[Solo] New items to pump up the xp - October update -

Farys

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Experience Point Bonus Items

These items are designed to help those who wish to earn a little extra experience from defeating easy opponents, rather than for use in extended party play.

The bonus points provided by these new additions may not be noticeable at first, but taking advantage of the bonus every day will eventually make a substantial difference.

The new items will be available through the exchange of conquest points, making them accessible to a wide range of players. Talk to your nearest conquest guard after the version update and see how this adventuring accessory can help you!

from : http://www.playonline.com/ff11us/index.shtml
 
Sounds nice, especially since I'm a big time EP/DC soloer.


Now if they'd just allow experience page items to count toward limit experience.
 
will this be helpful? Will people actually be able to solo if they want? Will these items be super expensive? How many uses will each item have?


This could either be very good.... or totally not worth it.....


i hope to god its really good....
 
so what EP to drk at lvl 64 ............ the one i can kill ? :roll:
 
this is GOOD for blackmages who can solo Om'Blahblahblah in sea for 240+ exp already ;) or even more exp for elementals in sky
 
I'm interested to see how this pans out for our local BST..
 
Blackmagik said:
this is GOOD for blackmages who can solo Om'Blahblahblah in sea for 240+ exp already ;) or even more exp for elementals in sky

I would not count your chickens before they hatch... the curve may suck on IT, as SE has already said these are not meant for use in extended party play. No telling how the items will work.
 
It will prolly cost silly amounts of CP though. :(

Prolly be an enchantment with a long recharge/recast time, few uses, mid-range duration.


Still aught be handy for DRG.
 
Interesting, but if SE makes the disclaimer that "it may not be noticeable at first" you know it's going to be like 5 xp bonus per mob or something.
 
more reason for me to get my nin to 37 ><
 
Peregrine said:
Interesting, but if SE makes the disclaimer that "it may not be noticeable at first" you know it's going to be like 5 xp bonus per mob or something.

He's probably right there, which means that compare 10 kills for 50 a pop to 10 kills for 55 a pop, and you saved yourself a mob fight. Not noticable at first, but still a nice bonus at the end of the day.
 
They really are taking a few pages out of WoWs book. Not a bad thing, I think both games have their strangeths where the other has weaknesses.
 
sound like anouther npc plot. you have to build it up in order to actually get anywhere
 
Experience Egg, Do you need it? :D
 
no im guessing a item that you cast on you that last for a certain amout of time 1 or 2hr or maybe a certain amount of kills <15>. then over time the amout of kill allowed will go up
 
Sweet, I'm currently leveling RDM by taking out EP/DC/a few EM's so this will work out nicely. 8)
 
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