Oh lord time to finish corsair.
Great update, who's up for a BST Cannon on the week of the 28th? ;D
BST PARTY GO! EM pet + xp party= MF'in WIN!
New ammo for COR... Orichalcum Bullets anyone?
Congrats Mt. Zhayolm Eastern Troll Fort, your ass is grass.
What pets would they have around there, leeches maybe? I havent tried to XP around there after like 73 I think.
Now all beastmasters who are 75. Gather round. begin the scouting, I smell Very Tough to Incredibly Tough charming and two houring occuring at 75 again. Go rape a Even match area with a IT mob 2 houred for no exp loss. Use stay to heal your pet. Finally, 10-15k exp in 30mins. Alot better then 3-4k a hour solo. This way we can spike our exp gain every 2 hours.
There's a huge ammount of primadonna COR's, and horribly bad or gimped COR's as well. Such as COR's that refuse to actually use their guns, or the kind that want to melee with loldagger or lolsword to get TP and then use slug shot.
All I can say is, they'd better not touch martial arts when they fuck around with Dual Wield...it's not like monks can't switch to a 2-handed weapon or anything like WAR can.
This...is a fantastic idea.
Too bad it won't work since people are reading too literally and not using common sense. It's talking about the 30% xp reduction having a pet when the mob dies, not the xp penalty of having a higher level pet since that raises the party level of your "party".
COR's that never double up on 6 are stupid. Never doing that means its impossible to get an 11 on the good rolls, unless you roll on 5 which is the lucky roll. And doing that makes them even more stupid.Uzor, I agree there are quite a few primadonna CORs out there, but I've yet to see one not use their gun. What I do see though are CORs that never double-up on 6, and therefore never bust (not realizing their avg roll bonus is way lower).
But I have to comment on the melee COR. I've recently hit 75 on mine and so far for me it seems more efficient to take advantage of haste, multi-hit weapon (read: joyeuse), and melee rolls (double attack, etc.) for TP, and then take a step back and unload slug.
This obviously isn't a good technique if the mob you're fighting has annoying AoE such as amnesia, but if you wouldn't mind, please enlighten me why a cor that melees for TP is so gimp.
As for the shooting part... if you go in to melee with a sword, you'd build TP at around the same speed (perhaps slower), but do less damage/tp dealt. Your overall damage will increase if you shoot from afar. You can deal roughly 80-120 damage per shot as a COR, and you can shoot roughly 6-8 times per minute, thus gaining over 100 TP per minute as well as dealing roughly 680 to 960 damage per minute through shooting alone, not counting the slug shot which deals anywhere from 550 to 850 depending on the mob you fight. Then there's Quick Draw, which tend to do around 230 damage for me at 66 with Vulcan's Staff. Then there's Barrage every 5 min, which is also quite a decent TP booster.
Too bad it won't work since people are reading too literally and not using common sense. It's talking about the 30% xp reduction having a pet when the mob dies, not the xp penalty of having a higher level pet since that raises the party level of your "party".