Copying and pasting from another thread(on Alla mind you), because I'm lazy to retype it all out:
acquistion - only new spells if blue mage is main job
- to obtain new spell have to defeat monster that using that spell
- only able to learn spell only if within a certain level from the monster
- only learn spells from monsters that give xp
- no learning spell if dead
- can't learn every ability from monsters, but will have an inital amount with updates opening up more abilities
setting spells
- after learning ability from monster, have to set it
- each spell will have a certain amount of setup points and blue mage will have a certain number of setup points
- can only set spells limited to setup points and max number can set per level
- all blue magic will depend on monster learned from and monster cast on; mob vs mob weakness will affect acc and strength
So basically, what I gather from this, BLU main only get new spells, only have to defeat that mob, whether in pt/solo/etc, have to be within a certain lvl of mob to learn it and observe the spell/ability being used, and can only learn spells from mobs that give xp, along with no death learning. So, no learning ability, and no getting hit by it to learn it, it's learnt automatically when the enemy dies if enemy used it? Very interesting, plus sounds like setting blue magic will be similiar to merits, probably only able to set it when in mog house, having to set the right spells for right situations. Plus, learn say Spore, from a Funguar, and use that on a tiger, since Plantoids hunt Beasts, it would increase the str and accuracy of the spell? But using baleful gaze(from lizards, if learnable) on a tiger, it would decrease the str/acc of the spell, because Beasts hunt Lizards, I just love the sound of that.