OverCamping of Certain Mobs Quick and Easy Fix

redrocksbum

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Dec 10, 2005
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Well I'm sick and tired of going to Castle Oztroja and other areas and seeing the same names in that zone for the whole freaking day....All they do is sit in the same zone and camp that same mob....SE in my opinion could easily put an end to this crap by limiting the amount of NM that u can claim in a day....Instead of letting these ppl continue to overcamp NM for there items...SE should change it so uu can only claim every NM in the game Once every 24 hrs. except Ex/Ra NM u can claim these all day if u would like. After a NM is claimed anyone in your party would have that NM taken off there list and they could not touch that NM or PH for 24hrs, this would make these gil sellin bastards get off there asses after they claimed that mob for that day, and would make them get some real jobs........With prices now becoming to high for an average player to afford NM will have to become a source of income in this game for most average players. I always thought this was spose to be a fair game with equal oportunitys, but as im forced to camp NM for money to afford the items that i need for my main....Just an Idea but to me it makes total sense......If SE was to do this the ppl that take advantage of the system with there BoT programs would be limited to one claim a day on a certain NM. This would free up the chances for low lvl and average players a chance to make some good money in an equal playing field....once again just a thought, but i believe if they did this many ppl playing this game would love it this way.... Once again easy fix and easy program to write siince PH and NM our already linked together in there programs....let me know what yall think and maybe and hopefully this system may one day come true... Later yall

Whm 75
UnderworldNA
Celestial Knights
 
no, some NM campers like to spend the day there and make a day of NM camping..

they should just BAN the fags there 24hrs a day 7 days a week.. If its obvious to us that they are gilsellers, then im sure the GMs can tell..
 
Some people might whine about it, saying that "if you don't get the drop you're screwed for 24 hours! That's not fair!"
but.. I agree. I agree with the latter too =p
 
Dracoden said:
no, some NM campers like to spend the day there and make a day of NM camping..

they should just BAN the fags there 24hrs a day 7 days a week.. If its obvious to us that they are gilsellers, then im sure the GMs can tell..

I concur, there is no way a person is using an account to stay at a NM spawn site 24/7 for 2 years straight and not botting or sharing the account (ie gilsellers). This is an obvious violation of the ToS and puts honest players at a disadvantage. Some people do leave their characters running for days at a time as a bazaar, but extended continuous play time should flag the account for at least a look by a GM.
 
this is the gayest idea i've ever heard anyone come up with. Do you understand how fucked you would be if it didn't drop on that day or how many days you would spend trying to get this "drop" to make "money".

also, i'm on 24/7 7 days a week am i boting? Yeah boting my ass where ever i feel like not logging of and maken money of lazy forgetfull people.

If its a NM you want, and your half way decent at getting a claim you shouldn't have a problem CCing gillsellers. The problem is you want the NM's handed to you on a silver platter because your to fucking lazy to work for a claim or gain any skill in it.

Why don't we just make everything ra/ex and make everyone go out and camp everything themselves and have everyone fight for the same NM, that should make it better and easier for you right? SE is a bussiness, they want the game to take longer or you wouldn't keep playing, and your philosophy of "i'll quit if it keeps going like this" your 1/50 or even 100 that might actually do it so its very little concern since they are in a whole increasing there anual income. This also made me laugh "i'm forced to camp NM's" no one's forcing you to do shit. There are lots of ways to make money, you just don't know how to utilize those resorces. The people that used to camp VE and LL for money lost that sorce of income, they had to move on and rethink there way of bringing money into there account. When bussiness goes down you have to rethink your bussiness plan or your gonna get burned.

This is just a sad excuss of a flame that you put more time into bitching about then actually working to fix the problem.
 
Uh Passions stop tryin to play it like Vang because you fail miserably, there can be only one. Anyways though, there are a lot of NM's people are at 24/7 whom aren't GSers(See #2 in Good Times), such as Thief Knife NM in Temple of Uggalepih(sp?), among others, so the idea would not work.
 
