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- FFXIV
- Sharpe
Note: If a Ranger or Beastmaster is present, it is possible for him to determine exactly which enemies will drop cells, and which will drop nothing.
Upon entering the zone, the first 1st, 2nd, 5th, 6th, 9th, 10th, 13th, and 14th of each enemy (Puk, Ziz, Bull Bugard, and Vagrant Lindwurm) listed on Widescan will drop cells, and the others will drop nothing.
Yeah, I'm aware of that. But that's not always correct, as if you pull the first one, the second one will become the first one on the list. So basically, the orded you need to pull is 1, 1, 3, 3, 5, 5, 7, 7, 9, 9.
Either that, or you could .dat edit the mobs and change their names to something unique. Like Pu0, Pu1, Pu2... P10, P11, P12 etc.
Indeed I did =(Uzor, you forgot to mention that Powderkeg Yanadahn drops Lv 35 morrigan legs (macha slop).
I wasn't reading through the whole thing but from what i can tell all classes except whm bard mnk and pup are useless in Salavage? that sucks.If not then how are they useful?.And what to monks have that others don't?.Just wondering cuz i'm making a salvage group soon
I wasn't reading through the whole thing but from what i can tell all classes except whm bard mnk and pup are useless in Salavage? that sucks.If not then how are they useful?.And what to monks have that others don't?.Just wondering cuz i'm making a salvage group soon