Kyp said:
No offense intended here Firestreak, but.. why is everyone always so concerned about efficiency instead of fun?
If someone enjoys it, why not let them do it.. since we're playing a game?
I'm not in a race to get to 75.. I don't see the problem.
Well it's like this..
The first argument I hear is that they SMN are meant to be summoners, not main healers. This implies that as main healer a summoner cannot summon. This is not true.
Aerial Armor
Earthen Ward
Phalanxga
These all reduce damage saving MP long run for the summoner.
Fenrir Acc/Eva up
Fenrir All stats up
This increases a ninja's evasion(the second cause AGI+), while increasing all the melee DD's damage in the process. This is why the Ninja and Summoner are an ideal combination. While in the process of saving MP increasing the Nin's evasion so he has to be healed less, you increase everyone's damage.
There are some other random BPs you can do that help DD, mostly I do the ones that buff party members because those end up doing more damage than direct attacks. Of course I haven't hit 65 yet when SMN gets its first real damage BP. 1-64 all SMN gets is what... Double slap? Sometimes it does a few hundred, sometimes it does 12. Everyone emphasizes the double critical it got that one time and says "Summoner can do 400 damage!!!" Nobody actually averages out what it really does on a consistant basis on ITs.
So yes, if you bought FF for the sole purpose of playing Summoner as a damage dealer, and without that as a possibility for you, you must uninstall FFXI and leave the game, then by all means, quit. Summoner is not going to be a DD pre 70(maybe 65) no matter how hard you try. As a person who has played blackmage, you know how much damage a magic DD is supposed to do. In a regular exp party, not a Wyrm fight, you know that pulling hate because you are out damaging all the other DDs in the party combined is not a bad thing.
However SMN is not WHM. Summoner as a main healer can still use avatars, and still BP. However for the time in between cure or rest MP. If you absolutely can't stand main healer, don't play summoner. If you absolutely need to play summoner, learn to main heal. If you don't enjoy it, you probably aren't finding the little challenges built into the task. Making it more efficient, sacrificing reaction time for staying power. Finding a balance. Deciding what status cures to heal and what to let stand. Seeing how quickly you can take off the bad statuses that hit your tank. Deciding which BP is the most efficient. Finding the best time to summon and BP. Balancing your MP with the chain # deciding how many attack buffs you want to slap down on the DDs.
You've tried playing your way, forcing a SMN into a DD. You're obviously not having fun. It's agitating. Maybe some update will help you out? I don't know, but I can say this, it doesn't work at present, and many fine SMN have adjusted to the reality of the job and learned to have lots of fun healing their way through the levels as SMN.