PS3 Ratchet and Clank Future: A Crack In Time.

Interesting, any notion of release year yet?
 
Video says this fall at the end.

I'm hoping it'll be better than Tools of Destruction; whose weapon systems were a serious let down.
 
This fall already?

Wow, I expected like next year at the earliest.
 
They release a full game every holiday. They're always great but wonder what they'd be with twice the dev time.

This is my biggest issue with R&C. There is too little in each game and they are released too close to each other. For a game that looks good but with such little visual driven content, why cant the game be massive at the expense of longer dev time. It always feels to me as if its just a simple recipe for success that ND runs back to for the dough. Cant blame em i guess. I am just a consumer and want more as always.

EDIT: Reread and it felt like a very negative post. I dont mean it so much that way.. The games are good and serve their purpose.. They are fun. But with a dev like ND who is allways held so high i expect something i never get in a R&C game.

Also do i mean Insomniac instead of ND?
 
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Yes you mean IG (or Insomniac Games), Naughty Dog is Jak (& and Daxter) and Uncharted.
 
This is my biggest issue with R&C. There is too little in each game and they are released too close to each other. For a game that looks good but with such little visual driven content, why cant the game be massive at the expense of longer dev time. It always feels to me as if its just a simple recipe for success that ND runs back to for the dough. Cant blame em i guess. I am just a consumer and want more as always.

EDIT: Reread and it felt like a very negative post. I dont mean it so much that way.. The games are good and serve their purpose.. They are fun. But with a dev like ND who is allways held so high i expect something i never get in a R&C game.

Also do i mean Insomniac instead of ND?
I've never felt cheated by the amount of content in the games(12-16 hours of gameplay on first playthrough is great for a platformer), especially because I always play through at least twice. Tools of Destruction was the only one in the series that I feel was a bit of a let down, and it was entirely because they drastically toned down the weapon, which is really what makes the game. The writing is great(comically, not drama-wise), the levels are well designed and so are the enemies; but the weapons for the most part, sucked.

Ever since Going Commando, all of the weapons have had actual upgrades to them if you used them enough, which always made me level every single weapon to it's second form just to see what it turned in to. But with Tools of Destruction, they were the exact same weapon just with slightly more damage and a poison/burn damage mod thrown on. I'm seriously hoping that they just spent the majority of their time for the first game developing the new engine for R&C on the PS3; and that future titles will have an actual weapons upgrade system.

I'd really love to see another like Deadlocked, it was a hell of a lot more fun to play through co-op than single player; but I'd just settle for good weapons in single player. This is one of the very few IP's that I'll buy on launch just off of the name with no info on the game; I'd hate to lose my interest in it if they don't fix the weapons.
 
Its not so much i feel cheated after a R&C game because they are good. I just want more. The game demands so little in power because of the art style, which i do like.. So i want more then what i always get from a R&C game. I would enjoy a visual and gameplay change to weapons as they leveled.. You mentioned there was coop in R&C? I never knew that... Maybe that would boost this game up for me. It could be so fun just destroying everything with a friend..
 
Its not so much i feel cheated after a R&C game because they are good. I just want more. The game demands so little in power because of the art style, which i do like.. So i want more then what i always get from a R&C game. I would enjoy a visual and gameplay change to weapons as they leveled.. You mentioned there was coop in R&C? I never knew that... Maybe that would boost this game up for me. It could be so fun just destroying everything with a friend..
So it's more you wish the game was longer so you'd enjoy it longer? I can see that, I finished tools of destruction about 2 days after I got it; and I wished there was more to do other than farm skill points.

There was only Co-op in Deadlocked, but it's well worth the price, especially now that it's likely a bargain bin title. The skill points you'd earn in deadlock would be for different costumes for both ratchet and the partner; one of them is Jak from Jak & Daxter.
 
I loved online multiplayer in UYA and the online and co-op in DL, was disappointed none of that was in ToD, hopefully makes a return in ACiT.
 
Imagine R&C with Resistance level online - coop and versus. It'd be great. Might as well give us coop too, not a game about balance anyway.

This is what i need... Endless missions and waves of enemies online to enjoy with a friend.
 
Can't wait <:
 
I don't think the reviewer heard about the article where Insomniac said that there's actually a bunch of stuff locked in the first playthrough, and you can only get to it after you beat the game. It got a good review, but he's ignoring or just ignorant of some of the information Insomniac has revealed about the game.

I can't wait for this game, the demo was badass even though there were no guns.
 
Blah, I need some $, still haven't picked up Tools of Destruction/Quest for Booty.
 
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