Tanks and Healers

Theorist said:
If SE adds more Tank and Healing jobs, those that enjoy playing them will level the new jobs.
That's kind of what I meant when I said we need more tank jobs.

However, I do agree that people need to play healer and tank jobs more. I don't think lots of people like the challenge of having to heal the party, or the chance of dying if a healer screws up. Not only that, but PLD and NIN are both damnably expensive. NIN post Lv37, and PLD post Lv50 especially.

For the most part, though, most jobs are cheap unless you wanna have really wicked stats. Compared to a game like Counter Strike, FFXI doesn't involve a lot of skill, and slightly less strategy. It's more about your stats. No matter what you do, you can't do like 1000 damage at Lv1 with super-uber skill or something. You need decent equipment to do well.

(Sorry, don't know where that last paragraph came from, just trailed off. I like to talk >.>)
 
I am a 75 pld and its like, when I seek there is in never a refresh are whm seeking. Then when I play my 54 rdm there are no tanks seeking (I favor PLD being I am one and all). It happens. I love to xp, so it sucks. O-well no need not to stay the happy peson I am. <3
 
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