Super Mario Bros. - This one goes out to the Jins.

DeviFoxx

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Devifoxx Artzente
Yet again, jumping on another idea nobody's thought of yet... I've come up
with something

quite amusing.

Something I developed as a tribute to The Godfather Of Video Games while at
the same time having WAY too

much spare time on my hands...

Hahahahaha!

This is my first foray into actual .DAT editing instead of just hosting them.

I can't figure out VRS worth a damn, so I can't really do any skeletal
changes... But I can edit textures fairly well I know. I'm handy with imaging.

Any thoughts?

...

I didn't put the "M" on the hat because I haven't figured out a way for it to
NOT look all funky... Not yet anyway. And the "L" isn't symmetrical.
 
Hmm, somehow they did non symetrical designs on outfits like the crafters tunic pieces. Might look at that to see how it is done.

Very cute though.
 
Rones said:
Hmm, somehow they did non symetrical designs on outfits like the crafters tunic pieces. Might look at that to see how it is done.

Very cute though.

Don't forget Gi-style body armors too.
 
I think you should tighten up the render first, maybe add some gradient or shading to the white on the gloves especially as they look blobby in that picture. Could just be the pic tho.
 
It's the picture.

Besides. You need to bear in mind this is my first mod.
 
It'd be great if they didn't have camel toe :|

all jokes aside - good job devi :-P
 
Wow; Very nice job Devi, especially if this is your first .dat modding, amazing really.

What are you using? Photoshop 7 or 8? Wouldnt mind getting some tips from you if possible, would love to be able to do some of this myself with some games on my comp for personal mods, always wanted to do the whole CT Terrence and Phillip thing for Halo...

But, yes very good job Devi /clap
 
Since I don't really have a firm grasp with Adobe Photoshop yet (but I will
later on), I use "Ulead PhotoImpact" (Version 10).

Basically you just need to know where the creases occur in the graphics.

For shading and highlighting areas, I used effects like "Dodge"... "Burn"...
"Smudge"... and "Brush".

You can probably get the program at www.ThePirateBay.org

In any case, if you guys want the Super Mario Bros. DAT I made for Tarutaru,
here it is:

http://www.devimension.com/devi_data/devibros.rar
 
To answer the question in the pic, Bowser would have to be a Galka and it would look really weird. Thinking out loud, they look like jap. versions of the current mario bros. It's a very cool pic.

P.S. this belongs in the fan art section!
 
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