- Joined
- Dec 6, 2004
- Messages
- 947
- Age
- 39
- Location
- Brandon, FL
- Main Job

- Secondary Job

- Third Job

- Server
- Quetzalcoatl
So far S-E has talking a running stride towards making Ballista balanced (or trying to anyways). Mages got gimped, melee are moving strong yet still ownable by groups of mages. ( >.> ) but rangers remain the kings of Ballista, and untouched. I hear the arguments, but despite what is said, rng fully rdy and loaded, against any other fully rdy and loaded class, has a 90% chance of winning if he's any good. Eventually I feel S-E will gimp them, least I hope so, because this gil-cost-for-damage isn't acting as the limit it should. I think I've come up with a solution, and if nothing else will let us smile at a ranger even as then pwn us,heh.
What is it? It's simple actually, and it has appeared in the game that most of FFXI's classes and abilities are based off. FFT. Final Fantasy Tactics. (GOD S-E make a damn remake or a -true- sequel, I love that game to death...)
The ability I'm talking about? Catch baby... catch. Yup, in FFT it allowed the owner to catch any projectiles thrown at him, mainly from the Ninja "Throw" Ability, but also from arrows, and store them in the catcher's inventory. Bingo. I do believe (been forever, not sure if like FFTA the arrow catching version was seperate from normal "catch".) this ability belonged to ninja in the first place, so S-E should give it to Ninja again.
Ok, so S-E gives catch to ninja, make it level 20. It activates sometimes and catches thrown or shot projectiles and adds them to inventory. Yes, I can already hear you.. "OMG NOOOO!! You'll make ninjas super gods!" Eh, not really. Considering how useless S-E loves to make job traits (or at least semi-useless) and how few mobs actually have a ranged attack... it would simply mean ninja are slightly better against ranged using mobs. Of course it would be Ballista were this seemenly useless abilitie shines...
Ninja is already one of the best (if not the best) and most used ballista subs. Making "Catch" level 20 would means it can be used at the 40,50,60, and uncapped levels. Giving it to ninja means a lot of people would have it. All S-E has to do is enhance it's effect in ballista like they de-enhanced all the mage's frikan magic. What happens now? Rangers learn their place.... Think about it, people would actually be bidding to be attacked by rangers. I think it would be a fair "gimp" to rangers, and I sure as hell would be pissed if I saw my expensive ammo being neatly tucked away by the enemy I tried to kill. Perfect. And hey, after the game you could even sell their ammo back to them! Genius! 8)
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Some other random but fun/silly/crazy/sweet things I'd love to see added but that will never likely happen, from previous FFXI games:
Classic weapons: Hello! Where the hell is Bustersword, gunblade, PISTOLS, ect ect? Come on S-E...
Chocobo Madness:I want to own a chocobo. And not just own one, train it, level it, and dress it in kick ass armor (FFX). Who wouldn't want to go around selling or hunting for chocobo eggs, working hard to get your chocobo to level 100 and doing the seeminly impossible-worse-then-relic-weapon quest to turn it gold?
New classes: Bluemage,Rune Knight, Geomancer,Soldier,Gladiater,Sage,gageteer,ect
New spells: Reflect, Comet, Death, Doom, Petrify,Alexander, Odin, Anima,Demi, Quarter, Quicken, ect
Abilities:
Monkey Grip -FFTA
Oh frikin hell yes... can anyone say duel weild great axes from hell? Great sword? Duel Polearm? Duel Gkatana?
Grasp - FFT
Would be nice for samurai... increase their attack power for sword and dagger, and other classes can sub it if they use a one handed weapon, so they do more damage by holding that weapon in both hands. Hey, sounds better to me then using a sheild.... I mean really only pld need sheilds lol.
Throw - FFT
I swear god damn ninja should learn this, and learn it at level 5. Throw allows you to toss any weapon, be it a polearm you don't need anymore for drg, or a dagger you bought on AH. That way I can toss great axes at everyone who pisses me off in ballista. 8) Would be underhanded by ninja ability "Catch" tho,hehe.
Breakers - FFTA/FFX
I think pld should get these, they are closest to "Knight/Soldier" class.
