PvP PLD subjob

Rufus_Shinra

Heir to the New Moon
Adventurer
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Jul 18, 2006
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Main Job
Paladin-Male
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Summoner-Male
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DarkKnight-Male
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Hades
Linkshell
KnightoftheRound
I have alot of fun doing brenner with some friends. It often just turns into one on one duels, and using /WAR doesnt reap many good options when going foot to foot with many other jobs.

I came across three subjob choices and I was wondering what the general opinion of the choices was.

PLD/RDM- I find this one as one of the most effective. Adding in Phalanx and Stoneskin alone seems to turn PLD/RDM into a solid brick wall. Added in with a fast cast, shield bash and flash combo to get stoneskin back up. I also find that this combo minimizes the amount of healing required due to the sheer lack of damage inflicted compared to other combonations.

PLD/BLU- The addition of BLU magic seems to give more breathing room for PLD spellcasting and resting. Sheep song seems to be a very effective way to stall your enemy and allow you a few moments to rest MP a bit. I find that this combo is a little less effective than /RDM because it seems to drain MP faster in my experience.

PLD/DNC- Overall a general enhancment to PLD abilities. The healing dances conserve MP for better uses such as Flash and Reprisal and some form of Aspir Samba would quickly make up for the 24/25 MP lost from the minimal spell casting. This combo seems to conserve MP the most, but doesn't seem to offer much else in the way of damage reduction.

In the end I guess it all comes down to playstyle. But from my experience, the breakdown seems to be:

/RDM- Extreme Defence
/BLU- Increased breathing room for resting and spellcasting
/DNC - MP conservation

I personally prefer /RDM but I havent fully experimented with /DNC as compared to RDM or BLU. What do you guys think?

From a 1v1 standpoint. Not full blown brenner or multi-opponent fights.
 
PLD/RDM- I find this one as one of the most effective. Adding in Phalanx and Stoneskin alone seems to turn PLD/RDM into a solid brick wall. Added in with a fast cast, shield bash and flash combo to get stoneskin back up. I also find that this combo minimizes the amount of healing required due to the sheer lack of damage inflicted compared to other combonations.

I've often heard this is the Ballista Brick Wall. Also, PLD/RDM can solo ODS lol.
 
PLD/RDM is great and yes it does turn you into a brick wall and such, but you still have to manage to get those buffs up. As PLD/DNC ive managed to bring /RDMs to their knees a lot easier because Box Step helps lower defense which means i can hit for more as well. Along with that, I dont worry too much about MP loss because at lvl 75 i get Aspir Samba from /DNC which helps restore my MP quite a bit. If things get a little hairy, I can switch to Drain Samba 2 and drain back about as much HP as for what another PLD can hit me for as well (i know, ive tested it LOL). If you need to get away from your opponent for a bit, you get Animated Flourish (same thing as Provoke) and Desperate Flourish (Gravity effect) to stick on your opponent. Over all, my opinion is /DNC > /RDM
 
I've always been tempted to try FFXI PvP, then I realise it's the biggest pile of unbalanced shit ever and I don't.

It's not so bad if you set your own guidlines as the MC. Like I said, we use the brenner isle, but it usually turns into small groups and duelists anyways.
 
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