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Now the patch is done, did any improvment come to rng? or is it still the same as before?
it was in the last update news. the RNG one was done.Rones said:They aren't implimenting all the job patches at once. I suspect they haven't done all their changes to rng yet.
Synical said:tested it last night. the "fix" was more or less what i was expecting.
in mobs face: sharpshot+barrage = full 7 hits with damage reduction applied.
from "damage" range: sharpshot+barrage = full 7 hits!!(<-rare these days) for max damage.
max being the difference of an additional 570+/- damage btw on the mob i tested on.
all in all, this means that mayhap barrage will be more reliable than it has been since the nerf.
i saw some rngs talking about how "awsome" this would be if you max merited the timer (lol). but thats a load of crap imho.
if this does (only tested it once each time) make barrage useful again, youd be nuts to link sharp to anything other than barrage.
and since rng cant merit barrage timer lower to match a merited shaprshot recast, theres not much point in meriting it.
all in all, its certianly useful. but hardly awe inspiring.
the ammo quivers were a bigger boon to us than this is.
~Syn
Missed that one I guess.Marajade said:it was in the last update news. the RNG one was done.