Stop it guys!

I put off getting the game for eight months after my friends did, for the same reason. I knew I would either not spend enough time on it, and suck, or I would spend too much time on it, and regret it.

Right now I have 25 days played, and everytime I think about that I get sad....

What could I have done with that time that would have benefited me in real life?

Then I say screw it, and go farming for six hours straight.
 
Aerandir said:
I put off getting the game for eight months after my friends did, for the same reason. I knew I would either not spend enough time on it, and suck, or I would spend too much time on it, and regret it.

Right now I have 25 days played, and everytime I think about that I get sad....

What could I have done with that time that would have benefited me in real life?

Then I say screw it, and go farming for six hours straight.


ROCK ON. :)
 
If you think WoW doesn't eat time, you've never been to Molten Core.
Especially when you're starting it. We (40 of us) spent about 7-8 hours in there, and got through 2 of the 7 or 8 bosses.
If you ignore all the bugs, and the playerbase, levels 1-55 in WoW are really really good. At 55, you run out of quests (which is your main source of xp) that you can do. The only ones you have, are in places no one will take you, because you're not 60 yet. (60 being the level cap)
At least this was my experience playing from release.
Then after 55, you kill monsters, alone (usually) till you get to 60. At 60 you run through instances (dungeons) enough times to make you gouge your eyes out, and still be perfectly fine, because you've done it so many freaking times. And for a lot of people, that's it. That's as far as you'll go (aside from the broken battlegrounds). If you're lucky enough to be in a good enough guild (read: large enough), you get to do Molten Core. Which is basically a normal dungeon that requires 40 people to complete. Scheduling this is pure hell. Not to mention that when we started, (and I'm sure the bugs are still there, many months after I quit), the mobs were too large to fit in the rooms, which resulted in line of sight problems (we could attack the mob, but the mob can't attack us, since he's stuck in the ceiling). GM's saw this, and suspended people for weeks. They weren't trying to exploit this bug (well, some of them were), but they got punished because of Blizzard's screw up.
After trudging through that, we finally get to the boss of Molten Core, Ragnaros. He was hard at first, until we realized it was class distribution. Throw a few more rogues in, and boom, we did it. The hardest fight in the game, the last PvE (Player vs. Environment, dungeons and quests and such, not PvP), encounter in the game, and it was solved by the most popular class. They didn't have to be skilled, or uber geared, just as long as they could attack the spawns, it was fine.
And instead of fixing these bugs, or making the encounters challenging, what do they do? Release another 40 person instance (much to everyone's dismay, since they had previously set the limit smaller, to accomodate smaller guilds) fraught with it's own bugs and problems. And of course, for about the first week, the instance is unplayable since everyone is trying to play it. (Think 3 Stooges Syndrome from The Simpsons)
And then there's the battlegrounds, where people do the PvE oriented quests, and AFK to leech faction gain (to buy better/cheaper items) instead of actually PvP-ing. Battlegrounds were also ridden with bugs. Being unable to pick up the flag, bugging out the NPC guards and summons, etc.
FFXI does take a lot more time out of life, but it's also a better game, with longer lasting value, if you ask me anyway.
And the playerbase on WoW servers is just terrible. All the b.net kiddies who maphacked their way through starcraft online, all the dupers from diablo ii, and whatever cheat was favoured in warcraft 3, and do their best to make other's lives miserable, and make a profit from it. You'll almost never find someone who's willing to help without a ridiculous fee.
FFXI is a much deeper, longer lasting game, but the downside is that it takes time. WoW you'll have fun for the 10-20 days it takes to get to 60 (playtime), and then it'll taper off, and you'll reroll characters, trying to have some fun in vain. And then you'll quit.

That's my experience anyway.
 
Who cares about WoW ???
way out of topic there!!

it's ok Dave buddy.... I'll be back soon... I know you miss me /comfort !
 
Wow looking pretty good at this point..
 
Malakai : Actually Im a Night Elf :) My husband has my alt character, a lvl 17 Warlock undead named Svenghoulie (Chicago area peeps know what I mean)

Malagra: Thank you for the insight ^.~ I am only pushing lvl 35 (its taken me around 1 month to get to 35 due to my limited playtime) on my main
and have yet to hit the "dog days" you mention. I agree with you totally on the player base. I hear there is an expansion coming soon?
 
Sometimes I think some people quit for many reasons.
Sometimes its on their personal end, sometimes its time constraints, rarely but it has happened where they've basicaly finished all the major game components (until a new expansion comes out), and as mentioned before sometimes school, etc.

But I got to agree, half of the time a lot of these people do end coming back if they really are looking to get something out of the game.

I've been a really busy person as of lately and play more now towards different hours than I used to play. I don't think I will be quitting anytime soon until I know I've done it all. I'm sure there are people out there that feel the same. Until a sense of accomplishment comes through, we have some more things to look forward to on this game. This is coming from a gamer's perspective. (So of course..I wanna see the game to the end.)

Everyone has a reason for playing, and also for just as leaving too. There are even people playing to pick up women, lol. Who knows I'm sure its the other way around too.

Depending how hooked they are to the game versus to how critical there other things in life in tending to...will determine if they will decide will they return or not. In most cases, if its something important but too critical..then expect them to return sometime within that three month period, lol. :-)
 
I think one thread said it best..

RL > Game Life :)

I should be back in a few monthes though ^_^.

FFXI was fun, but looking back at my time played is like 45+ days.. man that's scary X.x

I'm enjoying my young happin college years w/o the time restraints of les game :)
 
After awhile FFXI just gets old and you want too try another game that looks like it could be fun. Not everyone is into HNM and endgame stuff or has the time too do them.
 
Right on!! :-)
Enjoy college and its adventures!! Keep it safe but have fun!!
(Don't forget to do your work though... hehe lol)


Reya said:
I think one thread said it best..

RL > Game Life :)

I should be back in a few monthes though ^_^.

FFXI was fun, but looking back at my time played is like 45+ days.. man that's scary X.x

I'm enjoying my young happin college years w/o the time restraints of les game :)
 
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