Tiael said:
Uh Passions stop tryin to play it like Vang because you fail miserably, there can be only one.quote]

I'm not being like vang, i'm simply sick of reading about all these people that cry and whine because they dont want to put any effort into the game. They think its to hard, and want SE to switch it to "easy rating".


It's just getting old, notice the OP said
redrocksbum said:
Well I'm sick and tired of going to Castle Oztroja and other areas and seeing the same names in that zone for the whole freaking day....All they do is sit in the same zone and camp that same mob

No where in his whole rant does he say he's tried CCing them and can't get a claim. He just presumes and desides to bitch because a pair of gloves he wants is 9mil and he doesn't want to sit there all day like they do and keep killing the same mob every 2hrs to try and get the drop. Of course if his plan was in effect it could take him months to get them if he could only kill it once a day, and the price of the item would be through the roof.


again, i'm not Vang and if i sounded like him well then maybe we see eye to eye on all the dumb shit people post. I dont try to impersinate anyone, there's no need to i am myself and that's all i ever need to worry about.
 
Maybe they can put a timer, if you do get the drop, you can't claim it for another 24 hours. But then, since there will be less in the AH, wouldn't the price go up for those too lazy to farm it?
 
Bluefrost said:
Maybe they can put a timer, if you do get the drop, you can't claim it for another 24 hours.
I don't see this happening because it requires more programming than SE want's to pay someone to do, just like they couldn't progame the MPK system any better to keep it from Nerfing BST

Bluefrost said:
But then, since there will be less in the AH, wouldn't the price go up for those too lazy to farm it?
:omg:YES
 
:omg: No. You presume that no one else camps those NMs which is a poor assumption. There are also several NA players who camp that area consistently and a whole lot of others who have tried but given up after the GS claim it a majority of the time. If there was a way to limit how often the NM was claimed by any one player or atleast the drop, then others would see they could have a chance and would be more apt at attempting the NM.

However, to the OP, this idea will not work on all NMs. The NMs in Castle O. drop very infrequently. The drop rate even with TH2 is somewhere between 1/12-1/20 and given those numbers, I would hazard a guess at only 2 dropping a day. You may not believe that, but if you look at the AH history I would bet most of those are resales. Since only about 2 drop in any given day, that means only 2 people are needed to camp the area and still get the most amount out of the drops if they are not allowed to claim once the money item drops. Let's even guess more than 2 drop every day, the only change is the GS will add more accounts camping in Castle O making it harder to claim the NM. For those that don't know, O. Kote NM (Mee Deggi the Punisher) and Fuma Kyahan NM (Quu Domi the Gallant) are both 1 hour respawns so at best 24 will spawn in any given day(actually more like 18-20). With the drop rates I have seen, 2 drops in a day is very optimistic. If the system would only allow 1 claim per day then Castle O might become unprofitable for GS and they might leave. 2 drops per day and about 18-20 accounts to claim all pops in a given day. However, in this case for the normal camper getting a drop is near impossible and it all comes down to luck over skill which is something I don't see SE doing.

Not to rule out your idea completely but this does open a chance for removing some GS from the game. Most noteably those camping Amemit and other NM with a fairly regular spawn and drop rate. This allows those regular players a chance at claim and getting a drop since the rate is fairly high, but forces the GS to move on once they get claim. Although GS could place a new player/group for every spawn, the gil made would the same as previous but the money spent on accounts could make the profitability of RMT not possible.
 
i think the idea of putting a limit on NM DROPS might be a decent idea. However claims and kills would be counter-productive. Regardless it's not like square cares :P
 
This would ruin 21-24 hour HNM camps and honestly, if someone wants to sit around for days/weeks killing the same mob over and over again they have every right to do so. Unless they are caught selling gil they aren't breaking the rules of the game. I agree that S-E should try harder to get rid of real rule violators (like the Oztrojabots that sell kotes then dump the proceeds on level 1 characters that send it out randomly to others, c'mon how hard is it to track that?) but why should they hurt serious H/NM campers with some stupid new rule?
 
