Rutters and Marine M Boots

decidence

Genkai Conqueror
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I was considering getting Marine M Boots because I thought they would be way better for me but then I did a quick calculation just in case.

Estimated Enemy VIT: 60
Estimated Enemy DEF: 300

Day/Night base stats with Food but w/o Feet Armor or any buffs etc.
STR: 111/115
DEX: 111/111
ATK: 430/422

Rutters Day / Rutters Night / Marine Day / Marine Night
STR: 114 / 118 / 114 / 118
DEX: 111 / 111 / 114 / 114
ATK: 436 / 428 / 431 / 423
ATK w/ Berserk: 545 / 535 / 538 / 528

Rutters Day / Rutters Night / Marine Day / Marine Night
WSC: 55.61 / 56.44 / 56.44 / 57.27
fSTR: 12 / 12 / 12 / 12
PDIF: 1.45 / 1.42 / 1.43 / 1.41
PDIF w/Berserk: 1.81 / 1.78 / 1.79 / 1.75
fTP: 1 / 1 / 1 / 1

Rutter Day
((38 + 12 + 55.61) * 1.0) * 1.45 = 105.61 * 1.45 = 153.13
((38 + 12 + 55.61) * 1.0) * 1.81 = 105.61 * 1.81 = 191.15

Rutter Night
((38 + 12 + 56.44) * 1.0) * 1.42 = 106.44 * 1.42 = 151.14
((38 + 12 + 56.44) * 1.0) * 1.78 = 106.44 * 1.78 = 189.46

Marine Day
((38 + 12 + 56.44) * 1.0) * 1.43 = 106.44 * 1.43 = 152.20
((38 + 12 + 56.44) * 1.0) * 1.79 = 106.44 * 1.79 = 190.52

Marine Night
((38 + 12 + 57.27) * 1.0) * 1.41 = 107.27 * 1.41 = 151.25
((38 + 12 + 57.27) * 1.0) * 1.75 = 107.27 * 1.76 = 188.79

This of course is not including Breeze Gorget since I still don't know exactly what effect it has on any of the above numbers.

So from the results it clearly looks like Rutter's has the edge in both Day and Night by a very small margin. Marine has +3 more DEX which could potentially mean more critical hits during Jin, and +60 HP could be good for a few things.

PS: If you wanna know how everything I just did actually works, check out my website underneath my signature.
 
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Day/Night base stats with Food but w/o Feet Armor or any buffs etc.
STR: 111/115
DEX: 111/111
ATK: 430/422



Yea, I think he does.

And those random numbers you used to figure out enemy defense sound like you're just picking on TW, and we all know that damage is a bit screwy on those.

Maybe you should try choosing a real target (I dunno, say... Heraldic Imp), get your damage average on them, then tweak your estimated enemy VIT/Defense around until it comes out to the same number. The results might come out the same, but you'd have a more meaningful number as to your damage output.
 
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Mai Ikari said:
Day/Night base stats with Food but w/o Feet Armor or any buffs etc.
STR: 111/115
DEX: 111/111
ATK: 430/422



Yea, I think he does.

And those random numbers you used to figure out enemy defense sound like you're just picking on TW, and we all know that damage is a bit screwy on those.

Maybe you should try choosing a real target (I dunno, say... Heraldic Imp), get your damage average on them, then tweak your estimated enemy VIT/Defense around until it comes out to the same number. The results might come out the same, but you'd have a more meaningful number as to your damage output.

You think TW mobs have 300 DEF? I dont even have 300 DEF in my normal TP Build! 60-70 VIT is what most VT-IT end game XP mobs have and 250-450 DEF. And I chose the low side of the spectrum because normally when I'm XPing someone will always land a VIT/DEF down type debuff on the mob (Acid Bolt, Dia II, Choke etc..)
 
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