September Version Update Preview: Part Two (03/09/2008)

I think they're doing all of this coz a few newer MMO's are around the corner too right?
 
Yeah, but havent the last few MMO's (Age of Conan, Pirates of the Carab... i mean Burning Sea, Lord of the Rings) failed for the most part? IIRC the only one that is really steady is WoW.

Warhammer seems like it could be a contender since it has such a history, but people thought AoC was going to be the next WoW as well.
 
FFXI just needs a major update like WoW is going to get.

Dump the PS2 users, upgrade graphics, memory restrictions, etc and go to town with this game!

Or make a newer version for PC/360 with the updates that still compatible with PS2.

You want userbase tio come back? Do this and fucking advertise and youll get more players.

And oh, make it just $10 a month please.
 
Warhammer seems like it could be a contender since it has such a history, but people thought AoC was going to be the next WoW as well.

WAR's a pretty stable/complete client (watches OB fail) though. AoC was buggy as hell and still is. Also the openness of the Mythic team is something i've never seen in a game before.
 
FFXI just needs a major update like WoW is going to get.

Dump the PS2 users, upgrade graphics, memory restrictions, etc and go to town with this game!

Or make a newer version for PC/360 with the updates that still compatible with PS2.

You want userbase tio come back? Do this and fucking advertise and youll get more players.

There are a few things that SE can do to make this a great game which can bring back the old players. This update is a step in the right direction, but the problem is that they are probably just using the tail end of this game to be the basis for the next MMO they are making up.

The only reason I say this is because of the "omg, what did you do to our devolopers" comments. They've never done anything this... dramatic in an update before. Level Sync, EP-DC giving "good" xp, and less repetitive Nyzule? That seems more like they're trying to see what will work for the next MMO then trying to see if they can keep their current user base. If it was about keeping the userbase, they would have done this years ago when the population was bigger.


And Sharpe, what do you mean by "the openness of the Mythic team is something i've never seen in a game before"?
 
While I agree entirely with what Rorschach has said, this comes particularly to mind from exo:

You want userbase tio come back? Do this and fucking advertise and youll get more players.

And oh, make it just $10 a month please.

Advertisement for this game only existed around the time of release. After it was released, I barely ever saw any TV spots or advertisements in gaming magazines for it.

Blizzard Entertainment, on the other hand, hires William Fucking Shatner to do a spot, and WoW gets 10,000 new Tauren Shamans.

I agree fully with how flawed their Content ID system is. I believe that the first character should be the one paid for, and every character on the same account should be free. How is this a difficult concept? They may have been able to get away with the excuse "limited storage space" in 2003, but five years later and many advances from then, server space, SANs, and raw storage is a trivial issue, especially for a company as large as Square Enix.
 
I think the extra character fee is because of the extra storage space you get, along with allowing to have more flower pots and repeat once-per-character quests for gil.
 
I think the extra character fee is because of the extra storage space you get, along with allowing to have more flower pots and repeat once-per-character quests for gil.

Before anyone says "WoW doesn't charge you." Keep in mind one character can play all 20 jobs on FFXI. WoW you need to build a whole new character. And good luck sending shit to that character if you switch from alliance and horde.
 
Advertisement for this game only existed around the time of release. After it was released, I barely ever saw any TV spots or advertisements in gaming magazines for it.

I don't read too many gaming magazines, but I do remember seeing a commercial for CoP, like 2 times, way back when, and a commercial for WoTG, once, ever. SE advertising department ftl >.>
 
They could at least do magazine ads, posters, or website banners (I've seen banners on sites advertising both WoW and Age of Conan), those can't be that expensive...

And somehow get rid of this negative attitude that game critics have toward it, they seem to have a consensus in articles regarding FFXI as an outcast of the Final Fantasy series and as an outdated MMO. X-Play's "FFXI is a ghost town" comment didn't help either (even though when they said this they were showing a part of Whitegate that people have no reason to hang out in). For extra reference, X-Play gave FFXI a 4/5 when it first came out, when it was released on 360 they gave it a 2/5.
 
awesome, makes me more interested in doing the blue mage mythic weapon
 
I think the extra character fee is because of the extra storage space you get, along with allowing to have more flower pots and repeat once-per-character quests for gil.

That's still a horseshit reason.
 
That's still a horseshit reason.
You can do everything on one character in FFXI; while in every other MMO out there, you need multiple characters to level up every job/class. Aside from more storage/leveling another craft, there's not really much reason for a second character in FFXI. Other MMO's give you free characters, because they pretty much have to; very few people play only a single job for years. Everyone levels multiple jobs, and having to pay for a completely different account would destroy a significant chunk of their population.

FFXI took a different approach to the same problem, one that I infinitely prefer over the single-class-per-character model. You don't need extra characters, that's why they charge a miniscule amount more per month for any of them. Yeah, it'd be nice if mules were free, but it'd be even nicer if they were just a menu with storage/delivery box/AH access.
 
I have to admit this information makes me happy and sad at the same time.. as many of you know for a long time my static has been doing nyzul.. a lot. And we are currently working on our 4th disc to 100 to try and go after these nyzul weapons when they come out and now we are basically being told that ~60 days of assault tags (just leveling up ones) are going to be more or less worthless because of the new changes where everyone gets saved.

I like the change but just wish it were always that way.
 
I never knew that the agriculture industry hit the interwebs.
 
You can do everything on one character in FFXI; while in every other MMO out there, you need multiple characters to level up every job/class. Aside from more storage/leveling another craft, there's not really much reason for a second character in FFXI. Other MMO's give you free characters, because they pretty much have to; very few people play only a single job for years. Everyone levels multiple jobs, and having to pay for a completely different account would destroy a significant chunk of their population.

FFXI took a different approach to the same problem, one that I infinitely prefer over the single-class-per-character model. You don't need extra characters, that's why they charge a miniscule amount more per month for any of them. Yeah, it'd be nice if mules were free, but it'd be even nicer if they were just a menu with storage/delivery box/AH access.


I'm not discounting that, Baj. It's fine that you can change classes in FFXI, and it's fine that you cannot in other games (actually, in Guild Wars, you can...just not your main profession). Charging extra for additional characters, should a player choose to level them, is fine as well. However, even SE notes that everybody...and I mean everybody has at least one storage character. I don't know a single person that doesn't, actually. They even take it into account on their annual census.

What is the extra revenue generated getting us? A better FFXI experience? I hear nothing but bitching daily about how X mob is broken, X system is borked, and how X job needs additional nerfing or buffing. Are they paying for R&D into better games? Let's see how many more FF ports they can shove down our throats for the Nintendo DS. Hell, they're running out of ideas, so they've started on OTHER game series (Chrono Trigger etc.) Are they giving us better customer service? We know the answer to that, and they even go so far as to give us a "Task Force" that is conveniently yet abysmally named "STFU".

If it's about mere storage, they should be able to offer additional storage capabilities at no charge. Great, it's a marketing tool to get players who've taken their jobs to 75 to play on ANOTHER character. I only personally know two or three persons who actively level two characters on the same POL account.

I'll maintain that the entire Content ID system is bullshit, and their methodology behind it is completely skewed.


This update does look kinda neat, though.
 
FFXI's commercial......

http://jobs.stickee.co.uk/squ002/compilation.html

No joke SE really paid for it.

What the hell is that, where was this aired? O.o

I’m sure one of those guys if from a UK stand-up act (the bold guy), but anyway… that’s what passes for an advertisement? >.>
Banner_Klang.jpg


lol
 
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