Rappa said:
This would ruin 21-24 hour HNM camps and honestly, if someone wants to sit around for days/weeks killing the same mob over and over again they have every right to do so. Unless they are caught selling gil they aren't breaking the rules of the game. I agree that S-E should try harder to get rid of real rule violators (like the Oztrojabots that sell kotes then dump the proceeds on level 1 characters that send it out randomly to others, c'mon how hard is it to track that?) but why should they hurt serious H/NM campers with some stupid new rule?

ohyea... forgot about those and the fact people would camp multiple times for different people ... so much for thinkin it through.

i fail, don't mind me.
 
Ochiudo's Kote (90 Alchemy, 50 Smithing, 57 GS)
Kote + Avatar Blood + Dark Anima + Bewitched Gold Ingot

Def: 8 Vs. Dark: 8 Vs. Light: -8 Attack: 20 Evasion: -5
HQ Result: Xalmo's Kote
Def: 10 Vs. Dark: 10 Vs. Light: -10 Attack: 25 Evasion: -3 "Counter" +2

Such an easy way to fix a grossly overpriced item that isn't really all that needed to begin with. Either way, the previously stated isn't gonna happen, nor will it for any of those other grossly overpriced items that no one really needs.
 
Mishaela said:
Ochiudo's Kote (90 Alchemy, 50 Smithing, 57 GS)
Kote + Avatar Blood + Dark Anima + Bewitched Gold Ingot

Def: 8 Vs. Dark: 8 Vs. Light: -8 Attack: 20 Evasion: -5
HQ Result: Xalmo's Kote
Def: 10 Vs. Dark: 10 Vs. Light: -10 Attack: 25 Evasion: -3 "Counter" +2

Such an easy way to fix a grossly overpriced item that isn't really all that needed to begin with. Either way, the previously stated isn't gonna happen, nor will it for any of those other grossly overpriced items that no one really needs.

to high of a crafting skill for the lvl to equip them :p
 
I think the OP was more geared towards NMs with regular pops(in other words 1-8hr respawn) and to be honest once a person recieves any money drop on a NM in a single day, why do they need more? Is 1 mil not enough gil to earn in a day? Is 9 mil? Where do you draw the line? There should be a point at which someone says I farmed enough and it's time to actually enjoy the rest of the game or move onto something different.
 
Inflation is not enough items in stock to supply the demand. If SE would be smart enough to make the drop rate of Ra/Ex (or all NM drop) items 100%.

That would be smart to make expensive items craftable, but obtaining the items would be a pain in the butt. I bet SE would just make Ochiudo's Kote fall under the same fate as Emperor's Pin, Leaping Boots, and Peacock Charm. Aviliable via BCNM only.
 
redrocksbum said:
With prices now becoming to high for an average player to afford NM will have to become a source of income in this game for most average players. I always thought this was spose to be a fair game with equal oportunitys, but as im forced to camp NM for money to afford the items that i need for my main....Just an Idea but to me it makes total sense......

Hmmm.... Lesse, the economy is fucked. So the answer is to make more money to pay the jacked up prices, thereby feeding the inflated economy and making things last longer if not worse.

I dunno that don't sound like a good idea to me.
 
hey I have an idea! Lets just erase all gear and gil in the game..then, make everyone level 75 warrior, rank 10, access to all areas, then give them all the exact same items.. then everyone will be happy and we can all be communists...

Competitive drive is the only thing that makes this game interesting and fun, unfortunately.. dont you all see? You hate it that you cant obtain the things you want, but if it were so easy, it wouldnt quite be worth it now, would it? I resent the whiners that made emp argus and lizzy rare/ex. rare/ex'ing the items didnt make anything better, it just made the real mccoy more expensive for the people who dont like to camp NMs.

SE needs to focus on getting rid of monopolization by characters logged on/farming 24/7

SE also needs to debug the game so bots wont work or at least keep them offguard.. i could not believe how easy it is to obtain a bot in this game when i looked into it.

square just needs to stop trying to change the game to be lazy-noob friendly(eg less exp to lv up & rare/ex items) and just get rid of the cheaters and businesses..:nyam:
 
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