POL NEWS: RNG , DRK and DRG update (10/02/2006)

etchdog2000 said:
I dont think abs-TP is getting nerfed, you just actually have to pay attention a lil more.


2true. in my experience, the amount of TP absorbed by absorb-tp has no correlation whatsoever with the amount of TP of the mob....i've absorbed 100+% off a mob when in reality, they should only have about 45-50%. unless a dark knight is so powerful as to amplify (greatly) TP gained, i have seen absorb-tp as "broken" in that sense.

(note: i've also absorbed next to nothing...not a "miss" just hardly any absorption...when the mob has a vast amount of TP).
 
Legomyeggo said:
Snooze to the ranger update. I want my old ranger back, not this pansy fuck stand back and shoot shit.
Return my "Chuck Norris packing a Mac10" RNG pls...kthxbai (but hey...only took them a year to go *whoops...we overdid it...*)
 
Veresko said:
The ranger modification is too good to be true, SE doesn't have a habit of fixing mess they create. I'm gonna wait and see before I jump out of joy.
well in SE defence they been correcting alot of mistake lately.

Ithenas said:
Return my "Chuck Norris packing a Mac10" RNG pls...kthxbai (but hey...only took them a year to go *whoops...we overdid it...*)
my guess be took them that long to analize the effect and find a suitable compermise. I mean look how long they taking on drg. They been tring fix them for dang near 2 years.
 
My current theory is that SE only aimed to thin ranger's population with the nerf. Now that everyone's a warrior/ninja and not likely to change back, SE sees no reason to keep ranger weak. SE didn't nerf ranger because it was powerful, they nerfed it because rangers comprised 99.9999% of the population. Anyhow, I'm glad to see them get back some of their prestige. Maybe a beastmaster un-nerf is in the future (well, a Leave fix anyway)?
 
It was kinda both, Pomp. Ranged attack was the only form of damage that completely disregarded level in its formulas - both for accuracy and damage. That WAS, in fact, completely broken.
 
hellstorm said:
my guess be took them that long to analize the effect and find a suitable compermise. I mean look how long they taking on drg. They been tring fix them for dang near 2 years.
Drg is fixed, 20 minute recast on Call Wyvern made Drg just as viable as most other DD's in exp parties.
Tagrineth said:
It was kinda both, Pomp. Ranged attack was the only form of damage that completely disregarded level in its formulas - both for accuracy and damage. That WAS, in fact, completely broken.
Nukes don't factor in mob level for damage. Yes you'll get resisted more on high end mobs, but you'll miss more ranged attacks on high end mobs...

There's only 4 forms of damage, magic, melee, ranged, and DoT. Melee was the only one where the damage was affected by mob level.
 
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