miisha said:
Incorrect info's on that last post,
RDM's Lv70+ WS Savage Blade can be obtained at Lv73 ~ you need 240 points to activate skill & Lv71 to start the quest.
As for melee all the way to get those wonderful WS's, there are thing's called skill up parties. You don't NEED to melee all the way to 75 nor are you going to. NO YOU WILL NOT, period. For those that are thinking they can melee all the way to 75, STOP NOW, don't even try it you will regret it.
Why you not going to melee all the way to 75?
Simple, your going to miss those mob's most of the time ~ you see those mob's in Ro'meave? IT++ starting at Lv71. Your going to hit a damn at that lvl and you STILL going to miss fair chance even at 75 [ your sword skill at 200? forget it, drop sword & go back to the job of healing & enfeebling..etc ].
Even with a bard playing sword & blade madrigal, your going to miss alot of the time.
Ask any high level redmage if they meleed so much, they didn't. They stuck to the job of healing, enfeebling, haste etc. THose that obtained final WS did it via SKILL UP parties.
That's what a skill up party is for, it's to catch up on your WS point's that you COULDN'T obtain during a xp session, they were all patient till they blew past 70 or close than did skill up's.
How you do think the high level whm's obtained Hexa Strike or Black Halo?.
Skill up parties are a must, Bard's that want Evisceration or Ranger's that want Detanator, RDM want Savage Blade ~ your going to need to spend the time to skill up.
If you want to melee all the way ~ your choice but you not going to hit that mob often enough to make a difference.
Miisha Hello.
I'm not going to be rude or anything.
I just wanted to make a few things clear.
- I never metioned RDM Melee was high end damage. As for a RDM meleeing. I am a level 65 RDM as we speak, and I do Melee, i do not put the melee before my main tasks, and i do not put it before any additional activities that i perform in a party. But instead of standing to the side, when i haven't anything to do for the time being. I let my RDM Melee. It does not stop me from casting when commanded to do so. Of coarse this is only possible when having enough MP to last the 10 minutes at the least.
- About damage. Currently i fight in Tiger Jerkan armor. this is a Melee based armor, as most of us know. I would change back into my AF when i convert, for the extra MP until i needn't the extra space. Without the Tiger Jerkan, i can do an average or 24 damage before additional effect. with the +15 I'm doing roughly 15 less damage than a PLD average attack. Again i'm level 65 and my sword is currently capped at 212. And yes i do miss more than all the other Melee.
- Weapon skill up parties are an excellent way to up your weapons skills, i would not disagree.
I have made it this far playing the way i do. Due adopting cirtian points made to me in this post. I Change my gear and eat my pricy Cheifkabobs. I do not Melee to reak massive damage. I melee to add what more i can for the party as i Enfeeble and debuf and refresh and haste and occationally MB (Even double MB).
So Dia II, Poision II, and Cold steel, is all neutral enfeebling for me.
And yes i'm also warry of the WHM MP cause i also kick in if the WHM somehow manages to blow away all their MP. I am the type to convert induring battle.
There is nothing to regret, i have my sword skill, and i still do what i must to limit downtime.