- Joined
- Jan 24, 2005
- Messages
- 642
- Main Job

- Secondary Job

- Third Job

Ahh, ballista. One of the only reasons my good friend Petrov ever kept playing this game.
SAM/RNG was such a bitch of a damage output. NIN/RNG can't keep up in that regard and you should have never really feared it. Hell, WAR/RNG was better.
I always had that terrible feeling in my gut that something wasn't right about ballista, it was exciting and fun every time you played, but about 45 minutes through the match you really found out where your job's shortcomings were. And if you couldn't have good teamwork you were basically screwed, people knew you, they knew how to fight you. You were going down.
I wish there were more incentive to ballista. 500exp? For an hour? I'd think training against your fellow adventurers would give you assloads more experience then hitting a troll in besieged for 20 damage. But who knows.
The days of good ol ballista are over. Consider yourselves lucky if you get to go in and have fun again.
SAM/RNG was such a bitch of a damage output. NIN/RNG can't keep up in that regard and you should have never really feared it. Hell, WAR/RNG was better.
I always had that terrible feeling in my gut that something wasn't right about ballista, it was exciting and fun every time you played, but about 45 minutes through the match you really found out where your job's shortcomings were. And if you couldn't have good teamwork you were basically screwed, people knew you, they knew how to fight you. You were going down.
I wish there were more incentive to ballista. 500exp? For an hour? I'd think training against your fellow adventurers would give you assloads more experience then hitting a troll in besieged for 20 damage. But who knows.
The days of good ol ballista are over. Consider yourselves lucky if you get to go in and have fun again.