POL NEWS : Version Update in Mid October! (09/13/2006)

They aren't doing it because it's quick exp. It's far from quick exp. It's just risk-less EXP. Ofcourse, it's only riskless for them. Anyone over 50 whos EXPed in Aht Urghan knows whats at risk. The real reward is keeping whats at risk. They should just remove EXP and IS awards, or atleast change the formula so it's less benefiting to a level 20.
 
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Sucks to be that Taru. Spent a month raising his bird and got stuck w/ a yellow one.
 
I'd like to see some god damn Fellowship content in this update. It's been a freaking year, they did a storyline leading up to Aht Urghan, and then seemingly abandoned it.
 
"The next version update is currently under development and scheduled to be released in mid-October. Expect all-new Assault areas, missions, quests, and enemies, not to mention even tougher Besieged battles and a plethora of other new content!

Keep checking this site for more information as it is made available!"

i like SE's correct use of vocabulary. and spelling it right.

unlike the paid warp taru warping me to the Reublic of Bastok.
 
The problem with Besieged, is very few people care. Most of the high levels, just see it as a waste of time, and would rather sit in Whitegate while waiting for it to end. I don't know if they just don't REALIZE what we lose, if we lose, or what..but they just see no point in it. Then theres the fact that most of the people are busy exp'ing, fighting gods, doing dynamis, etc..and just can't help. Luckily for us, they tend to attack at times when people doing those things, are at a peak.

I love the idea of Besieged, it was just carried out way too poorly. They really should not be making it harder, or at least not now. Maybe they're adding another level to it, with another HNM or something, which isn't too bad, but my god..they need to fix the problems first.
 
The main problem is that aside from the Generals, the AI Soldiers are worthless in any besieged over lv2. For a nation thats been at war with the 3 beastmen armies for so long, their military certainly sucks. I understand the militiamen sucking. But the Troopers, Goblin Mercs.. fuck, even the Immortals should be stronger than they currently are.
 
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Heh they said plethora.
 
There are lots of things that are high level only. No need making beseiged yet another one. If you want to associate only with high levels whilst fighting hoards of beastmen in a city, you've got dynamis. Let's keep beseiged equal opportunity. I agree with kicking the AFK'ers though.
 
Pompidou said:
There are lots of things that are high level only. No need making beseiged yet another one. If you want to associate only with high levels whilst fighting hoards of beastmen in a city, you've got dynamis. Let's keep beseiged equal opportunity. I agree with kicking the AFK'ers though.

Except that it's physically designed to make it so that low level characters cannot do anything beneficial. I think you missed the memo where SE specifically said that this expansion was geared for high level players. Lowbies, stay in Jeuno.

Really though, I don't know why people still think lowbies and midlevel characters belong at Aht Urghan when theres not a single non-pet mob under level 61. It'd be like throwing an elementary school student in high school, with the same classes, and having their grades contribute to the entire classes overall performance.
 
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i highly doubt choco circuit, i swore that the time line they released didnt have that feature impletmented for a long time
 
they should give access to the Remanants zones in Alzadal undersee ruins (2 of the entrances of alzadal have non working warp thing). Thats probably with the mission continuation. btw SE made fun of us with Missons 1-18, leading to absolutely nothing, no new zones nor new items.

they should make astral candescence recovery less time consuming and more rewarding.

They should give the NMs that appear near the Archaic mirrors some kind of use
( they don't seem to drop anything, and they are always up, no one kills them). Im not talking about mirror guards.

Assault rank up is ok, but only if it gives access to something like new items, because
there are enough assaults to farm in each area with 3 people for 1k+ AP, with any job combo.
 
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mdkuser said:
Assault rank up is ok, but only if it gives access to something like new items, because
there are enough assaults to farm in each area with 3 people for 1k+ AP, with any job combo.

And please, please make the rank items buyable with IS atleast USEFULL, they fucking suck... The only real use I see for the chakram ones, are to skill up throwing for free with RDM, WHM, BLM etc. that don't have access to chakram-type throwing weapons... The only usefull items are Assault items, and I would love to see some new ones.
 
So you're saying the Volunteer's Dart is useless? Being a job that gets no useful ammo items, Volunteer's Dart fucking rocks, even if it's besieged onry.
 
Skaw said:
So you're saying the Volunteer's Dart is useless? Being a job that gets no useful ammo items, Volunteer's Dart fucking rocks, even if it's besieged onry.
I've got enough situational gear, please no more worthless latent crap that's only good during besieged when it doesn't really matter, or only active in 3 zones that people rarely exp in. Look at the junk you can buy with CP, some of it is useful end game, some of it is situationally useful end game, some of it is useful leveling up. Look at ISP gear, it's situationally mediocre at best.
 
Stouter said:
I've got enough situational gear, please no more worthless latent crap that's only good during besieged when it doesn't really matter, or only active in 3 zones that people rarely exp in. Look at the junk you can buy with CP, some of it is useful end game, some of it is situationally useful end game, some of it is useful leveling up. Look at ISP gear, it's situationally mediocre at best.

It's also only up to rank 5
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CP items really only shine at and beyond Rank 6, or if they have upgradable forms. Sure, you have the occasional really useful item, like the accuracy and attack swords. But I'm sure as hell participating in besieged more often than I'm on a level 30, 40, or 55 job. Also to note, the darts only 2k IS.

As well, the really good CP items are stuationally useful based on their regional control restrictions. Thats not much different. The over all appeal of IS items may be lack luster, but atleast every item on the list has a use, unlike every item on the CP lists, which are largely just free alternatives to craftable equipment.
 
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