staging points yet.

my THF still have NO chance of getting an invite ( wow 10war 5 monk 1 thf lfp..). at least before TaU i could get an exp invite after 2-3 h of seeking.

People are lazy and don't wanna do salvage. They prefer old school end game where you wait for an item to drop from the sky while being semi afk( dynamis, hnm).

Lag in whitegates..
 
People are sick of assault after acquiring full yigit/etc and don't want to do even MORE assault just so they can enter salvage

Fixed that one for you. At least that's my excuse.

Pros:
Easy access to solo camps
Shoes with magic attack on them
2 new really cool jobs!
Warp Tarus

Cons:
Oops, SE forgot to make a bst solo merit camp
Lag
Hearing someone shout trying to buy a weskit for 40k
 
Pros:

- Better spells and equipment
- Time released batches of missions allow everyone to catch up so there are not so much people left behind,
like in CoP.

Cons:

- STILL NO FREAKINING ODIN!
 
A few cons off the top of my head

Cons-

Colibri- cant cap my elemental magic or enfeebling on them (i usually mainheal in these since there is no whm)

Imps-resist my magic like a bitch

I have to go lolrdm soro and cap them >_>

Assault is pretty much imho 75 only no one wants to do capped(for obvious reasons)

Mann. parts dont sell as fast as they used to due to mog lockers

Every time I buy something that is expensive for me a few weeks later it gets cut into 1/2 or 1/3 of its original price

more people are quitting
 
Pro
*paladin's are the shizzle for fighting colibri, thus allowing us to be useful post 60 now in xp parties vs blink tanks
*besieged opens up new avenues for meeting people in alliances and forming new friendships
*to reiterate... NO MORE CRABS AND SPIDERS!!!

Con
*3/4's of my parties end by disbanding because at least one person will drop carrier. Seriusly spend $35 and get high speed internet.
*High traffic areas = more assholes thinking they l337
 
Pro: more pixeliciously hot chix to ogle

Con: more lag than Sally Struthers doing the milk run
 
Fuck cannon parties, the users who came up with the idea ruined the game
 
A few cons off the top of my head

Cons-

Colibri- cant cap my elemental magic or enfeebling on them (i usually mainheal in these since there is no whm)

Imps-resist my magic like a bitch

I have to go lolrdm soro and cap them >_>

Assault is pretty much imho 75 only no one wants to do capped(for obvious reasons)

Mann. parts dont sell as fast as they used to due to mog lockers

Every time I buy something that is expensive for me a few weeks later it gets cut into 1/2 or 1/3 of its original price

more people are quitting

There is a way you can cast on them, but can only really cast some of the fast spells. As DRK, I cast spells in this order:

Stun
Absorb-TP
Aspir or Drain, or some weak spell. (I use aspir just to get MP back)

The results are, the Colibri will be stunned, and while stunned cant cast jack, so then hit it with another spell. After it isnt stunned anymore, it will cast stun... At around this time, the third spell should be cast. The Colibri will only recast the first and second spell, leaving the middle one uncast. The spells have to be very close together though. All the spells I used are like .5-3 second cast time.
 
May 16th = 5 year anniversary
 
Back
Top