Always nice to see someone enthusiastic on a low-level BLM in this post-ToAU world. x_x;
But seriously, check out
FFXIclopedia for more renkei information. :biggrin: (They have the chart Solitia linked to there as well, it really is amazing. He even made one for BLU.)
For 65-72 or so I was soloing and duoing, except for a few memorable parties crazy enough to *gasp* invite a BLM and renkei. :wacko: That meant a very careful macro set designed to keep me alive. It carries over to these days in the form of utility - knowing that when I touch-type a macro combination I get the exact spell I want.
At endgame I'm mostly in pudding cannons, meaning I just nuke and kite. This is eerily similar to what I was doing solo/duo. Now, due to an overabundance of gear, I have a lot of non-main macro lines (since you're blm main that might mean the line one click down from the normal line... it gets weirder the more jobs you play). Think of the lines you see when you hit Ctrl or Alt right away as "main" and ones you have to click to as "non-main". After each use of an non-main line I return to my main lines.
These non-main lines run from standing equip swaps (two macroes, dammit, give us more than 6 lines SE) to healing macroes (two, again) and dummy macroes for when I get obis, Relic pants, and other gear that has to go on only occasionally. Also multiple macroes for Enmity Down, INT, Elemental skill, Enfeeble skill, Max Dark skill, and so on.
So that I remember to actually cast spells and not just blink in and out of existance all day with equipment flying everywhere, my main Ctrl+number is (from 1 to 4) utility spells, then (from 5 to 0): Aero, Water, Fire, Bliz, Thunder and then a Drain/Aspir/Silena the ninja (gets switched around) macro.
The Alt+number on main includes from 5 to 9 the -ga versions of those same elements, with 0 being Stoneskin. 1-4 are sequences of DoT (the elemental enfeebles). Those are quite complicated, especially to get 3 spells and equip swaps in 6 lines. For Frost + Rasp + Drown for example, I have:
/equip main "Aquilo's Staff"
/ma Frost <t>
/ma Rasp <stnpc>
/equip main "Earth Staff" (yes, no HQ earth staff, you can all flame me later)
/ma Drown <stnpc>
/equip main "Neptune's Staff"
That means Frost goes off right away with the correct stave on, but it won't switch to the right stave for Rasp until I hit enter again (or ESC to stop) and similarly with Drown. (For the other BLMs, should I be stacking INT wand+Astral Aspis instead of HQ staves on DoTs other than Frost? I already swap on INT gear to other slots, since I know INT effects the slip damage.)
When I got new spell tiers, Alt-4 was a temp Stone/Stonega spell in case of that being the MB element. Now it's Thunder III, for those oh-no-quick-lower-tier spell moments.
...I have no idea where to put AM2. It'll probably replace Water/Waterga and I'll retrain myself to think of Ctrl-6 as Burst II and Alt-6 as Freeze II. Be careful about that, actually. Retraining yourself to rely totally on putting your finger down and hitting the correct spell takes a while to fix. For a little bit in the level 50s range I was moving Aero and Water back and forth and confused myself. Decide where you like spells to be and keep them there, updating the numerals as new spells are learned. I highly advise some sort of "same number" correlation between single-target and AoE of the same element.
Don't forget those utility spells I kind of brushed off. Being a BLM is (or should) be more than just nuke-nuke-nuke. With Red Mage sub at high levels, Dispel and Gravity are wonderful. You'll need equip swaps for better Sleeps, and so on. If you care about it, I advise swapping in Enhancing gear + MND for Stoneskin (really do this post 65 when you can get a +7 skill torque for cheap, or post 73 when you'd have Weskit on but could switch to Errant easily. Heck, I carry around a Wand when on BLM just for Stoneskin. Going 59/60 now haha.)
Most of those could apply the same to any level, just less gear to swap early on (get
Pilgrim's Wand before level 51) and of course the spell lines will be "II" or so, not "IV". I use [ /recast "Spell Name" ] as the first line, then cast [ /ma "Spell Name" <t> ], then stave and 3 equip swaps. Yes, somehow the "<t>" makes me feel safer. Psycho Mantis!
And, yeah, most of all have fun (by stacking MAB). ^_^;;
EDIT because I keep thinking of more stuff after I should be done.