CubsWoo said:What was the last good online-enabled fighting game? There hasn't been one, you say?
If Nintendo can somehow work servers for a lag-free enough server to satisfy fighting game fans (who, above basically all other genres, demand exact precision) then that's a selling point.
Agreed on every point. But lag really only screws with fighters that are more technique than buttonmashing. Not to say there isn't technique in Smash Brothers, just that lag won't hurt it as much as say... Virtua Fighter.
Oh yeah, dug this up since it's quasi-ontopic