- Joined
- Feb 8, 2008
- Messages
- 648
- Location
- Canada
- Website
- urats-chocobo-blog.blogspot.com
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- Secondary Job

- Third Job

- Server
- Quetzalcoatl
- Linkshell
- ---
I sill stand by my reasoning. SE always /always/ does this. Every game they make.
EVERY ONE
Has an uber boss or two that just /can't/ be beaten the same way as any other boss, monster, or thing in the rest of the game...
Take Ozma for example. Normally, he is completely immune to non ranged attacks, has a high magic resist, and a move that will wipe out your whole party in a single hit.
Now to solve these problems, you either need to A find his magic weakness, or B find a way to melee him. And a way to avoid is insta kill move.
Turns out SE did give us a way to bypass this. No it wasn't some uber awesome armor, it wasn't using a glitch in the terrain. It was doing a side quest to obtain the ability to melee him, and doing a quest to obtain an item that made Ozma's uber one hit kill move.... HEAL your party full.
Hmmm
So what we need to do is make a lay out of exactly what it is that kills the parties.
What is AV's and Pand's move/moves that make the party wipe. what seperates these guys from other HNMs?
I can think of a few, feel free to add on to the list.
AV:
Has all 2 hours.
Can repeatedly use Benediction to heal self.
Will spam these moves to own us all.
Pand? I dunno much about him.
Another thing I am starting to notice. These bosses are having some serious connections to other stuff. Take Pand's first batch of forms.
Chariots, Beastmen leaders. Can anyone think of another quest that requires us to beat these exact monsters?
Can you say Nyzul Isle Weapons? Maybe using the new nyzul WS coming out soon will do something, trigger something, whatever.
I'm not saying zmggottausesinfulweaponsonAVtowin, I'm tossing out ideas to trigger other ideas from other people.
EVERY ONE
Has an uber boss or two that just /can't/ be beaten the same way as any other boss, monster, or thing in the rest of the game...
Take Ozma for example. Normally, he is completely immune to non ranged attacks, has a high magic resist, and a move that will wipe out your whole party in a single hit.
Now to solve these problems, you either need to A find his magic weakness, or B find a way to melee him. And a way to avoid is insta kill move.
Turns out SE did give us a way to bypass this. No it wasn't some uber awesome armor, it wasn't using a glitch in the terrain. It was doing a side quest to obtain the ability to melee him, and doing a quest to obtain an item that made Ozma's uber one hit kill move.... HEAL your party full.
Hmmm
So what we need to do is make a lay out of exactly what it is that kills the parties.
What is AV's and Pand's move/moves that make the party wipe. what seperates these guys from other HNMs?
I can think of a few, feel free to add on to the list.
AV:
Has all 2 hours.
Can repeatedly use Benediction to heal self.
Will spam these moves to own us all.
Pand? I dunno much about him.
Another thing I am starting to notice. These bosses are having some serious connections to other stuff. Take Pand's first batch of forms.
Chariots, Beastmen leaders. Can anyone think of another quest that requires us to beat these exact monsters?
Can you say Nyzul Isle Weapons? Maybe using the new nyzul WS coming out soon will do something, trigger something, whatever.
I'm not saying zmggottausesinfulweaponsonAVtowin, I'm tossing out ideas to trigger other ideas from other people.