POL NEWS : Version Update Highlights (11/22/2006)

Dayner

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Dayner Camelman
Many new features, as well as improvements to existing game mechanics, are planned for the upcoming version update. In today's Topics, we'd like to bring you a taste of what's in store.

New Areas
Along with the introduction of a new battle system "Salvage," the previously restricted access to the Ruins of Alza'daal will be lifted, allowing players free reign to explore the entire region.
Also, several unreachable sections of both the Bhaflau Thickets and the Caedarva Mire will become accessible, and adventurers will be able to encounter the creatures that inhabit those locations.

Mog Lockers
The maximum capacity for Mog Lockers will be increased to 70 items.

New Quests
Several new quests, including a story that centers on Aht Urhgan's Serpent Generals, are planned for the upcoming version update.

Experience Points in Besieged
The experience point reward in Besieged will become obtainable as limit points.

Tu'Lia
After meeting certain requirements, it will become possible to travel directly to Tu'Lia from the Hall of Transference (found beneath the Crags of Holla, Dem, and Mea).

Fellows
The Fellow system will be adjusted so that your fellow no longer disappears when you change areas.
*Fellows will still disappear if the area you enter is not an area in which fellows can normally be called.


http://www.playonline.com/pcd/topics/ff11us/detail/1037/detail.html
 
god damn you, I was just gonna post this -.-
 
good stuff.

Dayner is always on top of the version update, I don't even go to that site because I know as soon as they release info on any version update, he'll post it here. Very convenient.
 
well its not like iam working for SE or anything :ph34r: :ph34r: :ph34r:
 
travel directly to Tu'Lia from the Hall of Transference

^_^
 
wooooop 70 slots in mog locker :D:D
and nice that your NPC fellow can zone with you now :D... awesome ^^
 
AWESOME!!! You NPC can zone with you now ! very nice add SE
 
I remember reading an interview someone posted here, asking the developers if they were ever going to find a use for some of the telepads in Sky. Looks like they found one. Sweet.
 
Teleport to Sky = Awesome. It's no longer a 20m trip up there!
 
Halifirien said:
I remember reading an interview someone posted here, asking the developers if they were ever going to find a use for some of the telepads in Sky. Looks like they found one. Sweet.

I don't think this is related to the green ones though. There's only 2 green telepads up there =/
 
i mean they are already there might as well use em i say
 
Mog Lockers
The maximum capacity for Mog Lockers will be increased to 70 items.

Experience Points in Besieged
The experience point reward in Besieged will become obtainable as limit points.

Tu'Lia
After meeting certain requirements, it will become possible to travel directly to Tu'Lia from the Hall of Transference (found beneath the Crags of Holla, Dem, and Mea).

I came.
 
Claudhert said:
AWESOME!!! You NPC can zone with you now ! very nice add SE

Thankyou SE=)

I'd just expect many rmt mules with legit ones to lagg sky tele area oh well cant be helped
 
Limit points + 70 slot mog locker = win

Still really vague about Salvage though.. I'm guessing we have to dig up robots hidden within the ruins while fighting off other monsters (?)

Actually, that just sounds crap.
 
Now I just need the fellow's cap raised and allowed into Aht Urghan
 
Mog Lockers
The maximum capacity for Mog Lockers will be increased to 70 items.
Be still my heart.
Everything is else is like delicious icing on a delicious cake.
 
neophytal said:
omggg sky teleport <33333 too bad sky sucks and it just makes it easy for RMT to wiN! ><


I agree with you :\
Highlights wow this are boring.. almost as exciting as the update 3years ago

SE "We are removing Red Mages ability to Cure V"
 
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