Pantin

Moink

Artifact Armor
Adventurer
Joined
Jul 22, 2006
Messages
801
Location
Windurst Walls
Website
www.themoink.com
Main Job
WhiteMage-Male
Secondary Job
Summoner-Male
Third Job
Puppetmaster-Male
Server
Quetzalcoatl
Linkshell
Persephone
Pup Relic
---------

Pantin Taj
Head
Lv. 75
DEF:19 HP+12 STR+3 AGI+3
Adds "Regen" effect
Automaton: Adds "Regen" effect

Pantin Tobe
Body
Lv. 74
DEF:45 HP+15 Accuracy+10
"Subtle Blow"+5
Automaton: Accuracy+10

Pantin Dastanas
Hands
Lv. 73
DEF:18 HP+16 DEX+2 CHR+2 Haste+3%
Automaton: Haste+3%

Pantin Churidars
Legs
Lv. 71
DEF:32 HP+13 STR+2 VIT+2
Accuracy+5
Automaton: Magic Accuracy+5

Pantin Babouches
Feet
Lv. 72
DEF:17 HP+14 INT+2
MND+2 Attack+5
Automaton: "Magic Atk. Bonus"+5

Pantin Cape
DEF:6 DEX+5 Attack+15
Automaton: Attack+15
LV70 PUP

Finally MOAR Auto Assistance lol and damn its nice too! After settling down... Ive come to realize that the Sharpshot gets the shaft in terms of benefits yet again... Even the Valor edge sees no improvment in defense either... The main focus seems to be the 3 mages MAcc and MAtt... IMO the frame that benefits largely from all of this is the Harliquin Head + Frame setup
 
Last edited:
The body ... you are giving 10 acc to the pupett and losing 8 dex 2 acc and the full set Haste 5% from full usukane. It's definately the best option if you don't have full usukane.

The leg and feet are cool when you use the mage puppet. I hope you can just swap them in and out at the moment the spell is cast for max efficiency.

The hands are by far the best piece. Haste+3%, that's a dusk glove for you and your puppet. Once again full usukane is prolly better, but at least with a mix & match of usukane, turban, goliard body you can get 23% haste (19 with full usu), but that's only usueful with capped accuracy I believe. Nice for farming I guess.

edit making quick math :

Turban, Goliard body, AF2 hands, usukane legs usukane feet - assuming swift belt as only outside haste slot.

Let's say your accuracy w/o body and hands are 70% (sushi of course). You have haste and march. With this setup you have 21% (gear) + 26% (spell)=47% haste.

Out of 100 x (the base delay of you weapon + martial art trait), you do 188.7 swings, but only 70% acc for you so 132.0 hits.

Full usukane

You gain 26 accuracy from usu body and gloves. However your haste is now 17%.

Out of 100 x (base delay..), you do 175.4 swings, 83% accuracy, so 145.6 hits
 
Last edited:
Im not knocking Usukane by any means, however it is seriously onesided armor for a PUP. PUP needs to rely on the Automaton as much his/herself and Usukane does shit for the Automaton.

The legs are excellent but if your going to use a Soulsoother... you get stuck in an odd spot because PUP legs have cure potency to them.

The hands are awesome as well but again PUP hands has reduce overload which helps when you're in a tight spot with Manuevers... only thing to counter against those would be having +1 Animator and/or Mythic Weapon
 
If you actually parse yourself and your puppet, in farming or in merit you'll see that you do a lot more than the puppet on farming and slightly less that the (mage) puppet on merits. The damage of the puppet is not greatly superior than the master, mainly because no march/minuet/haste on the puppet and also no food. I did these test while not being full usukane (got feet and gloves only) so now i'm sure i beat the puppet.
 
Last edited:
P legs have cure potency to them.

The hands are awesome as well but again PUP hands has reduce overload which helps when you're in a tight spot with Manuevers... only thing to counter against those would be having +1 Animator and/or Mythic Weapon

You need to macro AF hands during manoeuvers, don't ful time them it's useless. And animator +1 doesn't decrese overload.
 
Thats my point, Understand there is VERY little armor out there for the Auto and large amounts for the Master... The master and pet were meant to be on the same playing field with each other. But with the master having access to Usukane and not the Auto... that playing field was made uneven... hopefully with this relic... the Auto and the master can be on that same field without having the need for Usukane
 
You need to macro AF hands during manoeuvers, don't ful time them it's useless. And animator +1 doesn't decrese overload.

Agreed with the hands... i never said they should be used full time, but they are still vital for a PUP to carry and Relic hands doesnt make them obsolete.


Touche with the Animator, I took that into the wrong context. In anycase PUP got a much more even gear setup system for both the Auto and Master now then its had since AF release.
 
K now the most important point is to know if +10 acc and 3% haste on the puppet outdo the loss of full usukane set (-16 acc, -2% haste on the master). I personnally believe full usu still wins. The best puppet in meripo is the mage anyway.
 
That Acc +10 could easily benefit VE as well as Harli. And the Haste can grant SS even faster RA as well as Harli and VE... there are new notes to take into consideration... maybe one day you can parse you and i with your usukane and my relic (once complete) and see how the 2 sets compare?
 
Pics!! I want to see this armor ;_; even if it will take me a few years to get it :P Thanks for breaking it down for us guys. It would be nice if SE made some low level gear to beef up the auto until we can get our relic, but that's just a nice hope and not really amounting to anything.
 
I retract my statement, the best AF2 is the cape.
 
I just purchased a fucking bellicose too lol...saving up for nothing ; ;
 
Pantin Cape RareExclusive
[Back] All Races
DEF: 6 DEX +5 Attack +15
Automaton:
Attack +15
Lv. 70 PUP

FOR THE LOVE OF ALTANA! HOW DO WE GET THIS!?

Edit-

FFXIclopedia.org doesn't say which dreamland-dynamis drops these. Anyone have any ideas?
 
I just want a goddamn alternative to the really crappy Bellicose Mantle. Seriously, worst back-piece for melee ever.

Also Moink, pchan, or any other PUP who has all of the math down: would Enkidu's Harness be any good for PUP? That is, I was looking at Usukane's vs. Enkidus...

[Body] All Races
DEF: 50 STR +5 AGI +5
Accuracy +10 Attack +10
Evasion +5
"Subtle Blow" +5
Lv. 72 MNK / THF / RNG / SAM / NIN / BLU /
COR / PUP / DNC
[Body] All Races
DEF: 40 STR +8 DEX +8 INT +8
Accuracy +12 Evasion +12
Store TP +6
Set: Enhances Haste effect
Lv. 75 MNK / SAM / NIN / PUP

There is obviously no question that Usukane's body beats the crap out of Enkidus. That I know for a fact. However, could Enkidus also act as an alternative to Usukane's body?

Pantin Tobe RareExclusive
[Body] All Races
DEF: 45 HP +15 Accuracy +10
"Subtle Blow" +5
Automaton: Accuracy +10
Lv. 74 PUP

The accuracy +10 for the Automaton is nice, but technically speaking, say you are using a mage puppet, Enkidu's would con better damage for the master, yes?
 
Enkidu is the second best body. Usukane is not only the best (12 acc + 8 dex= 16 acc) but with the full set it adds 5% haste. Every usukane piece is the best even w/o the full set (except AF2 hands now it seems).
 
Enkidu is a very good alternate like Pchan said... All 3 pieces have their usefulness really, it just depends on your Auto AND you on what to use and when.
 
Back
Top