Power Break
Mind Break
Magic Break
Defense Break
Speed Break
Life break
Probably more I missed.... oh well.
Monsters I want to see:
First off all mobs need to have their real frikin skins... Ochu do NOT look like malboro, ect. Thank you.
Armstrong
Sand worm (the huuuuuge ones, like the ones that ate you in FFX. <3)
Hedgehog pies
a lot more I can't seem to recall.. I'm sick so... yeah.
What is it? It's simple actually, and it has appeared in the game that most of FFXI's classes and abilities are based off. FFT. Final Fantasy Tactics. (GOD S-E make a damn remake or a -true- sequel, I love that game to death...)
The ability I'm talking about? Catch baby... catch. Yup, in FFT it allowed the owner to catch any projectiles thrown at him, mainly from the Ninja "Throw" Ability, but also from arrows, and store them in the catcher's inventory. Bingo. I do believe (been forever, not sure if like FFTA the arrow catching version was seperate from normal "catch".) this ability belonged to ninja in the first place, so S-E should give it to Ninja again.
Ok, so S-E gives catch to ninja, make it level 20. It activates sometimes and catches thrown or shot projectiles and adds them to inventory. Yes, I can already hear you.. "OMG NOOOO!! You'll make ninjas super gods!" Eh, not really. Considering how useless S-E loves to make job traits (or at least semi-useless) and how few mobs actually have a ranged attack... it would simply mean ninja are slightly better against ranged using mobs. Of course it would be Ballista were this seemenly useless abilitie shines...
Ninja is already one of the best (if not the best) and most used ballista subs. Making "Catch" level 20 would means it can be used at the 40,50,60, and uncapped levels. Giving it to ninja means a lot of people would have it. All S-E has to do is enhance it's effect in ballista like they de-enhanced all the mage's frikan magic. What happens now? Rangers learn their place.... Think about it, people would actually be bidding to be attacked by rangers. I think it would be a fair "gimp" to rangers, and I sure as hell would be pissed if I saw my expensive ammo being neatly tucked away by the enemy I tried to kill. Perfect. And hey, after the game you could even sell their ammo back to them! Genius! 8)
----------------------------------------------------------
Some other random but fun/silly/crazy/sweet things I'd love to see added but that will never likely happen, from previous FFXI games:
Classic weapons: Hello! Where the hell is Bustersword, gunblade, PISTOLS, ect ect? Come on S-E...
Chocobo Madness:I want to own a chocobo. And not just own one, train it, level it, and dress it in kick ass armor (FFX). Who wouldn't want to go around selling or hunting for chocobo eggs, working hard to get your chocobo to level 100 and doing the seeminly impossible-worse-then-relic-weapon quest to turn it gold?
New classes: Bluemage,Rune Knight, Geomancer,Soldier,Gladiater,Sage,gageteer,ect
New spells: Reflect, Comet, Death, Doom, Petrify,Alexander, Odin, Anima,Demi, Quarter, Quicken, ect
Abilities:
Monkey Grip -FFTA
Oh frikin hell yes... can anyone say duel weild great axes from hell? Great sword? Duel Polearm? Duel Gkatana?
Grasp - FFT
Would be nice for samurai... increase their attack power for sword and dagger, and other classes can sub it if they use a one handed weapon, so they do more damage by holding that weapon in both hands. Hey, sounds better to me then using a sheild.... I mean really only pld need sheilds lol.
Throw - FFT
I swear god damn ninja should learn this, and learn it at level 5. Throw allows you to toss any weapon, be it a polearm you don't need anymore for drg, or a dagger you bought on AH. That way I can toss great axes at everyone who pisses me off in ballista. 8) Would be underhanded by ninja ability "Catch" tho,hehe.
Breakers - FFTA/FFX
I think pld should get these, they are closest to "Knight/Soldier" class.
Power Break
Mind Break
Magic Break
Defense Break
Speed Break
Life break
Probably more I missed.... oh well.
Monsters I want to see:
First off all mobs need to have their real frikin skins... Ochu do NOT look like malboro, ect. Thank you.
Armstrong
Sand worm (the huuuuuge ones, like the ones that ate you in FFX. <3)
Hedgehog pies
a lot more I can't seem to recall.. I'm sick so... yeah.