- Joined
- Mar 9, 2005
- Messages
- 389
- Location
- Madison
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- Quetzalcoatl
- Linkshell
- Fallensouls
- FFXI
- reddogneo
I was thinking again about somemore things that would be kinda cool to have in the game like for the exspanion perhaps. I realize some of these ideas may sound stupid but O fuckin well im tired of thinkin bout em I wanna see what other ppl think bout em.
BLM- Everyone says blm have enough dmg which I agree with but I had this idea for DE(dual element spells). I really like the Idea although I dont think it should be used quiet yet. Like fire and aero, lightning and light, earth and ice, water and darkness, As you can see these are biuld for the light and darkness skillchains and would have high mp cost single target castings high emnity and longer recast. But its safer todo around alot of other mobs cuz its single target cast. But heres my realistic idea since they got more than enough dmg is tier 2 spike spells or maybe spike spells for the other 3 elements.
WHM- Stoneskin II basicly a better stoneskin.
Esuna- Basicly an AOE cure that rid ANY negitives slow def down any of them. On the other hand this spell would have very high mp cost and recast and emnity pull.
Life- Similar to raise this will be a HL spell that raises but there is no weakness involved. However you lose full xp so for a lvl 75 they would still lose 4-5k xp and if they die alot and get life as oppose to R2 or 3 they lose alot of xp. But for things like hnms gods being able to jump right back into action can be very vital.
RDM- One I really hate the idea that rdms cast ninjitsu faster than nins thats like sayin a rdm knows ninjitsu better than nins bullshit im my book. I dont think rdms fast cast or chainspell should effect ninjitsu anymore. However nin casting speed and interpution chance be more based off there ninjitsu lvl. I also think rdms and/or plds should get R2 for once
Phanix II- basicly absorb more dmg
DRK- I really like drks but I been thinkin they need alittle something to make then stand out more.
Stunaga- You ppl know what im talkin bout
Dark spikes- Same idea with blms but darkness dmg
Absorb TP- This is a shot in the wind I really just wanted ppl opinion on this one
PLD- I really think plds should get banishaga. But like drk light spikes would be great for pld as well.
Flash II- You know what im talkin bout
BRD- I dont know very much about brd but a TP song would be aweasome. Maybe somethign that give a xtra 1-2 tp per hit or a TP regen I dont like the tp regen idea though
NIN- Some San spells would be nice not utsusmi san that would kill pld invites but like the element and status ailment spells shuold have a san version. This would be great bringing the element wheel back in to usefulness for 70+ ppl.
I also think whm should get some form of light element AM magic so whm can just in some dmg on light skill chains. I was thinking that light and dark AM magic should goto drk and pld but Idk what yo yall ppl think
BLM- Everyone says blm have enough dmg which I agree with but I had this idea for DE(dual element spells). I really like the Idea although I dont think it should be used quiet yet. Like fire and aero, lightning and light, earth and ice, water and darkness, As you can see these are biuld for the light and darkness skillchains and would have high mp cost single target castings high emnity and longer recast. But its safer todo around alot of other mobs cuz its single target cast. But heres my realistic idea since they got more than enough dmg is tier 2 spike spells or maybe spike spells for the other 3 elements.
WHM- Stoneskin II basicly a better stoneskin.
Esuna- Basicly an AOE cure that rid ANY negitives slow def down any of them. On the other hand this spell would have very high mp cost and recast and emnity pull.
Life- Similar to raise this will be a HL spell that raises but there is no weakness involved. However you lose full xp so for a lvl 75 they would still lose 4-5k xp and if they die alot and get life as oppose to R2 or 3 they lose alot of xp. But for things like hnms gods being able to jump right back into action can be very vital.
RDM- One I really hate the idea that rdms cast ninjitsu faster than nins thats like sayin a rdm knows ninjitsu better than nins bullshit im my book. I dont think rdms fast cast or chainspell should effect ninjitsu anymore. However nin casting speed and interpution chance be more based off there ninjitsu lvl. I also think rdms and/or plds should get R2 for once
Phanix II- basicly absorb more dmg
DRK- I really like drks but I been thinkin they need alittle something to make then stand out more.
Stunaga- You ppl know what im talkin bout
Dark spikes- Same idea with blms but darkness dmg
Absorb TP- This is a shot in the wind I really just wanted ppl opinion on this one
PLD- I really think plds should get banishaga. But like drk light spikes would be great for pld as well.
Flash II- You know what im talkin bout
BRD- I dont know very much about brd but a TP song would be aweasome. Maybe somethign that give a xtra 1-2 tp per hit or a TP regen I dont like the tp regen idea though
NIN- Some San spells would be nice not utsusmi san that would kill pld invites but like the element and status ailment spells shuold have a san version. This would be great bringing the element wheel back in to usefulness for 70+ ppl.
I also think whm should get some form of light element AM magic so whm can just in some dmg on light skill chains. I was thinking that light and dark AM magic should goto drk and pld but Idk what yo yall ppl think